Player Matchup

Nut
Nut
CEOofUNIVERSE
Nut
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
HanzoS_cks
Lancelot
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 20L
1,588 Elo+
Party 2
Janus
Janus
Opperkneus010
Janus
Level 55
God Stats
4W - 5L
1,564 SR
Queue Stats
97W - 107L
1,640 Elo+
Solo
Team Averages
Level 53
1,521 SR
1,576 Elo+

VS

Team Averages
Level 87
1,432 SR
1,586 Elo+
Baba Yaga
Baba Yaga
Tenrum
Baba Yaga
Level 42
God Stats
4W - 1L
1,638 SR
Queue Stats
17W - 12L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
bybore7
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,570 Elo+
Party 1
Nut
Nut
iSamoH
Nut
Level 93
God Stats
4W - 5L
1,159 SR
Queue Stats
241W - 235L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
10,369
741
6,185
13,155
5,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
HanzoS_cks
Lancelot
13
1 / 8 / 3
9,250
661
12,353
16,998
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 7 / 2
9,018
644
8,659
12,397
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Tenrum
Baba Yaga
17
6 / 1 / 14
11,275
805
13,254
10,511
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
bybore7
Sun Wukong
17
10 / 1 / 11
11,509
822
13,962
16,941
20,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
iSamoH
Nut
16
6 / 2 / 13
10,774
770
11,822
11,803
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
22
22
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Lancelot
HanzoS_cks
Lancelot
1
8
3
0.31
L
0
7
2
0.14
W
Baba Yaga
Tenrum
Baba Yaga
6
1
14
13
W
Sun Wukong
bybore7
Sun Wukong
10
1
11
15.5
W
Nut
iSamoH
Nut
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
39,038
42,550
Taken
39,255
20,017
Mitigated
30,615
3,135
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,185
3,064
0
625
13,155
5,726
0
3,847
8,872
0
33,363
L
Lancelot
HanzoS_cks
Lancelot
12,353
2,260
0
2,000
16,998
9,397
0
4,963
11,278
60
30,788
L
8,659
97
0
510
12,397
4,894
0
3,865
7,976
44,523
892
W
Baba Yaga
Tenrum
Baba Yaga
13,254
481
0
2,266
10,511
4,603
507
3,317
7,194
53,031
0
W
Sun Wukong
bybore7
Sun Wukong
13,962
2,591
0
4,834
16,941
20,740
879
3,062
13,865
0
37,134
W
Nut
iSamoH
Nut
11,822
7,851
0
3,012
11,803
5,272
1,540
2,784
9,005
0
46,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
33,558
153
Minions Killed
179
0
Camps Cleared
0
663,306
Distance Traveled
770,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,369
741
63
5
0
203,985
0
L
Lancelot
9,250
661
27
2
0
249,625
0
L
Janus
9,018
644
63
5
0
209,696
0
W
Baba Yaga
11,275
805
95
7
0
243,170
0
W
Sun Wukong
11,509
822
41
3
0
278,075
0
W
Nut
10,774
770
43
3
0
248,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role