Player Matchup

Hera
Hera
 
Hera
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ForFrozenFangs
Erlang Shen
Level 158
God Stats
3W - 3L
1,715 SR
Queue Stats
237W - 335L
1,498 Elo+
Party 1
Charybdis
Charybdis
Grạy
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
TheBirdGuy
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,639 Elo+
Party 1
Tyr
Tyr
shaharlLS
Tyr
Level 156
God Stats
1W - 1L
1,373 SR
Queue Stats
97W - 116L
1,492 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,549 Elo+

VS

Team Averages
Level 97
1,515 SR
1,492 Elo+
Nut
Nut
 
Nut
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Feedslikeobey
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
Venum_Gaming_Sx
Kuzenbo
Level 134
God Stats
10W - 4L
1,344 SR
Queue Stats
172W - 181L
1,299 Elo+
Solo
Merlin
Merlin
lendo93
Merlin
Level 124
God Stats
4W - 8L
1,442 SR
Queue Stats
320W - 305L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
undeadlime
Zhong Kui
Level 27
God Stats
2W - 1L
1,789 SR
Queue Stats
12W - 11L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 1 / 6
7,143
510
3,307
5,298
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ForFrozenFangs
Erlang Shen
14
3 / 2 / 7
8,125
580
9,224
13,553
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Grạy
Charybdis
16
10 / 0 / 4
10,119
723
10,539
9,235
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheBirdGuy
Jormungandr
13
2 / 1 / 3
8,063
576
6,265
9,393
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 5
8,731
624
6,590
15,604
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 5 / 0
7,067
505
2,929
10,945
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
12
1 / 5 / 3
6,705
479
6,709
12,947
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 0
6,519
466
2,289
8,559
10,134
Merlin
lendo93
Merlin
11
0 / 6 / 4
6,661
476
3,804
9,424
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
undeadlime
Zhong Kui
13
6 / 3 / 0
8,395
600
11,589
11,878
9,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
7
7
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
6
6
L
Nut
 
Nut
0
5
0
0
L
Nemesis
1
5
3
0.5
W
Erlang Shen
ForFrozenFangs
Erlang Shen
3
2
7
3.25
W
Charybdis
Grạy
Charybdis
10
0
4
12
W
Jormungandr
TheBirdGuy
Jormungandr
2
1
3
3.5
L
0
1
0
0
L
Merlin
lendo93
Merlin
0
6
4
0.33
W
2
3
5
1.5
L
Zhong Kui
undeadlime
Zhong Kui
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
27,320
53,083
Taken
53,753
31,609
Mitigated
31,498
17,005
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,307
374
0
784
5,298
3,997
40
1,121
4,176
30,001
0
L
Nut
 
Nut
2,929
1,156
0
3,323
10,945
4,192
0
323
10,545
0
51,332
L
Nemesis
6,709
2,331
0
4,491
12,947
4,680
0
1,970
10,754
0
54,233
W
Erlang Shen
ForFrozenFangs
Erlang Shen
9,224
5,115
0
5,028
13,553
7,248
97
3,029
10,489
0
69,534
W
Charybdis
Grạy
Charybdis
10,539
4,740
0
4,244
9,235
3,789
905
2,731
6,484
0
87,132
W
Jormungandr
TheBirdGuy
Jormungandr
6,265
1,252
0
750
9,393
4,341
0
3,536
5,688
59,198
1,578
L
2,289
930
0
3,366
8,559
10,134
0
137
8,360
25,338
0
L
Merlin
lendo93
Merlin
3,804
540
0
1,926
9,424
3,356
0
5,663
3,244
37,451
0
W
6,590
1,049
0
6,199
15,604
12,234
0
6,498
9,106
0
59,113
L
Zhong Kui
undeadlime
Zhong Kui
11,589
4,348
0
3,653
11,878
9,136
0
513
11,324
47,545
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
35,347
471
Minions Killed
379
0
Camps Cleared
0
1,405,208
Distance Traveled
1,246,070
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,143
510
46
3
0
274,081
4
L
Nut
7,067
505
84
6
0
241,943
0
L
Nemesis
6,705
479
88
6
0
298,022
0
W
Erlang Shen
8,125
580
95
7
0
298,142
0
W
Charybdis
10,119
723
144
10
0
282,153
0
W
Jormungandr
8,063
576
97
7
0
280,209
2
L
Kuzenbo
6,519
466
27
2
0
251,429
0
L
Merlin
6,661
476
78
6
0
216,444
2
W
Tyr
8,731
624
89
6
0
270,623
0
L
Zhong Kui
8,395
600
102
7
0
238,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role