Player Matchup

Nemesis
Nemesis
Graciehee
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,424 Elo+
Party 1
Medusa
Medusa
MiCdT2
Medusa
Level 159
God Stats
7W - 10L
1,609 SR
Queue Stats
482W - 534L
1,455 Elo+
Solo
Terra
Terra
OverI0rdLucifer
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 35L
1,421 Elo+
Solo
Ishtar
Ishtar
SST Random
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,412 Elo+
Solo
Athena
Athena
tangse
Athena
Level 28
God Stats
1W - 3L
1,220 SR
Queue Stats
126W - 120L
1,422 Elo+
Party 1
Team Averages
Level 54
1,466 SR
1,427 Elo+

VS

Team Averages
Level 77
1,366 SR
1,430 Elo+
Khepri
Khepri
ArmoredWeedhead
Khepri
Level 156
God Stats
1W - 2L
1,313 SR
Queue Stats
489W - 504L
1,444 Elo+
Solo
Medusa
Medusa
CrazyJo82
Medusa
Level 18
God Stats
7W - 7L
1,252 SR
Queue Stats
672W - 678L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
That1WalmartGuy
Zhong Kui
Level 64
God Stats
1W - 1L
1,267 SR
Queue Stats
172W - 147L
1,443 Elo+
Solo
Serqet
Serqet
X_ASAPxFERG_X
Serqet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 144L
1,439 Elo+
Solo
Horus
Horus
nydhog
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Graciehee
Nemesis
11
2 / 4 / 1
5,734
956
5,399
9,290
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
MiCdT2
Medusa
11
1 / 4 / 3
6,144
1,024
8,461
6,943
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,414
1,069
2,391
8,413
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
SST Random
Ishtar
1
0 / 0 / 0
1,668
278
0
0
0
Athena
tangse
Athena
12
0 / 4 / 3
6,310
1,052
4,844
14,945
10,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
6,337
1,056
4,320
9,941
4,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
CrazyJo82
Medusa
13
6 / 1 / 7
7,154
1,192
12,129
5,233
2,404
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
That1WalmartGuy
Zhong Kui
12
4 / 1 / 8
6,662
1,110
7,893
4,483
4,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 1 / 8
5,871
979
3,194
5,560
5,318
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
nydhog
Horus
13
3 / 0 / 9
6,809
1,135
7,308
6,815
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
4
Kills
14
14
Deaths
4
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Medusa
CrazyJo82
Medusa
6
1
7
9.5
L
Nemesis
Graciehee
Nemesis
2
4
1
0.63
L
Medusa
MiCdT2
Medusa
1
4
3
0.63
L
1
2
2
1
L
Ishtar
SST Random
Ishtar
0
0
0
0
W
Zhong Kui
That1WalmartGuy
Zhong Kui
4
1
8
8
W
0
1
8
4
W
Horus
nydhog
Horus
3
0
9
7.5
L
Athena
tangse
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
34,844
39,591
Taken
32,032
27,364
Mitigated
23,586
11,087
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,320
206
2,200
4,736
9,941
4,844
410
2,255
7,562
5,964
1,063
W
Medusa
CrazyJo82
Medusa
12,129
4,612
497
869
5,233
2,404
468
749
4,416
0
22,464
L
Nemesis
Graciehee
Nemesis
5,399
906
246
1,452
9,290
8,043
0
2,215
6,610
0
8,815
L
Medusa
MiCdT2
Medusa
8,461
2,649
235
285
6,943
2,834
0
1,506
5,263
0
20,680
L
2,391
466
1,582
2,039
8,413
6,161
0
3,540
4,701
3,858
0
L
Ishtar
SST Random
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
That1WalmartGuy
Zhong Kui
7,893
2,941
382
1,202
4,483
4,375
739
1,388
3,095
13,432
0
W
3,194
759
0
384
5,560
5,318
196
836
4,458
0
3,774
W
Horus
nydhog
Horus
7,308
3,727
2,400
3,369
6,815
6,645
75
1,552
5,095
0
13,072
L
Athena
tangse
Athena
4,844
2,118
958
4,290
14,945
10,326
0
4,306
10,296
9,123
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
32,833
54
Minions Killed
60
0
Camps Cleared
0
454,879
Distance Traveled
606,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,337
1,056
11
2
0
144,836
0
W
Medusa
7,154
1,192
20
3
0
112,880
0
L
Nemesis
5,734
956
10
2
0
127,387
0
L
Medusa
6,144
1,024
21
4
0
106,989
0
L
Terra
6,414
1,069
7
1
0
105,612
1
L
Ishtar
1,668
278
0
0
0
0
0
W
Zhong Kui
6,662
1,110
15
3
0
90,912
0
W
Serqet
5,871
979
2
0
0
107,895
0
W
Horus
6,809
1,135
12
2
0
149,578
0
L
Athena
6,310
1,052
16
3
0
114,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role