Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AIOROS1910
Anubis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,336 Elo+
Solo
Surtr
Surtr
Bernerner3215
Surtr
Level 105
God Stats
3W - 2L
1,861 SR
Queue Stats
127W - 125L
1,319 Elo+
Solo
Tyr
Tyr
WhiscoDiskey
Tyr
Level 104
God Stats
3W - 0L
1,733 SR
Queue Stats
34W - 30L
1,386 Elo+
Solo
Hera
Hera
steve_xyis1
Hera
Level 87
God Stats
36W - 16L
1,942 SR
Queue Stats
1,306W - 1,292L
1,465 Elo+
Solo
Team Averages
Level 100
1,707 SR
1,401 Elo+

VS

Team Averages
Level 72
1,594 SR
1,481 Elo+
Sol
Sol
BivsSD
Sol
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 139L
1,461 Elo+
Solo
Izanami
Izanami
KhorneFlakess
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,612 Elo+
Solo
Merlin
Merlin
TruBearsky905
Merlin
Level 129
God Stats
4W - 4L
1,708 SR
Queue Stats
275W - 283L
1,457 Elo+
Party 1
Skadi
Skadi
shawnita
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xXCanesyyXx-_-
Amaterasu
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
193W - 235L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 6
6,790
1,132
2,519
7,150
6,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
AIOROS1910
Anubis
12
0 / 1 / 5
6,234
1,039
3,342
2,817
1,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 5
6,817
1,136
5,610
9,242
8,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 2 / 7
6,800
1,133
4,820
8,784
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
3 / 1 / 6
6,728
1,121
5,309
4,082
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BivsSD
Sol
12
2 / 3 / 2
5,888
981
4,951
4,500
1,490
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
12
1 / 3 / 3
5,996
999
5,764
5,674
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 2
6,737
1,123
6,020
5,018
2,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
shawnita
Skadi
5
0 / 0 / 0
4,504
751
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xXCanesyyXx-_-
Amaterasu
9
1 / 4 / 3
5,488
915
3,895
8,441
7,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
12
Kills
8
8
Deaths
12
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
6
2.5
W
Anubis
AIOROS1910
Anubis
0
1
5
2.5
W
4
2
5
3.25
L
Sol
BivsSD
Sol
2
3
2
1
L
Izanami
1
3
3
0.83
L
4
2
2
2.5
W
3
2
7
3.25
L
Skadi
shawnita
Skadi
0
0
0
0
W
3
1
6
6
L
Amaterasu
xXCanesyyXx-_-
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
20,630
32,075
Taken
23,633
25,725
Mitigated
13,072
12,562
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,519
1,028
1,334
1,763
7,150
6,958
298
1,870
5,020
4,360
0
W
Anubis
AIOROS1910
Anubis
3,342
52
377
446
2,817
1,526
617
1,809
1,008
13,952
0
W
5,610
2,034
374
2,020
9,242
8,313
327
2,835
6,242
342
10,372
L
Sol
BivsSD
Sol
4,951
896
345
387
4,500
1,490
0
2,340
2,039
10,428
599
L
Izanami
5,764
3,915
131
934
5,674
2,537
0
1,765
3,789
0
14,556
L
6,020
714
0
1,238
5,018
2,026
0
3,032
1,939
17,268
0
W
4,820
270
819
3,382
8,784
7,319
45
2,353
6,431
0
8,911
L
Skadi
shawnita
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
5,309
888
315
1,732
4,082
1,609
0
2,025
2,057
10,079
1,076
L
Amaterasu
xXCanesyyXx-_-
Amaterasu
3,895
1,257
0
1,077
8,441
7,019
0
4,195
4,124
0
6,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
28,613
73
Minions Killed
70
0
Camps Cleared
0
612,544
Distance Traveled
396,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,790
1,132
6
1
0
115,436
0
W
Anubis
6,234
1,039
29
5
0
121,583
0
W
Surtr
6,817
1,136
12
2
0
124,867
0
L
Sol
5,888
981
16
3
0
95,147
0
L
Izanami
5,996
999
18
3
0
97,475
0
L
Merlin
6,737
1,123
29
5
0
100,691
0
W
Tyr
6,800
1,133
10
2
0
132,558
0
L
Skadi
4,504
751
0
0
0
587
0
W
Hera
6,728
1,121
16
3
0
118,100
0
L
Amaterasu
5,488
915
7
1
0
102,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role