Player Matchup

Serqet
Serqet
BreadYeesus
Serqet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 81L
1,533 Elo+
Party 1
Nut
Nut
VitrolicNano
Nut
Level 235
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,585 Elo+
Solo
Kukulkan
Kukulkan
etxwildcat
Kukulkan
Level 140
God Stats
9W - 4L
1,555 SR
Queue Stats
130W - 124L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
facp12345
Sun Wukong
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 15L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
jOoRdAn JoOr
Gilgamesh
Level 153
God Stats
2W - 2L
1,915 SR
Queue Stats
128W - 102L
1,497 Elo+
Solo
Team Averages
Level 151
1,594 SR
1,538 Elo+

VS

Team Averages
Level 118
1,583 SR
1,510 Elo+
Charon
Charon
Mr Ok 7
Charon
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo
Nut
Nut
almightyaxel1
Nut
Level 101
God Stats
4W - 8L
1,500 SR
Queue Stats
87W - 85L
1,494 Elo+
Solo
Janus
Janus
csco
Janus
Level 146
God Stats
10W - 8L
1,678 SR
Queue Stats
211W - 188L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
misfirings
Erlang Shen
Level 139
God Stats
18W - 23L
1,565 SR
Queue Stats
265W - 262L
1,571 Elo+
Party 2
Ratatoskr
Ratatoskr
v-locked-_-
Ratatoskr
Level 66
God Stats
11W - 6L
1,670 SR
Queue Stats
65W - 71L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 1 / 1
7,170
512
4,443
9,794
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 1
8,218
587
5,370
6,991
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
etxwildcat
Kukulkan
14
0 / 2 / 3
7,460
533
5,151
6,503
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
facp12345
Sun Wukong
11
1 / 1 / 4
7,271
519
3,580
9,412
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
jOoRdAn JoOr
Gilgamesh
15
4 / 1 / 1
9,519
680
9,696
12,415
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Mr Ok 7
Charon
12
1 / 4 / 0
6,758
483
5,495
11,043
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
6,654
475
4,763
8,969
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
csco
Janus
13
3 / 1 / 0
7,111
508
5,126
3,219
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
misfirings
Erlang Shen
10
0 / 3 / 2
6,146
439
3,644
10,603
9,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
v-locked-_-
Ratatoskr
13
0 / 1 / 1
6,657
476
1,694
10,847
4,522
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
1
3.5
L
Charon
Mr Ok 7
Charon
1
4
0
0.25
W
3
0
1
3.5
L
1
2
0
0.5
L
Janus
csco
Janus
3
1
0
3
W
Kukulkan
etxwildcat
Kukulkan
0
2
3
0.75
W
Sun Wukong
facp12345
Sun Wukong
1
1
4
3
W
Gilgamesh
jOoRdAn JoOr
Gilgamesh
4
1
1
4.5
L
Erlang Shen
misfirings
Erlang Shen
0
3
2
0.33
L
Ratatoskr
v-locked-_-
Ratatoskr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
20,722
45,115
Taken
44,681
27,799
Mitigated
23,313
17,332
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,443
1,524
0
5,469
9,794
3,882
312
1,982
7,676
0
45,731
L
Charon
Mr Ok 7
Charon
5,495
1,461
0
1,650
11,043
5,287
0
1,053
9,174
36,385
2,624
W
5,370
3,331
0
3,165
6,991
3,166
333
0
6,991
0
71,963
L
4,763
1,932
0
2,425
8,969
3,096
0
0
8,825
0
49,590
L
Janus
csco
Janus
5,126
269
0
221
3,219
1,268
0
1,012
2,207
59,153
911
W
Kukulkan
etxwildcat
Kukulkan
5,151
463
0
1,760
6,503
2,487
0
875
5,548
68,852
0
W
Sun Wukong
facp12345
Sun Wukong
3,580
534
0
3,282
9,412
7,776
387
1,823
7,471
0
20,710
W
Gilgamesh
jOoRdAn JoOr
Gilgamesh
9,696
2,324
0
3,656
12,415
10,488
457
5,023
7,053
12,784
65,392
L
Erlang Shen
misfirings
Erlang Shen
3,644
1,685
0
3,328
10,603
9,140
0
2,683
7,850
0
21,965
L
Ratatoskr
v-locked-_-
Ratatoskr
1,694
344
0
5,248
10,847
4,522
0
1,656
9,117
0
59,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
33,326
467
Minions Killed
412
0
Camps Cleared
0
1,397,276
Distance Traveled
1,356,558
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,170
512
80
6
0
327,716
0
L
Charon
6,758
483
68
5
0
235,034
0
W
Nut
8,218
587
124
9
0
250,175
2
L
Nut
6,654
475
92
7
0
245,307
2
L
Janus
7,111
508
109
8
0
292,093
3
W
Kukulkan
7,460
533
120
9
0
271,305
5
W
Sun Wukong
7,271
519
16
1
0
284,962
2
W
Gilgamesh
9,519
680
127
9
0
263,118
3
L
Erlang Shen
6,146
439
37
3
0
282,450
5
L
Ratatoskr
6,657
476
106
8
0
301,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role