Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hummergob
Zhong Kui
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 107L
1,472 Elo+
Solo
Merlin
Merlin
OkoD
Merlin
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 105L
1,454 Elo+
Party 1
Geb
Geb
Orfaniel
Geb
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 109L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Surprais
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,447 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,470 Elo+

VS

Team Averages
Level 103
1,592 SR
1,461 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Danguba90
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,216 Elo+
Party 2
Mulan
Mulan
Lexandre
Mulan
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 38L
1,370 Elo+
Solo
Martichoras
Martichoras
Parkness1900
Martichoras
Level 93
God Stats
1W - 0L
1,746 SR
Queue Stats
13W - 4L
1,622 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Νike
Cu Chulainn
Level 172
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 210L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 3 / 3
8,162
816
11,602
9,356
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Hummergob
Zhong Kui
12
2 / 5 / 3
7,080
708
9,663
11,700
13,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
OkoD
Merlin
15
0 / 3 / 6
7,872
787
7,345
6,703
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
6,586
659
5,215
10,926
11,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Surprais
Sun Wukong
12
0 / 3 / 4
6,755
676
5,824
10,389
11,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 7
7,793
779
6,906
6,011
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
13
2 / 2 / 9
7,384
738
4,152
10,657
9,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Lexandre
Mulan
16
5 / 1 / 12
8,626
863
14,466
10,983
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Parkness1900
Martichoras
16
3 / 1 / 8
8,446
845
9,685
9,551
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Νike
Cu Chulainn
14
7 / 2 / 8
8,658
866
8,202
11,251
11,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
7
Kills
19
19
Deaths
8
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
3
3
1.83
W
He Bo
 
He Bo
2
2
7
2.75
W
Odin
2
2
9
3.25
L
Zhong Kui
Hummergob
Zhong Kui
2
5
3
0.7
W
Mulan
Lexandre
Mulan
5
1
12
11
L
Merlin
OkoD
Merlin
0
3
6
1
L
1
5
1
0.3
W
Martichoras
Parkness1900
Martichoras
3
1
8
7
L
Sun Wukong
Surprais
Sun Wukong
0
3
4
0.67
W
Cu Chulainn
Νike
Cu Chulainn
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
43,411
49,074
Taken
48,453
43,992
Mitigated
36,522
7,047
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,602
6,930
818
1,650
9,356
4,839
0
1,692
7,664
0
18,691
W
He Bo
 
He Bo
6,906
250
1,315
928
6,011
2,455
270
3,032
2,832
14,123
611
W
Odin
4,152
941
543
3,630
10,657
9,352
0
3,788
6,702
0
6,304
L
Zhong Kui
Hummergob
Zhong Kui
9,663
1,353
765
1,178
11,700
13,284
0
2,506
9,194
16,114
0
W
Mulan
Lexandre
Mulan
14,466
490
506
4,451
10,983
8,636
312
6,078
4,739
0
19,819
L
Merlin
OkoD
Merlin
7,345
214
342
366
6,703
3,289
0
633
6,070
22,824
0
L
5,215
512
72
291
10,926
11,529
0
1,485
9,441
7,829
786
W
Martichoras
Parkness1900
Martichoras
9,685
2,525
2,281
4,105
9,551
4,921
0
4,848
4,640
0
36,563
L
Sun Wukong
Surprais
Sun Wukong
5,824
631
593
972
10,389
11,051
0
1,275
9,114
0
11,167
W
Cu Chulainn
Νike
Cu Chulainn
8,202
1,304
598
2,480
11,251
11,158
47
3,498
7,651
2,052
11,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
40,907
94
Minions Killed
113
0
Camps Cleared
0
846,723
Distance Traveled
931,436
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,162
816
26
3
0
170,038
0
W
He Bo
7,793
779
18
2
0
172,284
0
W
Odin
7,384
738
7
1
0
195,377
0
L
Zhong Kui
7,080
708
18
2
0
132,999
0
W
Mulan
8,626
863
11
1
0
208,079
0
L
Merlin
7,872
787
38
4
0
165,066
0
L
Geb
6,586
659
4
0
0
185,911
0
W
Martichoras
8,446
845
53
5
0
175,197
0
L
Sun Wukong
6,755
676
8
1
0
192,709
0
W
Cu Chulainn
8,658
866
24
2
0
180,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role