Player Matchup

Jormungandr
Jormungandr
EpicBinker
Jormungandr
Level 83
God Stats
9W - 14L
1,444 SR
Queue Stats
75W - 73L
1,522 Elo+
Party 2
Chaac
Chaac
MrMainliner
Chaac
Level 158
God Stats
5W - 4L
1,523 SR
Queue Stats
67W - 75L
1,544 Elo+
Solo
Maui
Maui
PastyWhiteboii
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,573 Elo+
Solo
Nut
Nut
TJKarnage
Nut
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
60W - 53L
1,558 Elo+
Party 2
Janus
Janus
breadcatt
Janus
Level 122
God Stats
5W - 7L
1,529 SR
Queue Stats
83W - 83L
1,550 Elo+
Party 2
Team Averages
Level 126
1,499 SR
1,549 Elo+

VS

Team Averages
Level 116
1,413 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ApaTT
Thanatos
Level 157
God Stats
16W - 17L
1,614 SR
Queue Stats
158W - 127L
1,603 Elo+
Solo
Nut
Nut
BigD1258
Nut
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 140L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Enma33
Baron Samedi
Level 87
God Stats
13W - 7L
1,341 SR
Queue Stats
173W - 159L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SemiroundTen8
Morgan Le Fay
Level 125
God Stats
4W - 3L
1,108 SR
Queue Stats
151W - 162L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EpicBinker
Jormungandr
12
0 / 4 / 1
7,592
542
10,869
13,681
13,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,455
461
7,104
14,175
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 1
7,056
504
4,267
12,046
12,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 1
7,911
565
10,688
10,841
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
breadcatt
Janus
12
0 / 7 / 0
6,356
454
3,229
10,852
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 1
8,438
603
11,660
18,109
11,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
ApaTT
Thanatos
16
10 / 0 / 3
9,313
665
11,454
13,714
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 2 / 0
7,605
543
7,882
9,467
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Enma33
Baron Samedi
13
0 / 2 / 5
7,489
535
6,726
12,384
9,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SemiroundTen8
Morgan Le Fay
15
3 / 0 / 6
8,715
623
9,613
8,105
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
1
2.5
W
Thanatos
ApaTT
Thanatos
10
0
3
11.5
W
2
2
0
1
W
Baron Samedi
Enma33
Baron Samedi
0
2
5
1.25
L
Jormungandr
EpicBinker
Jormungandr
0
4
1
0.13
L
0
2
0
0
L
1
2
1
0.75
W
Morgan Le Fay
SemiroundTen8
Morgan Le Fay
3
0
6
6
L
4
2
1
2.25
L
Janus
breadcatt
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,157
Damage
47,335
61,595
Taken
61,779
42,707
Mitigated
34,448
15,755
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,660
1,298
0
7,221
18,109
11,528
257
9,140
8,969
0
69,064
W
Thanatos
ApaTT
Thanatos
11,454
3,457
0
15,022
13,714
6,186
0
1,428
12,247
0
86,306
W
7,882
5,323
0
3,513
9,467
3,719
0
1,268
8,199
0
65,111
W
Baron Samedi
Enma33
Baron Samedi
6,726
1,320
953
4,812
12,384
9,175
0
3,248
9,009
28,313
2,152
L
Jormungandr
EpicBinker
Jormungandr
10,869
4,386
0
2,674
13,681
13,493
0
0
13,681
60,227
2,680
L
7,104
1,270
0
3,648
14,175
7,733
0
2,446
11,729
0
57,912
L
4,267
933
261
2,597
12,046
12,630
0
5,162
6,884
29,039
0
W
Morgan Le Fay
SemiroundTen8
Morgan Le Fay
9,613
555
0
2,934
8,105
3,840
0
2,476
5,522
62,157
1,617
L
10,688
6,850
0
4,765
10,841
4,793
0
2,152
8,689
0
69,991
L
Janus
breadcatt
Janus
3,229
88
0
1,810
10,852
4,058
0
6,231
4,621
46,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
41,560
419
Minions Killed
472
0
Camps Cleared
0
1,362,358
Distance Traveled
1,411,120
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,438
603
112
8
0
239,023
0
W
Thanatos
9,313
665
115
8
0
352,082
2
W
Nut
7,605
543
112
8
0
257,269
0
W
Baron Samedi
7,489
535
34
2
0
275,990
2
L
Jormungandr
7,592
542
111
8
0
207,989
2
L
Chaac
6,455
461
90
6
0
330,139
0
L
Maui
7,056
504
26
2
0
267,148
3
W
Morgan Le Fay
8,715
623
99
7
0
286,756
0
L
Nut
7,911
565
110
8
0
283,758
2
L
Janus
6,356
454
82
6
0
273,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role