Player Matchup

Bakasura
Bakasura
Minigradrekk
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,645 Elo+
Solo
Xing Tian
Xing Tian
PocketSox
Xing Tian
Level 157
God Stats
8W - 4L
1,754 SR
Queue Stats
137W - 92L
1,589 Elo+
Party 2
Anubis
Anubis
Super_Mario021
Anubis
Level 177
God Stats
6W - 6L
1,471 SR
Queue Stats
355W - 377L
1,560 Elo+
Solo
Surtr
Surtr
TastyTyrone
Surtr
Level 159
God Stats
12W - 9L
1,486 SR
Queue Stats
125W - 87L
1,574 Elo+
Party 2
Nut
Nut
ultravioI3t
Nut
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 146L
1,546 Elo+
Solo
Team Averages
Level 153
1,542 SR
1,583 Elo+

VS

Team Averages
Level 155
1,503 SR
1,648 Elo+
Baron Samedi
Baron Samedi
IronArcher08
Baron Samedi
Level 156
God Stats
1W - 1L
1,823 SR
Queue Stats
57W - 65L
1,800 Elo+
Party 1
Nox
Nox
Polevolter
Nox
Level 151
God Stats
8W - 11L
1,487 SR
Queue Stats
62W - 46L
1,738 Elo+
Party 1
Horus
Horus
SaladKitten
Horus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 135L
1,579 Elo+
Solo
King Arthur
King Arthur
Shenmoki
King Arthur
Level 211
God Stats
2W - 4L
1,333 SR
Queue Stats
123W - 116L
1,564 Elo+
Solo
Nut
Nut
solarshmac
Nut
Level 109
God Stats
1W - 2L
1,370 SR
Queue Stats
69W - 50L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Minigradrekk
Bakasura
7
1 / 0 / 0
3,611
722
1,461
4,477
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
PocketSox
Xing Tian
6
0 / 0 / 1
3,614
723
929
3,061
1,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,334
667
759
2,722
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 1
3,741
748
1,649
4,304
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 0 / 0
3,363
673
2,236
1,493
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IronArcher08
Baron Samedi
6
0 / 1 / 0
3,358
672
1,204
3,241
1,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,655
731
1,693
2,458
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 0
3,607
721
2,082
4,103
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Shenmoki
King Arthur
1
0 / 0 / 0
915
183
0
0
0
6
0 / 0 / 0
3,224
645
1,322
2,672
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IronArcher08
Baron Samedi
0
1
0
0
W
Bakasura
Minigradrekk
Bakasura
1
0
0
1
W
Xing Tian
PocketSox
Xing Tian
0
0
1
0.5
L
1
0
0
1
L
2
2
0
1
L
King Arthur
Shenmoki
King Arthur
0
0
0
0
W
0
2
0
0
W
1
1
1
1.5
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,034
Damage
6,301
16,057
Taken
12,474
7,751
Mitigated
5,142
4,766
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IronArcher08
Baron Samedi
1,204
363
278
1,446
3,241
1,872
0
463
2,778
7,059
0
W
Bakasura
Minigradrekk
Bakasura
1,461
1,093
0
1,840
4,477
1,691
0
251
4,226
0
17,637
W
Xing Tian
PocketSox
Xing Tian
929
104
0
1,174
3,061
1,811
0
599
2,462
7,943
0
L
1,693
534
0
970
2,458
682
0
625
1,753
15,662
1,676
L
2,082
1,156
0
1,595
4,103
1,789
0
123
3,805
0
16,075
L
King Arthur
Shenmoki
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
759
79
0
727
2,722
1,556
0
1,764
958
14,655
1,936
W
1,649
819
0
854
4,304
2,236
0
0
4,304
733
20,449
L
1,322
808
0
1,148
2,672
799
0
466
2,206
0
24,560
W
2,236
1,233
0
171
1,493
457
0
271
1,222
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,663
Gold Earned
14,759
170
Minions Killed
120
0
Camps Cleared
0
501,425
Distance Traveled
385,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,358
672
10
2
0
94,472
2
W
Bakasura
3,611
722
46
9
0
106,993
0
W
Xing Tian
3,614
723
13
3
0
121,922
0
L
Nox
3,655
731
29
6
0
96,145
0
L
Horus
3,607
721
35
7
0
99,977
0
L
King Arthur
915
183
0
0
0
0
0
W
Anubis
3,334
667
29
6
0
83,514
0
W
Surtr
3,741
748
39
8
0
97,076
0
L
Nut
3,224
645
46
9
0
94,857
0
W
Nut
3,363
673
43
9
0
91,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role