Player Matchup

Ne Zha
Ne Zha
Silver II
Fanryl
Ne Zha
Silver II
Level 155
God Stats
7W - 4L
1,634 SR
Queue Stats
36W - 29L
1,257 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
Ystery
Gilgamesh
Silver I
Level 154
God Stats
8W - 2L
1,624 SR
Queue Stats
36W - 28L
1,315 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Zadkîel
Kukulkan
Silver II
Level 143
God Stats
3W - 2L
1,519 SR
Queue Stats
25W - 21L
1,257 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,593 SR
1,276 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,401 SR
1,209 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Silver IV
Jzillaaaaa
Ix Chel
Silver IV
Level 88
God Stats
8W - 11L
1,236 SR
Queue Stats
129W - 166L
801 MMR
Solo
Hercules
Hercules
Gold IV
jvfi
Hercules
Gold IV
Level 56
God Stats
27W - 35L
1,466 SR
Queue Stats
140W - 155L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fanryl
Ne Zha
13
1 / 0 / 7
7,410
741
8,761
6,214
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Ystery
Gilgamesh
13
4 / 0 / 4
7,881
788
7,124
9,776
7,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Zadkîel
Kukulkan
12
3 / 1 / 5
7,740
774
6,008
4,799
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesVulcanKuzenboDiscordiaThoth

VS

Bans
BacchusPersephoneMulanBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 0
6,680
668
4,704
7,487
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Jzillaaaaa
Ix Chel
10
0 / 4 / 0
6,052
605
3,394
7,357
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
jvfi
Hercules
11
0 / 2 / 1
6,209
621
5,666
11,240
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Ne Zha
Fanryl
Ne Zha
1
0
7
4.5
L
Ix Chel
Jzillaaaaa
Ix Chel
0
4
0
0
W
Gilgamesh
Ystery
Gilgamesh
4
0
4
6
W
Kukulkan
Zadkîel
Kukulkan
3
1
5
5.5
L
Hercules
jvfi
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
13,764
20,789
Taken
26,084
12,948
Mitigated
14,651
6,729
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,704
2,415
0
1,171
7,487
2,190
0
913
6,309
0
20,441
W
Ne Zha
Fanryl
Ne Zha
8,761
2,226
0
3,114
6,214
3,016
896
1,048
4,868
0
29,993
L
Ix Chel
Jzillaaaaa
Ix Chel
3,394
473
263
1,322
7,357
2,670
0
2,396
4,766
20,392
829
W
Gilgamesh
Ystery
Gilgamesh
7,124
2,562
0
1,712
9,776
7,794
484
1,413
7,973
0
23,343
W
Kukulkan
Zadkîel
Kukulkan
6,008
542
0
1,903
4,799
2,138
0
680
3,902
25,633
0
L
Hercules
jvfi
Hercules
5,666
1,305
0
1,857
11,240
9,791
0
2,804
8,170
0
11,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
18,941
133
Minions Killed
100
0
Camps Cleared
0
609,248
Distance Traveled
500,637
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,680
668
35
4
0
153,882
0
W
Ne Zha
7,410
741
43
4
0
211,101
1
L
Ix Chel
6,052
605
48
5
0
166,043
0
W
Gilgamesh
7,881
788
35
4
0
213,125
0
W
Kukulkan
7,740
774
55
6
0
185,022
3
L
Hercules
6,209
621
17
2
0
180,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role