Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
BearLover54
Loki
Silver II
Level 65
God Stats
12W - 5L
1,629 SR
Queue Stats
28W - 11L
1,590 MMR
Solo
Janus
Janus
Gold IV
Reach4TheSummit
Janus
Gold IV
Level 85
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 38L
1,568 MMR
Solo
Sylvanus
Sylvanus
Gold II
WeIcome To HeII
Sylvanus
Gold II
Level 142
God Stats
20W - 19L
1,580 SR
Queue Stats
155W - 163L
1,567 MMR
Solo
Danzaburou
Danzaburou
Gold III
waak895
Danzaburou
Gold III
Level 193
God Stats
3W - 2L
1,743 SR
Queue Stats
196W - 165L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,547 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,510 SR
1,565 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Cote20
Nemesis
Silver I
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 83L
1,639 MMR
Party 1
Thanatos
Thanatos
Gold I
CupidLoverPause
Thanatos
Gold I
Level 84
God Stats
5W - 9L
1,409 SR
Queue Stats
402W - 396L
1,579 MMR
Solo
Xing Tian
Xing Tian
Gold V
gregosape123
Xing Tian
Gold V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,547 MMR
Party 1
Hachiman
Hachiman
Gold II
zycrun
Hachiman
Gold II
Level 81
God Stats
14W - 13L
1,640 SR
Queue Stats
175W - 187L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 1
4,080
680
2,369
5,136
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 1 / 0
4,315
719
3,257
3,698
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 2
3,629
605
433
1,873
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
7
0 / 0 / 2
3,921
654
904
3,167
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
waak895
Danzaburou
7
0 / 1 / 0
4,142
690
512
2,605
823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AchillesMaman BrigitteAresAo Kuang

VS

Bans
ThothAthenaThorBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 0
3,933
656
948
3,266
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Cote20
Nemesis
7
3 / 0 / 0
4,140
690
3,027
3,720
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
7
1 / 1 / 1
3,859
643
3,091
4,832
2,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
gregosape123
Xing Tian
6
0 / 1 / 1
3,675
613
507
4,202
2,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
zycrun
Hachiman
1
0 / 0 / 0
2,583
431
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Ra
 
Ra
0
2
0
0
W
4
1
0
4
L
Nemesis
Cote20
Nemesis
3
0
0
3
L
Thanatos
1
1
1
1.5
W
0
1
2
1
W
Sylvanus
0
0
2
1
L
Xing Tian
gregosape123
Xing Tian
0
1
1
0.5
W
Danzaburou
waak895
Danzaburou
0
1
0
0
L
Hachiman
zycrun
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,475
Damage
7,573
16,479
Taken
16,020
7,353
Mitigated
7,076
7,086
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,369
362
0
2,182
5,136
3,395
0
0
5,136
18,766
3,420
L
Ra
 
Ra
948
152
24
646
3,266
969
0
767
2,472
24,806
0
W
3,257
1,017
0
1,512
3,698
1,038
0
376
3,322
0
17,021
L
Nemesis
Cote20
Nemesis
3,027
1,479
0
573
3,720
1,265
0
109
3,596
0
21,514
L
Thanatos
3,091
848
0
3,224
4,832
2,168
0
1,793
2,599
0
16,211
W
433
0
0
593
1,873
467
0
290
1,583
17,739
0
W
Sylvanus
904
336
216
1,792
3,167
1,630
0
505
2,662
11,308
4,278
L
Xing Tian
gregosape123
Xing Tian
507
0
0
1,368
4,202
2,674
0
319
3,883
10,404
0
W
Danzaburou
waak895
Danzaburou
512
44
0
791
2,605
823
0
284
2,321
0
29,742
L
Hachiman
zycrun
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,087
Gold Earned
18,190
180
Minions Killed
131
0
Camps Cleared
0
605,160
Distance Traveled
511,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,080
680
37
6
0
112,637
0
L
Ra
3,933
656
53
9
0
142,026
0
W
Loki
4,315
719
24
4
0
146,266
0
L
Nemesis
4,140
690
47
8
0
145,613
0
L
Thanatos
3,859
643
22
4
0
108,601
0
W
Janus
3,629
605
38
6
0
138,898
0
W
Sylvanus
3,921
654
31
5
0
107,713
0
L
Xing Tian
3,675
613
9
2
0
111,465
2
W
Danzaburou
4,142
690
50
8
0
99,646
1
L
Hachiman
2,583
431
0
0
0
3,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role