Player Matchup

Osiris
Osiris
Hype boyss
Osiris
Level 107
God Stats
10W - 14L
1,251 SR
Queue Stats
299W - 303L
1,595 Elo+
Party 1
Janus
Janus
Murphy9150
Janus
Level 100
God Stats
8W - 17L
1,264 SR
Queue Stats
458W - 449L
1,639 Elo+
Party 1
Nut
Nut
TheAlmightyHat
Nut
Level 120
God Stats
2W - 4L
1,268 SR
Queue Stats
111W - 109L
1,580 Elo+
Solo
Team Averages
Level 109
1,261 SR
1,605 Elo+

VS

Team Averages
Level 81
1,539 SR
1,480 Elo+
Eset
Eset
LeviathonAaron
Eset
Level 49
God Stats
1W - 2L
1,618 SR
Queue Stats
9W - 10L
1,577 Elo+
Solo
Odin
Odin
NotDogEnough
Odin
Level 68
God Stats
12W - 13L
1,500 SR
Queue Stats
170W - 155L
1,500 Elo+
Solo
Nut
Nut
ZackonthisOne
Nut
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hype boyss
Osiris
13
2 / 1 / 4
7,504
750
6,506
8,945
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
12
3 / 1 / 2
7,662
766
7,006
5,216
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 3
7,966
797
6,956
7,840
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,782
678
6,659
8,088
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,906
591
2,839
8,022
5,775
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
6,622
662
7,911
7,318
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
Hype boyss
Osiris
2
1
4
4
L
2
3
0
0.67
W
Janus
3
1
2
4
L
0
2
1
0.25
W
2
0
3
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
17,409
22,001
Taken
23,428
12,050
Mitigated
12,345
4,613
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Hype boyss
Osiris
6,506
1,318
0
1,949
8,945
6,531
363
2,373
6,572
0
21,140
L
6,659
529
89
1,795
8,088
3,359
0
2,500
5,588
26,221
684
W
Janus
7,006
230
0
0
5,216
2,013
256
1,678
3,538
25,259
0
L
2,839
172
0
0
8,022
5,775
0
2,710
5,312
0
6,224
W
6,956
4,122
0
2,664
7,840
3,506
135
2,369
5,471
0
42,713
L
7,911
2,748
0
847
7,318
3,211
0
1,819
5,499
0
29,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
19,310
143
Minions Killed
105
0
Camps Cleared
0
555,817
Distance Traveled
541,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,504
750
32
3
0
186,893
0
L
Eset
6,782
678
54
5
0
165,158
0
W
Janus
7,662
766
46
5
0
194,364
0
L
Odin
5,906
591
8
1
0
196,084
0
W
Nut
7,966
797
65
7
0
174,560
0
L
Nut
6,622
662
43
4
0
180,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role