Player Matchup

Nut
Nut
 
Nut
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GottDamien
Gilgamesh
Level 17
God Stats
0W - 4L
1,029 SR
Queue Stats
3W - 17L
1,163 Elo+
Party 1
Bacchus
Bacchus
Valentinee-XO
Bacchus
Level 71
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 41
1,291 SR
1,388 Elo+

VS

Team Averages
Level 71
1,669 SR
1,465 Elo+
Zhong Kui
Zhong Kui
EldritchMugon
Zhong Kui
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,392 Elo+
Solo
Nut
Nut
Tyrironmax
Nut
Level 79
God Stats
2W - 0L
1,785 SR
Queue Stats
53W - 51L
1,417 Elo+
Solo
Charon
Charon
m4lfnctn
Charon
Level 41
God Stats
8W - 0L
1,721 SR
Queue Stats
41W - 21L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 7 / 1
7,971
664
7,489
12,023
5,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
GottDamien
Gilgamesh
12
0 / 6 / 4
7,663
639
5,967
16,648
8,723
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
11
2 / 5 / 1
7,550
629
3,954
13,872
14,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EldritchMugon
Zhong Kui
13
4 / 2 / 13
9,358
780
15,544
11,397
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 2 / 9
10,827
902
11,249
9,828
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
m4lfnctn
Charon
14
5 / 0 / 10
9,519
793
9,922
10,224
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
18
18
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
7
1
0.21
W
Zhong Kui
EldritchMugon
Zhong Kui
4
2
13
5.25
L
Gilgamesh
GottDamien
Gilgamesh
0
6
4
0.33
W
9
2
9
6.75
L
Bacchus
2
5
1
0.5
W
Charon
m4lfnctn
Charon
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
36,715
42,543
Taken
31,449
28,032
Mitigated
26,514
6,039
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,489
3,908
0
1,223
12,023
5,239
0
6,692
4,596
0
21,662
W
Zhong Kui
EldritchMugon
Zhong Kui
15,544
2,113
0
4,630
11,397
10,732
1,234
1,702
9,689
38,100
0
L
Gilgamesh
GottDamien
Gilgamesh
5,967
1,473
0
2,636
16,648
8,723
0
8,202
7,603
0
18,742
W
11,249
5,629
0
2,359
9,828
4,890
800
1,415
8,413
0
48,495
L
Bacchus
3,954
164
341
1,839
13,872
14,070
0
7,891
5,037
11,058
164
W
Charon
m4lfnctn
Charon
9,922
985
0
1,462
10,224
10,892
236
915
9,309
20,795
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
29,704
69
Minions Killed
134
0
Camps Cleared
0
579,945
Distance Traveled
625,955
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,971
664
41
3
0
182,105
0
W
Zhong Kui
9,358
780
36
3
0
193,579
0
L
Gilgamesh
7,663
639
25
2
0
225,758
0
W
Nut
10,827
902
72
6
0
193,533
0
L
Bacchus
7,550
629
3
0
0
172,082
1
W
Charon
9,519
793
26
2
0
238,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role