Player Matchup

Nut
Nut
ChefLeon1099
Nut
Level 173
God Stats
2W - 0L
1,895 SR
Queue Stats
5W - 5L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
Hero_Cuchulainn
Jormungandr
Level 156
God Stats
2W - 0L
1,948 SR
Queue Stats
5W - 1L
1,605 Elo+
Party 2
Odin
Odin
Payiva
Odin
Level 65
God Stats
2W - 3L
1,614 SR
Queue Stats
22W - 21L
1,425 Elo+
Party 2
Team Averages
Level 131
1,819 SR
1,456 Elo+

VS

Team Averages
Level 72
1,424 SR
1,453 Elo+
Serqet
Serqet
AsapSoulja
Serqet
Level 64
God Stats
1W - 5L
1,143 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
Blazeing_TNT
Zhong Kui
Level 63
God Stats
4W - 2L
1,833 SR
Queue Stats
136W - 133L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Br0oklynS0ulja
Amaterasu
Level 88
God Stats
1W - 2L
1,296 SR
Queue Stats
13W - 12L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,997
889
9,783
8,019
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Jormungandr
Hero_Cuchulainn
Jormungandr
11
0 / 3 / 2
6,987
776
7,695
9,585
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
Payiva
Odin
11
0 / 2 / 4
6,861
762
3,140
6,101
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AsapSoulja
Serqet
12
2 / 2 / 1
7,115
791
5,889
9,694
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Blazeing_TNT
Zhong Kui
5
0 / 1 / 3
5,659
629
2,220
2,585
1,518
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Br0oklynS0ulja
Amaterasu
12
2 / 2 / 0
6,466
718
2,958
15,099
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
4
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
AsapSoulja
Serqet
2
2
1
1.25
L
Zhong Kui
Blazeing_TNT
Zhong Kui
0
1
3
1.5
L
Amaterasu
Br0oklynS0ulja
Amaterasu
2
2
0
1
W
5
0
0
5
W
Jormungandr
Hero_Cuchulainn
Jormungandr
0
3
2
0.33
W
Odin
Payiva
Odin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
11,067
23,705
Taken
27,378
12,232
Mitigated
19,173
3,346
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AsapSoulja
Serqet
5,889
1,560
0
1,488
9,694
7,270
0
2,692
6,782
0
30,848
L
Zhong Kui
Blazeing_TNT
Zhong Kui
2,220
364
0
530
2,585
1,518
0
659
1,820
6,497
0
L
Amaterasu
Br0oklynS0ulja
Amaterasu
2,958
1,034
247
5,514
15,099
10,385
0
4,050
10,725
0
15,306
W
9,783
6,790
0
2,421
8,019
2,959
1,738
553
6,921
0
37,012
W
Jormungandr
Hero_Cuchulainn
Jormungandr
7,695
2,974
144
399
9,585
4,634
330
905
8,388
25,212
1,230
W
Odin
Payiva
Odin
3,140
853
0
382
6,101
4,639
96
783
5,055
165
7,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
19,240
106
Minions Killed
85
0
Camps Cleared
0
506,014
Distance Traveled
455,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,115
791
47
5
0
209,387
0
L
Zhong Kui
5,659
629
8
1
0
45,539
0
L
Amaterasu
6,466
718
30
3
0
200,868
0
W
Nut
7,997
889
43
5
0
159,644
0
W
Jormungandr
6,987
776
46
5
0
168,654
0
W
Odin
6,861
762
17
2
0
177,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role