Player Matchup

Odin
Odin
 
Odin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NikosAlkis
Ao Kuang
Level 47
God Stats
20W - 25L
1,546 SR
Queue Stats
322W - 365L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Sanduriha
Ne Zha
Level 69
God Stats
4W - 3L
1,513 SR
Queue Stats
23W - 23L
1,454 Elo+
Party 1
Anubis
Anubis
Zeldris32rus
Anubis
Level 15
God Stats
6W - 4L
1,537 SR
Queue Stats
23W - 22L
1,463 Elo+
Party 1
Nut
Nut
iHooWzY
Nut
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,669 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,498 Elo+

VS

Team Averages
Level 101
1,580 SR
1,461 Elo+
Achilles
Achilles
Indrug
Achilles
Level 49
God Stats
7W - 6L
1,715 SR
Queue Stats
42W - 50L
1,406 Elo+
Solo
Nut
Nut
Sneaky97
Nut
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 135L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
diTeacher
Tsukuyomi
Level 62
God Stats
1W - 5L
1,476 SR
Queue Stats
36W - 26L
1,550 Elo+
Solo
Ares
Ares
markyboy117
Ares
Level 156
God Stats
52W - 34L
1,698 SR
Queue Stats
479W - 509L
1,456 Elo+
Solo
Discordia
Discordia
mousatos100
Discordia
Level 158
God Stats
17W - 20L
1,510 SR
Queue Stats
110W - 104L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 0 / 4
7,271
1,212
5,919
4,723
4,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
NikosAlkis
Ao Kuang
12
3 / 1 / 4
7,226
1,204
4,518
5,785
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Sanduriha
Ne Zha
12
3 / 2 / 5
7,065
1,178
5,837
6,735
2,939
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
12
1 / 4 / 8
7,205
1,201
9,004
8,444
4,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nut
12
1 / 0 / 4
6,411
1,069
2,421
1,749
800
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

352

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Indrug
Achilles
12
4 / 1 / 2
7,560
1,260
7,096
7,693
8,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,394
1,066
3,323
6,922
2,142
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
diTeacher
Tsukuyomi
11
1 / 4 / 2
6,379
1,063
6,498
7,265
2,636
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
6,216
1,036
1,585
4,820
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
mousatos100
Discordia
12
1 / 2 / 4
6,818
1,136
5,056
4,013
1,359
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
12
Kills
7
7
Deaths
12
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
4
6
L
Achilles
Indrug
Achilles
4
1
2
5
W
Ao Kuang
NikosAlkis
Ao Kuang
3
1
4
5
W
Ne Zha
Sanduriha
Ne Zha
3
2
5
2.75
L
1
3
1
0.5
W
Anubis
1
4
8
1.25
L
Tsukuyomi
diTeacher
Tsukuyomi
1
4
2
0.5
W
Nut
1
0
4
3
L
0
2
2
0.5
L
Discordia
mousatos100
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
23,558
27,436
Taken
30,713
15,655
Mitigated
17,333
4,029
Healing
963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,919
617
0
0
4,723
4,353
0
1,661
2,970
0
9,429
L
Achilles
Indrug
Achilles
7,096
794
0
34
7,693
8,652
0
3,039
4,577
0
13,369
W
Ao Kuang
NikosAlkis
Ao Kuang
4,518
1,277
0
845
5,785
3,140
0
1,599
4,186
12,113
0
W
Ne Zha
Sanduriha
Ne Zha
5,837
2,047
0
920
6,735
2,939
0
741
5,994
0
12,679
L
3,323
2,194
0
62
6,922
2,142
0
4,149
2,687
0
14,428
W
Anubis
9,004
646
0
1,901
8,444
4,423
0
2,421
5,945
27,432
1,029
L
Tsukuyomi
diTeacher
Tsukuyomi
6,498
1,028
0
244
7,265
2,636
0
1,954
5,230
0
11,299
W
Nut
2,421
1,466
83
280
1,749
800
0
81
1,668
0
6,438
L
1,585
82
0
592
4,820
2,544
0
1,937
2,845
6,074
0
L
Discordia
mousatos100
Discordia
5,056
624
0
31
4,013
1,359
0
1,533
2,392
21,896
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
33,367
101
Minions Killed
92
5
Camps Cleared
4
551,977
Distance Traveled
447,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,271
1,212
9
2
1
121,247
0
L
Achilles
7,560
1,260
15
3
0
115,297
0
W
Ao Kuang
7,226
1,204
17
3
1
110,907
0
W
Ne Zha
7,065
1,178
14
2
2
118,836
0
L
Nut
6,394
1,066
22
4
0
78,256
0
W
Anubis
7,205
1,201
53
9
1
93,576
0
L
Tsukuyomi
6,379
1,063
13
2
0
95,657
0
W
Nut
6,411
1,069
8
1
0
107,411
0
L
Ares
6,216
1,036
4
1
1
59,370
0
L
Discordia
6,818
1,136
38
6
3
99,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role