Player Matchup

Nut
Nut
MasterHighFive19
Nut
Level 122
God Stats
3W - 12L
1,500 SR
Queue Stats
70W - 116L
1,478 Elo+
Party 1
Lancelot
Lancelot
MrrMilkkMann
Lancelot
Level 171
God Stats
2W - 1L
1,559 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Raix95
Sylvanus
Level 157
God Stats
7W - 13L
1,500 SR
Queue Stats
519W - 514L
1,448 Elo+
Solo
Thoth
Thoth
mastercontorted
Thoth
Level 156
God Stats
13W - 24L
1,399 SR
Queue Stats
154W - 178L
1,521 Elo+
Party 1
Hercules
Hercules
pking9000
Hercules
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 122L
1,420 Elo+
Party 1
Team Averages
Level 149
1,491 SR
1,475 Elo+

VS

Team Averages
Level 133
1,526 SR
1,544 Elo+
Ratatoskr
Ratatoskr
FeS2 Pyrite
Ratatoskr
Level 144
God Stats
20W - 9L
1,659 SR
Queue Stats
173W - 183L
1,530 Elo+
Party 2
Janus
Janus
SHINGON 213
Janus
Level 88
God Stats
4W - 4L
1,512 SR
Queue Stats
123W - 114L
1,521 Elo+
Solo
Arachne
Arachne
XDead LegionsX
Arachne
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,533 Elo+
Party 2
Nut
Nut
XxKiraXx925
Nut
Level 148
God Stats
8W - 12L
1,500 SR
Queue Stats
280W - 273L
1,523 Elo+
Solo
Maui
Maui
fadedwhiterose
Maui
Level 145
God Stats
2W - 1L
1,458 SR
Queue Stats
73W - 55L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,951
497
5,511
9,128
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
MrrMilkkMann
Lancelot
14
4 / 0 / 3
7,679
549
8,180
10,280
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Raix95
Sylvanus
9
2 / 3 / 0
6,135
438
5,829
9,823
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 2
7,156
511
7,367
6,203
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
pking9000
Hercules
13
2 / 1 / 1
8,036
574
6,663
11,612
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FeS2 Pyrite
Ratatoskr
15
1 / 3 / 0
8,520
609
7,853
11,743
10,232
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 3
6,855
490
6,558
8,526
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
6,686
478
4,532
11,732
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 1 / 4
7,617
544
7,080
10,572
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 2
8,196
585
4,666
10,355
10,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
9
9
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FeS2 Pyrite
Ratatoskr
1
3
0
0.33
L
0
3
1
0.17
L
Lancelot
MrrMilkkMann
Lancelot
4
0
3
5.5
L
Sylvanus
Raix95
Sylvanus
2
3
0
0.67
W
0
3
3
0.5
W
1
3
3
0.83
W
1
1
4
3
W
6
2
2
3.5
L
4
2
2
2.5
L
Hercules
pking9000
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
30,689
47,046
Taken
52,928
29,060
Mitigated
31,499
11,074
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FeS2 Pyrite
Ratatoskr
7,853
1,662
0
2,969
11,743
10,232
0
0
10,870
0
71,324
L
5,511
2,808
0
2,689
9,128
3,540
335
1,785
7,343
0
48,209
L
Lancelot
MrrMilkkMann
Lancelot
8,180
1,146
0
715
10,280
5,309
0
2,053
8,109
0
66,342
L
Sylvanus
Raix95
Sylvanus
5,829
2,062
615
3,005
9,823
4,404
0
3,093
6,665
26,898
11,846
W
6,558
913
0
2,806
8,526
2,689
0
4,166
4,360
47,871
0
W
4,532
3,046
0
4,442
11,732
4,196
0
3,104
8,628
0
53,417
W
7,080
4,832
0
3,244
10,572
4,275
603
2,631
7,941
0
65,685
W
4,666
1,000
0
1,832
10,355
10,107
0
2,322
8,033
19,362
1,516
L
7,367
246
0
500
6,203
2,270
0
3,734
2,284
43,808
699
L
Hercules
pking9000
Hercules
6,663
2,518
0
3,550
11,612
13,537
0
190
10,329
0
60,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
37,874
442
Minions Killed
429
0
Camps Cleared
0
1,345,016
Distance Traveled
1,459,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,520
609
128
9
0
298,146
0
L
Nut
6,951
497
77
6
0
262,631
0
L
Lancelot
7,679
549
100
7
0
347,568
0
L
Sylvanus
6,135
438
71
5
0
187,379
2
W
Janus
6,855
490
82
6
0
297,526
2
W
Arachne
6,686
478
80
6
0
331,567
1
W
Nut
7,617
544
104
7
0
278,758
0
W
Maui
8,196
585
35
3
0
253,669
0
L
Thoth
7,156
511
78
6
0
274,063
0
L
Hercules
8,036
574
116
8
0
273,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role