Player Matchup

Ix Chel
Ix Chel
CubeProductions0
Ix Chel
Level 143
God Stats
9W - 8L
1,472 SR
Queue Stats
30W - 32L
1,588 Elo+
Party 1
Nut
Nut
Jansen3021
Nut
Level 113
God Stats
5W - 6L
1,945 SR
Queue Stats
111W - 97L
1,611 Elo+
Solo
Lancelot
Lancelot
MrDeeDee
Lancelot
Level 62
God Stats
2W - 0L
1,774 SR
Queue Stats
58W - 46L
1,564 Elo+
Party 1
Neith
Neith
magnetictreason
Neith
Level 67
God Stats
13W - 5L
1,719 SR
Queue Stats
283W - 245L
1,558 Elo+
Solo
Chaac
Chaac
tDOVAKINGt
Chaac
Level 122
God Stats
11W - 4L
1,972 SR
Queue Stats
275W - 266L
1,632 Elo+
Solo
Team Averages
Level 101
1,776 SR
1,591 Elo+

VS

Team Averages
Level 68
1,387 SR
1,549 Elo+
Athena
Athena
Massivemarvin
Athena
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
14W - 18L
1,493 Elo+
Party 2
Awilix
Awilix
Nullx7
Awilix
Level 43
God Stats
4W - 5L
1,534 SR
Queue Stats
27W - 24L
1,536 Elo+
Party 2
Nut
Nut
PastyWhiteboii
Nut
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 38L
1,599 Elo+
Solo
Poseidon
Poseidon
Shiitaky
Poseidon
Level 37
God Stats
0W - 9L
1,126 SR
Queue Stats
82W - 99L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Zacskii
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,882
563
3,937
7,118
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 2 / 1
8,405
600
3,903
6,529
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
MrDeeDee
Lancelot
14
4 / 0 / 2
8,159
583
8,966
9,623
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 2
8,591
614
7,941
8,128
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
15
1 / 1 / 0
8,591
614
7,153
12,871
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,301
450
1,955
6,113
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Nullx7
Awilix
13
2 / 2 / 1
6,914
494
4,485
10,362
4,665
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
6,948
496
3,765
10,561
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Shiitaky
Poseidon
14
2 / 1 / 0
7,628
545
3,478
6,903
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zacskii
Sun Wukong
13
0 / 1 / 1
7,518
537
10,144
12,676
14,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
1
2
1
0.75
L
0
1
1
0.5
W
Lancelot
MrDeeDee
Lancelot
4
0
2
5
L
Awilix
Nullx7
Awilix
2
2
1
1.25
L
1
3
1
0.5
L
Poseidon
Shiitaky
Poseidon
2
1
0
2
L
Sun Wukong
Zacskii
Sun Wukong
0
1
1
0.5
W
1
2
2
1
W
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
23,827
44,269
Taken
46,615
25,045
Mitigated
29,788
15,751
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,937
777
579
3,093
7,118
4,258
465
2,097
4,834
40,800
0
W
3,903
1,681
0
1,652
6,529
2,499
922
2,012
4,517
0
88,179
L
1,955
687
0
2,200
6,113
4,273
0
1,205
4,908
16,235
0
W
Lancelot
MrDeeDee
Lancelot
8,966
1,778
0
4,610
9,623
4,579
0
1,659
7,784
0
61,948
L
Awilix
Nullx7
Awilix
4,485
2,096
0
710
10,362
4,665
0
300
10,062
0
47,768
L
3,765
1,231
0
1,500
10,561
3,971
0
911
9,650
0
59,693
L
Poseidon
Shiitaky
Poseidon
3,478
167
0
413
6,903
2,682
0
1,380
5,523
76,932
0
L
Sun Wukong
Zacskii
Sun Wukong
10,144
1,625
0
4,322
12,676
14,197
0
141
12,535
7,407
57,613
W
7,941
2,944
0
1,595
8,128
3,549
0
566
7,562
0
83,916
W
Chaac
7,153
1,346
0
4,222
12,871
10,160
0
1,672
10,411
0
76,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
35,309
581
Minions Killed
469
0
Camps Cleared
0
1,529,842
Distance Traveled
1,483,790
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,882
563
61
4
0
296,007
4
W
Nut
8,405
600
155
11
0
285,247
1
L
Athena
6,301
450
24
2
0
265,916
1
W
Lancelot
8,159
583
98
7
0
393,989
2
L
Awilix
6,914
494
85
6
0
341,158
8
L
Nut
6,948
496
110
8
0
264,405
2
L
Poseidon
7,628
545
135
10
0
295,100
4
L
Sun Wukong
7,518
537
115
8
0
317,211
2
W
Neith
8,591
614
133
10
0
252,643
0
W
Chaac
8,591
614
134
10
0
301,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role