Player Matchup

Awilix
Awilix
Amped Vibes
Awilix
Level 87
God Stats
17W - 10L
1,858 SR
Queue Stats
147W - 127L
1,631 Elo+
Party 1
Nut
Nut
BarsonCrown2
Nut
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
CharcoalLazer
Baron Samedi
Level 114
God Stats
5W - 1L
1,737 SR
Queue Stats
14W - 9L
1,565 Elo+
Solo
Anubis
Anubis
EDGorilla252
Anubis
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FireBreath1998
Guan Yu
Level 125
God Stats
3W - 2L
1,830 SR
Queue Stats
102W - 79L
1,603 Elo+
Solo
Team Averages
Level 106
1,685 SR
1,563 Elo+

VS

Team Averages
Level 127
1,462 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Duchainzzz
Nut
Level 154
God Stats
9W - 5L
1,500 SR
Queue Stats
174W - 162L
1,465 Elo+
Solo
Chaac
Chaac
EvilestSnow3
Chaac
Level 133
God Stats
11W - 17L
1,626 SR
Queue Stats
693W - 670L
1,532 Elo+
Solo
Janus
Janus
KingOfKings705
Janus
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
319W - 316L
1,532 Elo+
Solo
Terra
Terra
oXDokkaebiXo
Terra
Level 50
God Stats
4W - 3L
1,186 SR
Queue Stats
90W - 71L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
5 / 0 / 4
6,655
666
5,045
6,255
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
6,212
621
5,491
5,756
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
CharcoalLazer
Baron Samedi
10
2 / 0 / 2
5,600
560
3,814
7,324
4,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
11
0 / 0 / 1
5,353
535
1,328
6,131
2,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 2 / 0
5,839
584
5,510
12,420
11,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 0
5,784
578
3,550
3,856
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,067
507
2,576
6,192
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
5,649
565
6,903
8,977
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 0
5,555
556
2,243
6,951
1,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
5,018
502
4,659
10,018
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Awilix
5
0
4
7
W
2
0
4
4
W
Baron Samedi
CharcoalLazer
Baron Samedi
2
0
2
3
L
0
2
0
0
W
Anubis
0
0
1
0.5
L
1
1
1
1.5
W
1
2
0
0.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
19,931
37,886
Taken
35,994
23,222
Mitigated
16,791
12,417
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,550
80
0
250
3,856
1,018
0
1,075
2,781
45,190
790
W
Awilix
5,045
2,285
0
416
6,255
2,639
0
1,338
4,917
0
52,682
W
5,491
2,730
0
1,250
5,756
2,304
0
1,749
4,007
0
54,295
W
Baron Samedi
CharcoalLazer
Baron Samedi
3,814
396
408
2,254
7,324
4,147
0
2,504
4,820
19,569
3,000
L
2,576
1,673
0
2,071
6,192
2,213
405
1,466
4,726
0
38,318
W
Anubis
1,328
180
0
3,663
6,131
2,709
0
4,036
2,095
35,087
964
L
6,903
2,081
0
3,032
8,977
6,590
0
0
8,977
0
39,798
W
5,510
1,248
0
4,426
12,420
11,423
0
677
11,029
0
43,417
L
2,243
215
0
2,360
6,951
1,937
0
1,018
5,933
32,771
565
L
4,659
247
1,207
1,875
10,018
5,033
64
1,335
8,683
18,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
27,073
333
Minions Killed
301
0
Camps Cleared
0
1,023,844
Distance Traveled
977,542
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,784
578
82
8
0
210,070
2
W
Awilix
6,655
666
82
8
0
256,525
0
W
Nut
6,212
621
99
10
0
198,001
0
W
Baron Samedi
5,600
560
32
3
0
193,486
4
L
Nut
5,067
507
65
7
0
177,169
0
W
Anubis
5,353
535
53
5
0
195,038
0
L
Chaac
5,649
565
56
6
0
197,596
1
W
Guan Yu
5,839
584
67
7
0
180,794
0
L
Janus
5,555
556
67
7
0
180,864
6
L
Terra
5,018
502
31
3
0
211,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role