Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
 
Hel
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver III
DeathPanther69
Fafnir
Silver III
Level 158
God Stats
39W - 42L
1,284 SR
Queue Stats
408W - 413L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,457 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,546 SR
1,384 MMR
Chang'e
Chang'e
Gold V
Big_Sas_513
Chang'e
Gold V
Level 151
God Stats
8W - 6L
1,512 SR
Queue Stats
75W - 73L
1,402 MMR
Solo
Chiron
Chiron
Gold V
Chito Too ez
Chiron
Gold V
Level 239
God Stats
2W - 2L
1,714 SR
Queue Stats
47W - 53L
1,346 MMR
Solo
Achilles
Achilles
Gold IV
MrG00fy
Achilles
Gold IV
Level 129
God Stats
16W - 20L
1,479 SR
Queue Stats
165W - 158L
1,333 MMR
Party 1
Athena
Athena
Silver I
Taeku
Athena
Silver I
Level 129
God Stats
3W - 3L
1,525 SR
Queue Stats
19W - 23L
1,344 MMR
Solo
Serqet
Serqet
Gold III
lxReneGxl
Serqet
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 183L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,599
720
953
4,082
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
 
Jing Wei
5
0 / 1 / 0
3,162
632
2,519
3,543
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
 
Hel
2
0 / 0 / 0
2,553
511
171
447
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
2
0 / 0 / 0
2,520
504
0
509
92
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
3,244
649
910
4,535
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ScyllaBake KujiraThor

VS

Bans
SusanoSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big_Sas_513
Chang'e
6
0 / 0 / 0
3,720
744
1,003
1,458
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
6
1 / 0 / 0
3,635
727
3,527
2,879
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MrG00fy
Achilles
6
0 / 0 / 0
3,594
719
1,772
3,310
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Taeku
Athena
6
0 / 0 / 1
3,753
751
1,368
3,671
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
lxReneGxl
Serqet
7
0 / 0 / 0
3,578
716
328
3,925
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Hel
 
Hel
0
0
0
0
L
Loki
 
Loki
0
0
0
0
W
Chang'e
Big_Sas_513
Chang'e
0
0
0
0
W
Chiron
1
0
0
1
L
0
0
0
0
W
Achilles
MrG00fy
Achilles
0
0
0
0
W
Athena
Taeku
Athena
0
0
1
0.5
W
Serqet
lxReneGxl
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,553
Damage
7,998
13,116
Taken
15,243
7,277
Mitigated
6,427
5,355
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
953
289
0
2,631
4,082
2,548
0
0
3,797
0
18,270
L
Jing Wei
 
Jing Wei
2,519
1,877
0
919
3,543
979
0
1,136
2,222
0
16,335
L
Hel
 
Hel
171
0
0
112
447
82
0
91
354
2,448
0
L
Loki
 
Loki
0
0
0
0
509
92
0
0
509
0
1,521
W
Chang'e
Big_Sas_513
Chang'e
1,003
74
403
1,047
1,458
375
409
172
1,280
17,205
2,430
W
Chiron
3,527
1,325
186
1,131
2,879
904
0
369
2,510
0
19,615
L
910
195
0
1,693
4,535
3,576
0
1,068
3,422
5,725
0
W
Achilles
MrG00fy
Achilles
1,772
257
0
2,562
3,310
1,504
0
0
3,310
0
18,836
W
Athena
Taeku
Athena
1,368
415
0
1,797
3,671
2,123
0
429
3,242
8,050
0
W
Serqet
lxReneGxl
Serqet
328
66
0
923
3,925
1,521
0
105
3,820
0
23,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,078
Gold Earned
18,280
88
Minions Killed
154
0
Camps Cleared
0
377,297
Distance Traveled
491,823
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,599
720
37
7
0
102,454
0
L
Jing Wei
3,162
632
38
8
0
109,724
0
L
Hel
2,553
511
4
1
0
38,405
0
L
Loki
2,520
504
4
1
0
23,442
0
W
Chang'e
3,720
744
28
6
0
88,483
0
W
Chiron
3,635
727
29
6
0
78,301
0
L
Fafnir
3,244
649
5
1
0
103,272
0
W
Achilles
3,594
719
35
7
0
104,902
2
W
Athena
3,753
751
12
2
0
103,734
0
W
Serqet
3,578
716
50
10
0
116,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role