Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
Vaporz-GG
Achilles
Silver IV
Level 104
God Stats
13W - 24L
1,406 SR
Queue Stats
237W - 274L
703 MMR
Solo
Cliodhna
Cliodhna
Silver IV
foriamyoursavior
Cliodhna
Silver IV
Level 68
God Stats
5W - 14L
1,417 SR
Queue Stats
265W - 300L
782 MMR
Solo
Rama
Rama
Silver III
lauchamoreno27
Rama
Silver III
Level 111
God Stats
1W - 1L
1,673 SR
Queue Stats
117W - 127L
831 MMR
Solo
Ix Chel
Ix Chel
Silver III
xXBigCliffXx
Ix Chel
Silver III
Level 104
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 25L
994 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,455 SR
962 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,386 SR
927 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver IV
AVR vRamPaGe
Susano
Silver IV
Level 147
God Stats
5W - 3L
1,560 SR
Queue Stats
290W - 306L
682 MMR
Party 1
Hades
Hades
Silver II
AVRvAkira
Hades
Silver II
Level 85
God Stats
7W - 5L
1,320 SR
Queue Stats
114W - 129L
772 MMR
Party 1
Agni
Agni
Bronze IV
Luizito_kvothe
Agni
Bronze IV
Level 40
God Stats
1W - 2L
1,152 SR
Queue Stats
6W - 16L
1,004 MMR
Solo
Ishtar
Ishtar
Silver V
xTruthxTTV
Ishtar
Silver V
Level 137
God Stats
3W - 4L
1,398 SR
Queue Stats
104W - 134L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 2 / 0
4,810
481
774
7,457
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Vaporz-GG
Achilles
8
0 / 0 / 2
5,128
513
3,330
7,362
5,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,746
475
4,206
8,249
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 0 / 0
5,184
518
3,143
4,463
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
xXBigCliffXx
Ix Chel
10
1 / 4 / 1
5,089
509
2,757
6,228
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeVamanaOsirisAthena

VS

Bans
JanusBake KujiraThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 1
7,083
708
4,507
5,175
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
10
2 / 1 / 1
5,406
541
2,532
7,834
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
AVRvAkira
Hades
9
1 / 1 / 1
5,731
573
2,433
6,271
3,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,080
608
3,508
4,705
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
xTruthxTTV
Ishtar
8
0 / 1 / 1
4,816
482
4,086
6,186
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
8
9
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Hercules
 
Hercules
2
0
1
2.5
W
Susano
2
1
1
2.5
W
Hades
AVRvAkira
Hades
1
1
1
1.5
W
3
1
0
3
L
Achilles
Vaporz-GG
Achilles
0
0
2
1
L
0
3
1
0.17
L
2
0
0
2
W
Ishtar
xTruthxTTV
Ishtar
0
1
1
0.5
L
Ix Chel
xXBigCliffXx
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
17,066
33,759
Taken
30,171
15,071
Mitigated
13,607
8,888
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
774
258
0
590
7,457
3,294
0
128
7,235
0
37,372
W
Hercules
 
Hercules
4,507
1,649
0
3,032
5,175
2,920
598
0
5,175
0
55,749
W
Susano
2,532
522
0
3,680
7,834
2,860
0
363
7,448
0
36,036
W
Hades
AVRvAkira
Hades
2,433
538
220
2,575
6,271
3,990
0
23
6,248
14,884
2,354
W
3,508
165
0
1,338
4,705
1,576
0
2,210
2,357
36,450
2,350
L
Achilles
Vaporz-GG
Achilles
3,330
947
0
2,702
7,362
5,751
0
810
6,552
0
13,792
L
4,206
1,168
0
2,745
8,249
2,487
0
955
6,998
0
27,079
L
3,143
2,683
0
2,029
4,463
1,363
0
651
3,812
0
33,640
W
Ishtar
xTruthxTTV
Ishtar
4,086
2,339
0
1,151
6,186
2,261
0
0
6,186
0
22,182
L
Ix Chel
xXBigCliffXx
Ix Chel
2,757
443
4
818
6,228
2,176
0
3,230
2,998
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
29,116
220
Minions Killed
290
0
Camps Cleared
0
973,767
Distance Traveled
1,007,850
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,810
481
60
6
0
213,305
0
W
Hercules
7,083
708
103
10
0
199,207
1
W
Susano
5,406
541
48
5
0
233,076
0
W
Hades
5,731
573
21
2
0
203,206
2
W
Agni
6,080
608
72
7
0
177,596
2
L
Achilles
5,128
513
15
2
0
199,903
1
L
Cliodhna
4,746
475
47
5
0
221,886
0
L
Rama
5,184
518
60
6
0
158,223
0
W
Ishtar
4,816
482
46
5
0
194,765
2
L
Ix Chel
5,089
509
38
4
0
180,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role