Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond V
Boolougames
Ganesha
Diamond V
Level 147
God Stats
4W - 6L
1,382 SR
Queue Stats
117W - 131L
1,852 MMR
Party 1
Bastet
Bastet
Diamond III
CIio
Bastet
Diamond III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 305L
1,999 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
LánadelRéy
Cu Chulainn
Platinum I
Level 198
God Stats
2W - 1L
1,737 SR
Queue Stats
118W - 92L
1,975 MMR
Solo
Hachiman
Hachiman
Platinum V
chocowubba
Hachiman
Platinum V
Level 159
God Stats
3W - 1L
1,929 SR
Queue Stats
176W - 132L
1,930 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,609 SR
1,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 177
1,656 SR
1,966 MMR
Erlang Shen
Erlang Shen
Diamond V
Filthy Pleasure
Erlang Shen
Diamond V
Level 231
God Stats
2W - 5L
1,405 SR
Queue Stats
175W - 158L
1,956 MMR
Solo
Geb
Geb
Platinum III
Gilgamesh0831
Geb
Platinum III
Level 159
God Stats
7W - 6L
1,618 SR
Queue Stats
72W - 66L
1,908 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Hugetestacles
Xbalanque
Platinum II
Level 203
God Stats
38W - 33L
1,781 SR
Queue Stats
296W - 270L
2,038 MMR
Solo
Thor
Thor
Platinum I
Sh3eet
Thor
Platinum I
Level 140
God Stats
1W - 3L
1,975 SR
Queue Stats
43W - 50L
2,040 MMR
Solo
Ix Chel
Ix Chel
Platinum III
TREND_SETTERS
Ix Chel
Platinum III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,357
671
2,401
3,647
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Boolougames
Ganesha
5
0 / 0 / 0
3,516
703
600
3,955
1,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
CIio
Bastet
7
3 / 0 / 1
3,741
748
3,075
4,255
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
LánadelRéy
Cu Chulainn
7
1 / 1 / 0
3,789
758
3,070
4,965
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
chocowubba
Hachiman
7
2 / 0 / 1
3,908
782
2,624
3,288
967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Bake KujiraVamanaAo KuangThoth

VS

Bans
ThanatosRavanaCharonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Filthy Pleasure
Erlang Shen
6
1 / 1 / 0
3,807
761
2,464
5,896
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 0
3,650
730
1,552
3,946
2,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Hugetestacles
Xbalanque
6
0 / 1 / 0
3,283
657
3,828
2,844
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
Sh3eet
Thor
3
0 / 2 / 0
2,765
553
1,150
3,318
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
6
0 / 1 / 0
3,491
698
2,046
2,869
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
W
Ganesha
Boolougames
Ganesha
0
0
0
0
W
Bastet
CIio
Bastet
3
0
1
3.5
L
Erlang Shen
Filthy Pleasure
Erlang Shen
1
1
0
1
L
0
1
0
0
L
Xbalanque
Hugetestacles
Xbalanque
0
1
0
0
W
Cu Chulainn
LánadelRéy
Cu Chulainn
1
1
0
1
L
Thor
Sh3eet
Thor
0
2
0
0
L
Ix Chel
0
1
0
0
W
Hachiman
chocowubba
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,770
Damage
11,040
20,110
Taken
18,873
8,171
Mitigated
8,077
9,458
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,401
1,266
0
1,999
3,647
922
0
712
2,935
0
19,131
W
Ganesha
Boolougames
Ganesha
600
0
0
1,645
3,955
1,896
0
597
3,358
8,359
0
W
Bastet
CIio
Bastet
3,075
999
0
2,048
4,255
1,176
0
906
3,349
0
14,691
L
Erlang Shen
Filthy Pleasure
Erlang Shen
2,464
1,193
0
3,049
5,896
3,379
0
0
5,511
0
19,731
L
1,552
62
0
1,488
3,946
2,289
0
345
3,601
8,041
0
L
Xbalanque
Hugetestacles
Xbalanque
3,828
1,976
0
1,239
2,844
678
0
255
2,589
0
26,483
W
Cu Chulainn
LánadelRéy
Cu Chulainn
3,070
840
0
2,008
4,965
3,210
0
0
4,965
0
23,007
L
Thor
Sh3eet
Thor
1,150
500
0
1,166
3,318
936
0
0
3,318
0
7,570
L
Ix Chel
2,046
268
0
1,385
2,869
795
0
0
2,869
19,276
192
W
Hachiman
chocowubba
Hachiman
2,624
1,309
0
1,758
3,288
967
0
1,383
1,905
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,311
Gold Earned
16,996
165
Minions Killed
148
0
Camps Cleared
0
533,221
Distance Traveled
463,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,357
671
60
12
0
109,759
1
W
Ganesha
3,516
703
0
0
0
110,940
1
W
Bastet
3,741
748
27
5
0
120,058
0
L
Erlang Shen
3,807
761
32
6
0
112,458
0
L
Geb
3,650
730
11
2
0
97,886
0
L
Xbalanque
3,283
657
50
10
0
89,673
0
W
Cu Chulainn
3,789
758
34
7
0
95,314
0
L
Thor
2,765
553
16
3
0
61,142
0
L
Ix Chel
3,491
698
39
8
0
102,652
0
W
Hachiman
3,908
782
44
9
0
97,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role