Player Matchup

Nike
Nike
FIKO_126_69
Nike
Level 108
God Stats
8W - 6L
1,297 SR
Queue Stats
785W - 756L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Zagrouuu
Danzaburou
Level 62
God Stats
8W - 2L
1,797 SR
Queue Stats
76W - 79L
1,465 Elo+
Party 3
Sol
Sol
botoncillos
Sol
Level 129
God Stats
12W - 7L
1,578 SR
Queue Stats
128W - 108L
1,457 Elo+
Solo
Fenrir
Fenrir
hugo77d
Fenrir
Level 69
God Stats
3W - 4L
1,352 SR
Queue Stats
73W - 74L
1,481 Elo+
Party 3
Achilles
Achilles
vD_ToxicAlien
Achilles
Level 84
God Stats
1W - 2L
1,219 SR
Queue Stats
273W - 269L
1,485 Elo+
Party 2
Team Averages
Level 90
1,449 SR
1,472 Elo+

VS

Team Averages
Level 82
1,496 SR
1,516 Elo+
Artio
Artio
Atllia
Artio
Level 20
God Stats
0W - 3L
1,238 SR
Queue Stats
21W - 28L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Befeather
Hun Batz
Level 125
God Stats
2W - 3L
1,759 SR
Queue Stats
46W - 41L
1,533 Elo+
Party 1
Hera
Hera
PinkFluffyKitty
Hera
Level 108
God Stats
0W - 2L
1,287 SR
Queue Stats
44W - 38L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Plague_Doctor23
Ah Muzen Cab
Level 92
God Stats
7W - 4L
1,500 SR
Queue Stats
256W - 251L
1,494 Elo+
Solo
Surtr
Surtr
Zenictomas
Surtr
Level 67
God Stats
3W - 2L
1,693 SR
Queue Stats
45W - 39L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,866
591
12,376
16,000
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Zagrouuu
Danzaburou
14
1 / 1 / 6
8,061
537
9,280
7,833
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 2
10,074
672
5,844
9,096
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
hugo77d
Fenrir
14
7 / 3 / 3
8,702
580
7,496
13,563
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
vD_ToxicAlien
Achilles
13
1 / 1 / 4
7,401
493
5,026
13,646
13,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Atllia
Artio
10
0 / 3 / 3
6,345
423
2,195
12,710
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Befeather
Hun Batz
14
1 / 1 / 3
7,422
495
9,265
12,764
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,051
403
3,002
5,688
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Plague_Doctor23
Ah Muzen Cab
11
3 / 2 / 0
6,522
435
8,853
8,290
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
12
3 / 5 / 0
6,945
463
9,142
18,048
15,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
7
7
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Atllia
Artio
0
3
3
0.5
L
Hun Batz
Befeather
Hun Batz
1
1
3
2.5
W
2
2
3
1.75
L
0
3
1
0.17
L
Ah Muzen Cab
Plague_Doctor23
Ah Muzen Cab
3
2
0
1.5
W
Danzaburou
Zagrouuu
Danzaburou
1
1
6
4
L
Surtr
3
5
0
0.6
W
3
0
2
4
W
Fenrir
hugo77d
Fenrir
7
3
3
2.83
W
Achilles
vD_ToxicAlien
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
32,457
60,138
Taken
57,500
37,680
Mitigated
36,784
21,263
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Atllia
Artio
2,195
171
557
3,145
12,710
10,652
0
0
12,710
13,104
0
L
Hun Batz
Befeather
Hun Batz
9,265
1,389
0
2,730
12,764
6,345
0
1,655
11,109
0
71,753
W
12,376
2,131
0
4,585
16,000
10,647
92
1,164
14,836
0
78,518
L
3,002
1,177
19
114
5,688
1,867
0
1,591
4,097
26,602
0
L
Ah Muzen Cab
Plague_Doctor23
Ah Muzen Cab
8,853
3,445
0
1,191
8,290
2,865
0
0
8,290
0
45,724
W
Danzaburou
Zagrouuu
Danzaburou
9,280
3,718
0
4,132
7,833
3,318
223
995
6,838
0
59,710
L
Surtr
9,142
5,441
0
3,581
18,048
15,055
0
2,449
15,599
689
46,098
W
5,844
1,870
0
6,650
9,096
3,503
2,708
1,238
7,858
74,236
14,114
W
Fenrir
hugo77d
Fenrir
7,496
1,967
0
2,369
13,563
6,756
0
1,428
12,135
0
58,747
W
Achilles
vD_ToxicAlien
Achilles
5,026
820
0
3,527
13,646
13,456
37
1,180
12,466
0
38,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
33,285
530
Minions Killed
297
0
Camps Cleared
0
1,475,893
Distance Traveled
1,346,651
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,345
423
24
2
0
249,150
4
L
Hun Batz
7,422
495
98
7
0
342,633
5
W
Nike
8,866
591
128
9
0
301,776
2
L
Hera
6,051
403
46
3
0
284,134
0
L
Ah Muzen Cab
6,522
435
64
4
0
197,761
0
W
Danzaburou
8,061
537
97
6
0
258,460
0
L
Surtr
6,945
463
65
4
0
272,973
1
W
Sol
10,074
672
147
10
0
299,851
0
W
Fenrir
8,702
580
89
6
0
323,503
0
W
Achilles
7,401
493
69
5
0
292,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role