Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
SmithfieldHokie
Hachiman
Silver III
Level 45
God Stats
10W - 15L
1,487 SR
Queue Stats
218W - 230L
952 MMR
Solo
Ares
Ares
Silver II
TinaCarlysle
Ares
Silver II
Level 121
God Stats
1W - 3L
1,421 SR
Queue Stats
116W - 132L
1,094 MMR
Solo
Da Ji
Da Ji
Silver III
imcherryyy
Da Ji
Silver III
Level 77
God Stats
1W - 1L
1,504 SR
Queue Stats
23W - 34L
1,095 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,482 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,488 SR
1,050 MMR
Sylvanus
Sylvanus
Silver III
Ands13
Sylvanus
Silver III
Level 57
God Stats
23W - 10L
1,317 SR
Queue Stats
140W - 130L
1,101 MMR
Solo
Awilix
Awilix
Silver II
IamHIM_247
Awilix
Silver II
Level 123
God Stats
67W - 58L
1,500 SR
Queue Stats
243W - 257L
998 MMR
Solo
Janus
Janus
Silver I
Luca102
Janus
Silver I
Level 107
God Stats
10W - 9L
1,718 SR
Queue Stats
392W - 412L
1,151 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Vkim
Erlang Shen
Silver IV
Level 155
God Stats
3W - 8L
1,344 SR
Queue Stats
168W - 191L
866 MMR
Solo
Skadi
Skadi
Silver II
st3phxnn_24
Skadi
Silver II
Level 128
God Stats
28W - 21L
1,560 SR
Queue Stats
156W - 166L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 0
5,076
508
1,305
5,191
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
7
1 / 4 / 0
4,536
454
5,257
4,584
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
9
0 / 2 / 0
4,751
475
3,291
5,586
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,554
455
2,292
8,760
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
7
1 / 3 / 0
4,592
459
1,524
8,120
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JormungandrAthenaAh Muzen Cab

VS

Bans
Bake KujiraAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ands13
Sylvanus
10
3 / 0 / 5
6,115
612
2,292
6,942
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
IamHIM_247
Awilix
10
7 / 0 / 4
6,431
643
7,804
6,658
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Luca102
Janus
11
2 / 1 / 3
5,798
580
2,921
2,859
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Vkim
Erlang Shen
10
0 / 1 / 4
5,762
576
2,198
6,493
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 5
5,369
537
4,513
6,078
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
14
14
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Thoth
 
Thoth
1
4
0
0.25
W
Sylvanus
Ands13
Sylvanus
3
0
5
5.5
W
Awilix
IamHIM_247
Awilix
7
0
4
9
W
Janus
Luca102
Janus
2
1
3
3.5
L
Hachiman
0
2
0
0
L
0
4
0
0
W
Erlang Shen
Vkim
Erlang Shen
0
1
4
2
L
Da Ji
1
3
0
0.33
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,669
Damage
19,728
32,241
Taken
29,030
12,766
Mitigated
14,658
5,577
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,305
710
0
670
5,191
1,939
0
648
4,487
0
34,622
L
Thoth
 
Thoth
5,257
182
0
626
4,584
1,162
0
549
4,035
18,822
196
W
Sylvanus
Ands13
Sylvanus
2,292
513
3,647
4,675
6,942
4,663
0
2,328
4,614
11,643
2,077
W
Awilix
IamHIM_247
Awilix
7,804
3,596
0
1,189
6,658
2,831
0
1,577
5,081
0
42,685
W
Janus
Luca102
Janus
2,921
307
0
664
2,859
934
0
1,038
1,821
31,493
1,660
L
Hachiman
3,291
1,674
0
1,810
5,586
1,548
0
1,043
4,482
0
32,840
L
2,292
231
0
1,511
8,760
4,959
0
2,497
6,212
15,702
0
W
Erlang Shen
Vkim
Erlang Shen
2,198
1,212
0
3,378
6,493
4,029
758
0
6,493
0
39,978
L
Da Ji
1,524
489
0
960
8,120
3,158
0
0
8,120
0
25,646
W
4,513
1,066
0
539
6,078
2,201
685
2,582
3,496
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
29,475
212
Minions Killed
275
0
Camps Cleared
0
804,949
Distance Traveled
982,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,076
508
69
7
0
161,522
0
L
Thoth
4,536
454
32
3
0
136,443
0
W
Sylvanus
6,115
612
20
2
0
183,774
0
W
Awilix
6,431
643
66
7
0
231,720
0
W
Janus
5,798
580
60
6
0
201,550
0
L
Hachiman
4,751
475
63
6
0
171,553
0
L
Ares
4,554
455
11
1
0
165,531
0
W
Erlang Shen
5,762
576
70
7
0
193,221
0
L
Da Ji
4,592
459
37
4
0
169,900
0
W
Skadi
5,369
537
59
6
0
172,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role