Player Matchup

Nut
Nut
Axel1001
Nut
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Hades
Hades
CoolShade15
Hades
Level 62
God Stats
7W - 1L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 2
Tyr
Tyr
TankDud3
Tyr
Level 113
God Stats
6W - 4L
1,430 SR
Queue Stats
48W - 39L
1,600 Elo+
Solo
Team Averages
Level 106
1,477 SR
1,533 Elo+

VS

Team Averages
Level 105
1,631 SR
1,527 Elo+
Erlang Shen
Erlang Shen
Xarv
Erlang Shen
Level 154
God Stats
1W - 1L
1,735 SR
Queue Stats
175W - 172L
1,532 Elo+
Party 1
Merlin
Merlin
greghwiggy
Merlin
Level 119
God Stats
15W - 14L
1,537 SR
Queue Stats
135W - 140L
1,522 Elo+
Solo
Neith
Neith
laetti
Neith
Level 41
God Stats
23W - 12L
1,622 SR
Queue Stats
172W - 171L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,771
898
12,124
11,606
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 9
8,918
743
9,376
11,899
6,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 3 / 6
9,156
763
6,241
12,049
9,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Xarv
Erlang Shen
12
0 / 5 / 6
7,642
637
7,607
13,453
14,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
greghwiggy
Merlin
14
7 / 3 / 2
9,323
777
12,166
8,561
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
laetti
Neith
14
2 / 4 / 4
8,314
693
8,595
9,060
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
9
9
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
3
3
9
2.5
W
4
3
6
2.33
L
Erlang Shen
Xarv
Erlang Shen
0
5
6
0.6
L
Merlin
greghwiggy
Merlin
7
3
2
2.67
L
Neith
laetti
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
28,368
35,554
Taken
31,074
20,315
Mitigated
21,675
9,701
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,124
6,875
0
3,552
11,606
4,739
969
2,667
8,361
0
42,621
W
9,376
894
463
4,038
11,899
6,180
270
5,456
5,844
30,978
0
W
6,241
463
0
1,648
12,049
9,396
101
4,038
7,490
0
16,567
L
Erlang Shen
Xarv
Erlang Shen
7,607
2,473
0
2,253
13,453
14,096
0
3,877
9,498
2,026
22,909
L
Merlin
greghwiggy
Merlin
12,166
498
0
534
8,561
3,514
117
3,063
5,456
37,808
169
L
Neith
laetti
Neith
8,595
1,936
0
1,646
9,060
4,065
517
2,507
6,480
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
25,279
133
Minions Killed
143
0
Camps Cleared
0
614,032
Distance Traveled
609,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,771
898
64
5
0
187,223
0
W
Hades
8,918
743
47
4
0
184,455
0
W
Tyr
9,156
763
22
2
0
242,354
2
L
Erlang Shen
7,642
637
17
1
0
215,243
3
L
Merlin
9,323
777
76
6
0
191,043
0
L
Neith
8,314
693
50
4
0
202,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role