Player Matchup

Nut
Nut
Danihellima
Nut
Level 129
God Stats
2W - 4L
1,304 SR
Queue Stats
94W - 113L
1,471 Elo+
Party 1
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 156
God Stats
89W - 66L
1,693 SR
Queue Stats
709W - 742L
1,527 Elo+
Party 1
Ra
Ra
LuccaGrimm
Ra
Level 104
God Stats
3W - 2L
1,651 SR
Queue Stats
46W - 63L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
PoozlarNwes
Ne Zha
Level 41
God Stats
11W - 12L
1,337 SR
Queue Stats
105W - 100L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
pedrabarbosa
Sun Wukong
Level 157
God Stats
32W - 20L
1,495 SR
Queue Stats
253W - 259L
1,503 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,471 Elo+

VS

Team Averages
Level 112
1,550 SR
1,527 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DoZeRoImpiedoso
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Atlas
Atlas
TRENTINIx
Atlas
Level 88
God Stats
0W - 1L
1,504 SR
Queue Stats
75W - 62L
1,591 Elo+
Solo
Nut
Nut
XovaLovas
Nut
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,484 Elo+
Solo
Merlin
Merlin
ZePPeLIn2200
Merlin
Level 108
God Stats
3W - 11L
1,745 SR
Queue Stats
776W - 777L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,523
680
8,799
6,992
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
IDark Sirius
Ganesha
11
1 / 1 / 9
7,567
541
5,770
13,079
12,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 5
7,549
539
3,985
7,521
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
8 / 0 / 2
8,384
599
8,527
10,847
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
pedrabarbosa
Sun Wukong
15
2 / 0 / 2
8,787
628
9,345
11,421
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 3 / 1
6,257
447
9,406
14,110
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DoZeRoImpiedoso
Amaterasu
12
0 / 2 / 0
6,539
467
4,887
13,322
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
TRENTINIx
Atlas
10
2 / 4 / 1
6,566
469
5,439
13,109
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,008
429
2,883
9,132
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
8
0 / 4 / 2
5,383
385
2,614
5,316
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
1
1.17
W
5
1
1
5.5
L
Amaterasu
DoZeRoImpiedoso
Amaterasu
0
2
0
0
W
Ganesha
IDark Sirius
Ganesha
1
1
9
5.5
W
1
3
5
1.17
W
Ne Zha
8
0
2
9
L
Atlas
TRENTINIx
Atlas
2
4
1
0.63
L
0
4
0
0
L
Merlin
0
4
2
0.25
W
Sun Wukong
pedrabarbosa
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,426
Damage
25,229
49,860
Taken
54,989
33,014
Mitigated
29,723
19,526
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,406
2,507
0
5,948
14,110
5,079
0
4,352
9,758
0
45,411
W
8,799
5,906
0
5,084
6,992
3,076
2,427
1,340
5,652
0
94,986
L
Amaterasu
DoZeRoImpiedoso
Amaterasu
4,887
2,449
0
3,654
13,322
12,453
0
185
13,137
0
47,341
W
Ganesha
IDark Sirius
Ganesha
5,770
866
0
1,792
13,079
12,231
0
3,205
9,874
19,188
0
W
3,985
535
612
1,114
7,521
3,385
0
2,481
5,040
37,775
0
W
Ne Zha
8,527
2,460
0
6,453
10,847
5,095
0
923
9,924
0
60,491
L
Atlas
TRENTINIx
Atlas
5,439
1,771
0
1,800
13,109
7,552
0
3,766
9,343
29,392
1,053
L
2,883
1,628
0
1,538
9,132
3,160
0
833
8,299
0
39,247
L
Merlin
2,614
174
0
375
5,316
1,479
0
843
4,473
24,833
382
W
Sun Wukong
pedrabarbosa
Sun Wukong
9,345
3,268
0
4,471
11,421
9,227
199
390
10,340
507
73,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
30,753
446
Minions Killed
288
0
Camps Cleared
0
1,441,913
Distance Traveled
1,190,628
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,257
447
71
5
0
281,883
0
W
Nut
9,523
680
160
11
0
244,642
2
L
Amaterasu
6,539
467
77
6
0
279,809
2
W
Ganesha
7,567
541
4
0
0
309,971
3
W
Ra
7,549
539
81
6
0
276,072
6
W
Ne Zha
8,384
599
87
6
0
332,772
6
L
Atlas
6,566
469
29
2
0
243,281
1
L
Nut
6,008
429
69
5
0
215,843
0
L
Merlin
5,383
385
42
3
0
169,812
2
W
Sun Wukong
8,787
628
114
8
0
278,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role