Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
AxeIFoIey3461
Nox
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nut
Nut
JDiaz69
Nut
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,591 Elo+
Solo
Khepri
Khepri
JohnMcClaneDYHD
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,716 Elo+
Party 2
Susano
Susano
RaringTrac3628
Susano
Level 199
God Stats
1W - 2L
1,719 SR
Queue Stats
255W - 259L
1,502 Elo+
Party 3
Team Averages
Level 151
1,544 SR
1,562 Elo+

VS

Team Averages
Level 144
1,439 SR
1,457 Elo+
Hades
Hades
Fng Kashon
Hades
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 198L
1,504 Elo+
Party 1
Nut
Nut
Manyara
Nut
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,482 Elo+
Solo
Serqet
Serqet
XxAtMcMattXx
Serqet
Level 106
God Stats
4W - 3L
1,379 SR
Queue Stats
151W - 130L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
killem302
Kuzenbo
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pechancj7
Cu Chulainn
Level 129
God Stats
7W - 5L
1,318 SR
Queue Stats
191W - 183L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 0
7,176
552
5,060
11,292
11,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 1
6,265
482
3,544
6,340
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
12
3 / 2 / 0
7,350
565
8,139
10,401
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
5,930
456
4,390
11,958
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,042
465
4,856
10,778
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 0 / 3
6,949
535
6,203
8,924
4,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
12
1 / 2 / 5
6,880
529
8,675
8,908
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
15
8 / 0 / 1
7,744
596
7,807
11,426
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
killem302
Kuzenbo
10
1 / 1 / 6
5,575
429
4,492
13,823
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
pechancj7
Cu Chulainn
13
0 / 1 / 0
7,284
560
6,539
9,078
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
L
0
3
1
0.17
W
Hades
3
0
3
4.5
L
Nut
3
2
0
1.5
L
0
4
1
0.13
W
Nut
1
2
5
1.75
L
0
3
0
0
W
Serqet
8
0
1
8.5
W
Kuzenbo
killem302
Kuzenbo
1
1
6
4
W
Cu Chulainn
pechancj7
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
33,716
50,769
Taken
52,159
31,284
Mitigated
28,071
16,803
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,060
129
0
5,667
11,292
11,300
0
98
10,135
45,703
4,936
L
3,544
495
0
750
6,340
2,550
0
3,516
2,425
38,415
0
W
Hades
6,203
526
410
6,049
8,924
4,003
0
3,172
5,752
42,399
3,431
L
Nut
8,139
5,298
0
3,749
10,401
4,374
912
2,033
8,278
0
63,369
L
4,390
410
153
2,145
11,958
8,734
41
2,808
8,973
18,285
0
W
Nut
8,675
5,930
0
2,762
8,908
3,113
696
1,857
7,051
0
59,243
L
4,856
901
0
4,339
10,778
4,326
0
1,605
8,895
0
46,658
W
Serqet
7,807
1,603
0
2,878
11,426
5,768
0
750
10,676
0
64,418
W
Kuzenbo
killem302
Kuzenbo
4,492
1,870
0
4,678
13,823
8,761
50
2,841
10,982
17,313
0
W
Cu Chulainn
pechancj7
Cu Chulainn
6,539
839
0
3,050
9,078
6,426
0
4,155
4,923
0
57,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
34,432
419
Minions Killed
410
0
Camps Cleared
0
1,209,014
Distance Traveled
1,254,005
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,176
552
138
11
0
237,937
6
L
Nox
6,265
482
75
6
0
228,362
0
W
Hades
6,949
535
79
6
0
225,638
0
L
Nut
7,350
565
118
9
0
216,464
0
L
Khepri
5,930
456
16
1
0
245,252
0
W
Nut
6,880
529
97
7
0
230,141
0
L
Susano
6,042
465
72
6
0
280,999
2
W
Serqet
7,744
596
111
9
0
303,895
0
W
Kuzenbo
5,575
429
20
2
0
260,841
0
W
Cu Chulainn
7,284
560
103
8
0
233,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role