Player Matchup

Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BabeBro
Olorun
Level 156
God Stats
3W - 0L
1,324 SR
Queue Stats
49W - 55L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
ObliminalGaymer
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,291 Elo+
Party 1
Nemesis
Nemesis
pepe-el-grillo11
Nemesis
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 336L
1,424 Elo+
Solo
Team Averages
Level 139
1,465 SR
1,407 Elo+

VS

Team Averages
Level 74
1,519 SR
1,510 Elo+
Da Ji
Da Ji
Eduardo5224
Da Ji
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Xbalanque
Xbalanque
HawkCrossX
Xbalanque
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Amaterasu
Amaterasu
JointedPigeon13
Amaterasu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 162L
1,385 Elo+
Solo
Zeus
Zeus
SuitingHeart123
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,796 Elo+
Solo
Artio
Artio
WaterLeafImports
Artio
Level 57
God Stats
13W - 9L
1,593 SR
Queue Stats
734W - 747L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 2 / 5
8,206
821
6,729
9,956
10,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
 
Sun Wukong
13
1 / 3 / 4
7,400
740
3,977
8,208
8,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Olorun
BabeBro
Olorun
14
1 / 1 / 5
7,698
770
7,484
7,710
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 6
8,317
832
7,573
10,903
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 2
7,898
790
5,484
8,578
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,392
739
6,027
8,491
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
HawkCrossX
Xbalanque
17
2 / 2 / 6
8,445
845
8,670
7,657
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
JointedPigeon13
Amaterasu
13
2 / 2 / 6
7,486
749
6,903
12,491
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
4 / 3 / 5
8,201
820
11,360
6,468
2,856
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
5,552
555
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
10
Kills
11
11
Deaths
10
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
5
3.25
W
Sun Wukong
 
Sun Wukong
1
3
4
1
W
Olorun
BabeBro
Olorun
1
1
5
3.5
L
3
3
3
1.5
L
Xbalanque
HawkCrossX
Xbalanque
2
2
6
2.5
L
Amaterasu
JointedPigeon13
Amaterasu
2
2
6
2.5
W
2
2
6
2.5
L
4
3
5
2.17
L
0
0
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
32,960
45,355
Taken
35,107
35,525
Mitigated
24,512
16,031
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,729
1,721
398
867
9,956
10,742
34
2,205
7,655
414
8,688
W
Sun Wukong
 
Sun Wukong
3,977
2,058
737
808
8,208
8,795
90
2,454
5,580
0
8,130
W
Olorun
BabeBro
Olorun
7,484
3,391
1,947
4,138
7,710
3,415
263
1,467
6,069
23,396
0
L
6,027
627
502
1,200
8,491
5,381
0
3,697
4,794
0
11,212
L
Xbalanque
HawkCrossX
Xbalanque
8,670
4,943
904
2,401
7,657
4,037
0
3,850
3,807
0
23,895
L
Amaterasu
JointedPigeon13
Amaterasu
6,903
2,960
594
3,784
12,491
12,238
0
4,376
8,115
0
8,421
W
7,573
264
542
3,097
10,903
8,782
331
2,571
8,207
19,370
384
L
11,360
1,494
468
566
6,468
2,856
0
3,308
3,160
29,464
235
L
0
0
108
0
0
0
0
0
0
0
0
W
5,484
1,680
1,368
2,129
8,578
3,791
0
2,660
5,918
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
37,076
102
Minions Killed
90
0
Camps Cleared
0
949,801
Distance Traveled
782,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,206
821
9
1
0
190,753
0
W
Sun Wukong
7,400
740
10
1
0
217,553
0
W
Olorun
7,698
770
37
4
0
169,271
0
L
Da Ji
7,392
739
11
1
0
181,732
0
L
Xbalanque
8,445
845
39
4
0
181,247
0
L
Amaterasu
7,486
749
8
1
0
219,795
0
W
Cthulhu
8,317
832
20
2
0
170,049
0
L
Zeus
8,201
820
32
3
0
183,413
0
L
Artio
5,552
555
0
0
0
15,874
0
W
Nemesis
7,898
790
26
3
0
202,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role