Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Benthegreat98
Nut
Level 105
God Stats
3W - 3L
1,847 SR
Queue Stats
7W - 4L
1,892 Elo+
Party 1
Kuzenbo
Kuzenbo
MG Empire
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,892 Elo+
Party 1
Team Averages
Level 113
1,616 SR
1,761 Elo+

VS

Team Averages
Level 119
1,507 SR
1,560 Elo+
Ymir
Ymir
MetaIFaceGrey
Ymir
Level 110
God Stats
5W - 4L
1,504 SR
Queue Stats
43W - 44L
1,583 Elo+
Party 2
Discordia
Discordia
UmbraEve
Discordia
Level 125
God Stats
3W - 6L
1,330 SR
Queue Stats
40W - 44L
1,515 Elo+
Solo
Nut
Nut
dustbunniez
Nut
Level 121
God Stats
8W - 8L
1,686 SR
Queue Stats
43W - 44L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 1 / 2
9,168
764
8,253
7,107
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 0
8,612
718
10,545
9,069
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
MG Empire
Kuzenbo
13
0 / 3 / 4
8,158
680
9,175
15,372
21,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,801
650
3,949
12,581
12,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
UmbraEve
Discordia
13
1 / 1 / 3
8,227
686
8,012
7,591
3,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 1
8,825
735
11,536
10,918
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
5
5
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
2
3
W
2
1
0
2
W
Kuzenbo
MG Empire
Kuzenbo
0
3
4
0.67
L
0
2
5
1.25
L
Discordia
UmbraEve
Discordia
1
1
3
2.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
23,497
31,548
Taken
31,090
28,912
Mitigated
20,893
5,073
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,253
963
0
500
7,107
3,331
532
2,175
4,904
45,429
0
W
10,545
4,378
0
1,806
9,069
4,122
1,000
3,064
5,991
0
40,988
W
Kuzenbo
MG Empire
Kuzenbo
9,175
2,551
225
2,542
15,372
21,459
130
6,296
9,027
11,708
1,803
L
3,949
682
0
1,580
12,581
12,397
0
6,272
5,834
11,487
155
L
Discordia
UmbraEve
Discordia
8,012
1,089
0
0
7,591
3,224
477
3,448
3,858
35,113
1,634
L
11,536
6,665
0
4,603
10,918
5,272
900
5,756
4,827
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
24,853
169
Minions Killed
162
0
Camps Cleared
0
634,211
Distance Traveled
647,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,168
764
85
7
0
205,290
0
W
Nut
8,612
718
72
6
0
200,852
0
W
Kuzenbo
8,158
680
12
1
0
228,069
0
L
Ymir
7,801
650
16
1
0
210,353
0
L
Discordia
8,227
686
74
6
0
220,315
0
L
Nut
8,825
735
72
6
0
216,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role