Player Matchup

Atlas
Atlas
EyeQTheDon
Atlas
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
HurtsToPeepee
Gilgamesh
Level 103
God Stats
11W - 11L
1,596 SR
Queue Stats
540W - 449L
1,508 Elo+
Solo
Ishtar
Ishtar
Restrcitables
Ishtar
Level 138
God Stats
3W - 2L
1,300 SR
Queue Stats
105W - 95L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
TsD Iron2NE1
Nu Wa
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
9W - 5L
1,304 Elo+
Solo
Hun Batz
Hun Batz
Zobe
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,275 Elo+
Solo
Team Averages
Level 123
1,446 SR
1,413 Elo+

VS

Team Averages
Level 131
1,644 SR
1,494 Elo+
Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ivannyl
Kukulkan
Level 104
God Stats
6W - 4L
1,712 SR
Queue Stats
53W - 55L
1,517 Elo+
Solo
Ne Zha
Ne Zha
MelodyRedox3112
Ne Zha
Level 158
God Stats
2W - 2L
1,833 SR
Queue Stats
522W - 525L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
RivalLlama
Aphrodite
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Z0mbie935
Cu Chulainn
Level 158
God Stats
2W - 4L
1,677 SR
Queue Stats
192W - 209L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
4 / 1 / 6
6,738
613
4,177
10,811
8,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HurtsToPeepee
Gilgamesh
12
2 / 0 / 0
6,745
613
6,523
9,800
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 3
7,762
706
5,294
8,259
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 6
7,159
651
4,990
4,340
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hun Batz
Zobe
Hun Batz
12
6 / 2 / 2
6,889
626
5,767
9,472
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 5 / 0
5,802
527
4,492
8,800
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ivannyl
Kukulkan
11
1 / 3 / 0
6,059
551
3,265
5,837
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,154
469
3,047
9,596
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
RivalLlama
Aphrodite
9
0 / 3 / 1
5,485
499
2,687
10,195
6,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Z0mbie935
Cu Chulainn
12
1 / 2 / 0
6,762
615
6,795
11,407
12,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
0
0.2
W
Atlas
4
1
6
7
W
Gilgamesh
HurtsToPeepee
Gilgamesh
2
0
0
2
L
Kukulkan
Ivannyl
Kukulkan
1
3
0
0.33
L
0
3
0
0
W
4
0
3
5.5
L
Aphrodite
RivalLlama
Aphrodite
0
3
1
0.17
W
0
0
6
3
L
Cu Chulainn
Z0mbie935
Cu Chulainn
1
2
0
0.5
W
Hun Batz
Zobe
Hun Batz
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
20,286
42,682
Taken
45,835
28,360
Mitigated
27,303
8,646
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,492
3,308
0
2,356
8,800
2,971
0
1,686
7,114
0
40,438
W
Atlas
4,177
1,618
0
1,910
10,811
8,629
0
1,174
9,637
17,320
0
W
Gilgamesh
HurtsToPeepee
Gilgamesh
6,523
2,389
0
2,914
9,800
10,561
0
0
9,800
1,076
49,239
L
Kukulkan
Ivannyl
Kukulkan
3,265
308
0
870
5,837
2,461
0
1,345
4,492
49,053
0
L
3,047
962
0
4,699
9,596
3,338
0
1,686
7,910
0
33,088
W
5,294
2,997
0
2,441
8,259
3,467
0
325
7,934
0
63,730
L
Aphrodite
RivalLlama
Aphrodite
2,687
618
736
4,493
10,195
6,532
0
3,819
6,376
21,729
0
W
4,990
1,071
0
494
4,340
1,557
251
2,474
1,866
55,166
398
L
Cu Chulainn
Z0mbie935
Cu Chulainn
6,795
1,590
0
2,515
11,407
12,001
0
883
9,698
0
56,152
W
Hun Batz
Zobe
Hun Batz
5,767
2,457
0
887
9,472
4,146
0
1,979
7,493
0
49,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
29,262
398
Minions Killed
332
0
Camps Cleared
0
1,151,226
Distance Traveled
1,094,161
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,802
527
69
6
0
199,456
3
W
Atlas
6,738
613
11
1
0
258,065
4
W
Gilgamesh
6,745
613
84
8
0
227,757
0
L
Kukulkan
6,059
551
86
8
0
197,320
4
L
Ne Zha
5,154
469
55
5
0
248,051
2
W
Ishtar
7,762
706
121
11
0
214,112
1
L
Aphrodite
5,485
499
31
3
0
200,511
0
W
Nu Wa
7,159
651
109
10
0
209,994
0
L
Cu Chulainn
6,762
615
91
8
0
248,823
3
W
Hun Batz
6,889
626
73
7
0
241,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role