Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Benjin101
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
BoubouleBaton
Ne Zha
Level 26
God Stats
6W - 6L
1,530 SR
Queue Stats
139W - 126L
1,576 Elo+
Party 2
Ra
Ra
Footusws
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 195L
1,522 Elo+
Party 2
Nut
Nut
haunted02
Nut
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,577 Elo+
Party 1
Team Averages
Level 56
1,506 SR
1,557 Elo+

VS

Team Averages
Level 29
1,437 SR
1,298 Elo+
Sylvanus
Sylvanus
EtreTroglodite
Sylvanus
Level 29
God Stats
1W - 3L
1,185 SR
Queue Stats
37W - 50L
1,205 Elo+
Party 3
Gilgamesh
Gilgamesh
SECTEUR59
Gilgamesh
Level 32
God Stats
7W - 4L
1,500 SR
Queue Stats
221W - 186L
1,205 Elo+
Party 3
Nut
Nut
SnipingLbCh
Nut
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 122L
1,230 Elo+
Party 3
Thor
Thor
TaKeoBuquet
Thor
Level 26
God Stats
19W - 33L
1,500 SR
Queue Stats
308W - 269L
1,205 Elo+
Party 3
Janus
Janus
warwo796
Janus
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 18L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
3
0 / 1 / 0
3,837
349
564
1,919
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Benjin101
Khepri
9
0 / 1 / 0
5,601
509
2,536
7,092
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 1
5,769
524
4,023
9,548
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,502
591
2,064
3,690
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 0
5,857
532
4,990
5,737
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 0 / 1
5,592
508
1,376
5,278
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SECTEUR59
Gilgamesh
12
1 / 0 / 1
6,757
614
4,578
7,831
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 3
4,727
430
3,041
4,927
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 3
5,553
505
2,630
6,449
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
warwo796
Janus
10
3 / 3 / 0
6,178
562
3,834
5,726
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
6
6
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Khepri
Benjin101
Khepri
0
1
0
0
L
2
2
1
1.25
W
Sylvanus
2
0
1
2.5
L
1
0
1
1.5
W
Gilgamesh
SECTEUR59
Gilgamesh
1
0
1
1.5
W
0
0
3
1.5
W
0
0
3
1.5
L
0
2
0
0
W
Janus
warwo796
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
15,459
27,986
Taken
30,211
13,071
Mitigated
16,298
9,411
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
564
302
0
642
1,919
860
0
0
1,820
0
5,404
L
Khepri
Benjin101
Khepri
2,536
236
0
1,903
7,092
5,015
0
644
6,264
21,466
488
L
4,023
1,638
0
4,716
9,548
3,497
0
646
8,862
0
39,897
W
Sylvanus
1,376
679
936
2,609
5,278
3,688
7
545
4,733
17,798
0
L
2,064
151
144
1,236
3,690
1,481
0
2,026
1,534
55,237
1,118
W
Gilgamesh
SECTEUR59
Gilgamesh
4,578
2,340
0
1,430
7,831
6,598
377
1,162
6,669
0
45,821
W
3,041
2,312
0
1,000
4,927
1,753
0
504
4,423
0
20,155
W
2,630
251
0
4,156
6,449
2,358
0
610
5,839
0
38,745
L
4,990
2,916
0
770
5,737
2,218
263
1,537
4,160
0
55,622
W
Janus
warwo796
Janus
3,834
166
0
730
5,726
1,901
0
1,593
4,087
37,364
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
28,807
331
Minions Killed
281
0
Camps Cleared
0
915,666
Distance Traveled
1,077,433
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,837
349
13
1
0
38,569
0
L
Khepri
5,601
509
28
3
0
191,247
0
L
Ne Zha
5,769
524
76
7
0
264,170
0
W
Sylvanus
5,592
508
20
2
0
190,233
0
L
Ra
6,502
591
105
10
0
249,465
0
W
Gilgamesh
6,757
614
80
7
0
215,691
0
W
Nut
4,727
430
48
4
0
197,601
2
W
Thor
5,553
505
65
6
0
251,477
0
L
Nut
5,857
532
109
10
0
172,215
0
W
Janus
6,178
562
68
6
0
222,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role