Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
BlueGogeta
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,788 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fallentine
Kumbhakarna
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,417 Elo+
Solo
Chiron
Chiron
S3rusia
Chiron
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
116W - 119L
1,536 Elo+
Party 2
Yemoja
Yemoja
woriz12
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,706 Elo+
Party 1
Team Averages
Level 121
1,543 SR
1,589 Elo+

VS

Team Averages
Level 101
1,595 SR
1,504 Elo+
Shiva
Shiva
Player02Unkown
Shiva
Level 69
God Stats
2W - 0L
1,744 SR
Queue Stats
34W - 33L
1,529 Elo+
Solo
Merlin
Merlin
SubwayBagBoi
Merlin
Level 65
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 13L
1,670 Elo+
Solo
Aphrodite
Aphrodite
TEDDY_LE-TEDDY
Aphrodite
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,451 Elo+
Solo
Apollo
Apollo
Zuffelii
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,432 Elo+
Solo
Hun Batz
Hun Batz
ЭйТыКоеКто
Hun Batz
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 192L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 4 / 3
9,384
722
12,987
16,953
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
BlueGogeta
Yu Huang
14
2 / 4 / 5
8,475
652
15,486
12,434
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Fallentine
Kumbhakarna
16
2 / 4 / 5
8,464
651
7,652
16,457
18,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
S3rusia
Chiron
14
3 / 7 / 3
8,477
652
12,590
15,410
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
woriz12
Yemoja
13
1 / 7 / 5
7,964
613
8,695
18,970
12,997
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
10,613
816
16,884
18,191
24,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
19
3 / 1 / 15
10,877
837
19,115
12,405
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
TEDDY_LE-TEDDY
Aphrodite
15
1 / 1 / 15
9,434
726
5,066
14,191
9,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Zuffelii
Apollo
18
10 / 3 / 7
11,172
859
16,172
13,070
7,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 4 / 10
10,660
820
17,631
17,883
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
11
Kills
26
26
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
3
1.13
L
Yu Huang
BlueGogeta
Yu Huang
2
4
5
1.13
L
Kumbhakarna
Fallentine
Kumbhakarna
2
4
5
1.13
W
5
2
18
7
L
Chiron
S3rusia
Chiron
3
7
3
0.64
W
Merlin
3
1
15
10.5
W
Aphrodite
TEDDY_LE-TEDDY
Aphrodite
1
1
15
8.5
W
Apollo
Zuffelii
Apollo
10
3
7
4.5
L
Yemoja
woriz12
Yemoja
1
7
5
0.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,410
Damage
74,868
80,224
Taken
75,740
52,220
Mitigated
59,554
18,962
Healing
41,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,987
3,250
1,305
3,561
16,953
8,102
0
5,020
11,789
0
30,076
L
Yu Huang
BlueGogeta
Yu Huang
15,486
1,146
2,207
2,882
12,434
6,317
0
2,190
9,846
27,161
0
L
Kumbhakarna
Fallentine
Kumbhakarna
7,652
90
99
924
16,457
18,344
0
5,332
10,736
14,130
0
W
16,884
1,375
1,889
2,770
18,191
24,945
501
7,905
10,286
0
24,295
L
Chiron
S3rusia
Chiron
12,590
3,213
1,331
1,569
15,410
6,460
0
3,902
11,309
0
20,367
W
Merlin
19,115
1,109
3,756
2,422
12,405
7,111
1,386
5,759
6,646
50,760
538
W
Aphrodite
TEDDY_LE-TEDDY
Aphrodite
5,066
847
14,268
9,501
14,191
9,155
801
6,614
7,577
11,204
0
W
Apollo
Zuffelii
Apollo
16,172
9,939
666
2,546
13,070
7,402
4,953
4,070
9,000
0
28,941
L
Yemoja
woriz12
Yemoja
8,695
1,527
3,644
1,440
18,970
12,997
0
7,421
11,182
14,764
0
W
17,631
1,271
874
2,424
17,883
10,941
144
7,485
10,398
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
52,756
109
Minions Killed
158
0
Camps Cleared
0
1,054,924
Distance Traveled
1,210,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,384
722
39
3
0
222,831
0
L
Yu Huang
8,475
652
27
2
0
201,028
0
L
Kumbhakarna
8,464
651
11
1
0
249,914
0
W
Shiva
10,613
816
18
1
0
266,563
0
L
Chiron
8,477
652
24
2
0
190,728
0
W
Merlin
10,877
837
57
4
0
233,157
0
W
Aphrodite
9,434
726
16
1
0
227,742
0
W
Apollo
11,172
859
35
3
0
243,021
0
L
Yemoja
7,964
613
8
1
0
190,423
0
W
Hun Batz
10,660
820
32
2
0
239,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role