Player Matchup

Aphrodite
Aphrodite
Fenrir9264
Aphrodite
Level 153
God Stats
21W - 18L
1,351 SR
Queue Stats
96W - 102L
1,465 Elo+
Solo
Yemoja
Yemoja
KonngSuni
Yemoja
Level 95
God Stats
1W - 0L
1,712 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
LordDragonFire
Bellona
Level 83
God Stats
13W - 15L
1,389 SR
Queue Stats
206W - 183L
1,557 Elo+
Solo
Nut
Nut
MrsDollFac3
Nut
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 165L
1,394 Elo+
Party 1
Pele
Pele
alpeteha
Pele
Level 48
God Stats
13W - 11L
1,965 SR
Queue Stats
74W - 59L
1,553 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,494 Elo+

VS

Team Averages
Level 82
1,563 SR
1,482 Elo+
Danzaburou
Danzaburou
Skrap04
Danzaburou
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,357 Elo+
Solo
Nemesis
Nemesis
Yeiken
Nemesis
Level 117
God Stats
2W - 1L
1,655 SR
Queue Stats
133W - 125L
1,508 Elo+
Solo
Poseidon
Poseidon
cottonswabs
Poseidon
Level 58
God Stats
8W - 6L
1,622 SR
Queue Stats
92W - 93L
1,464 Elo+
Solo
Cerberus
Cerberus
iChromeee
Cerberus
Level 109
God Stats
2W - 7L
1,262 SR
Queue Stats
121W - 127L
1,548 Elo+
Solo
Surtr
Surtr
insanejester97
Surtr
Level 61
God Stats
14W - 7L
1,776 SR
Queue Stats
88W - 95L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fenrir9264
Aphrodite
15
3 / 1 / 6
9,020
531
12,110
12,206
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
KonngSuni
Yemoja
13
3 / 1 / 6
9,136
537
5,085
12,374
9,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 3 / 4
9,376
552
14,565
22,403
20,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 0
9,250
544
13,235
13,691
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
18
3 / 2 / 6
9,694
570
8,449
15,559
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Skrap04
Danzaburou
14
0 / 4 / 3
8,276
487
9,046
14,030
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Yeiken
Nemesis
14
2 / 1 / 2
7,909
465
7,096
12,483
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
cottonswabs
Poseidon
13
1 / 5 / 1
7,717
454
8,837
11,217
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
iChromeee
Cerberus
13
3 / 3 / 3
8,518
501
9,918
22,700
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 1
8,211
483
9,355
20,261
16,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
8
8
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fenrir9264
Aphrodite
3
1
6
6
W
Yemoja
KonngSuni
Yemoja
3
1
6
6
W
4
3
4
2
W
5
1
0
5
L
Danzaburou
Skrap04
Danzaburou
0
4
3
0.38
L
Nemesis
Yeiken
Nemesis
2
1
2
3
W
Pele
3
2
6
3
L
Poseidon
cottonswabs
Poseidon
1
5
1
0.3
L
Cerberus
iChromeee
Cerberus
3
3
3
1.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,444
Damage
44,252
76,233
Taken
80,691
48,893
Mitigated
56,902
30,847
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fenrir9264
Aphrodite
12,110
1,355
3,037
7,636
12,206
5,779
657
7,207
4,999
65,291
2,180
W
Yemoja
KonngSuni
Yemoja
5,085
1,337
5,851
2,669
12,374
9,433
635
4,464
7,910
25,025
1,346
W
14,565
6,459
0
7,592
22,403
20,373
257
3,402
19,001
0
71,796
W
13,235
9,377
0
344
13,691
5,726
711
2,271
11,420
0
76,258
L
Danzaburou
Skrap04
Danzaburou
9,046
2,357
0
2,417
14,030
6,658
2,282
2,207
11,823
0
67,380
L
Nemesis
Yeiken
Nemesis
7,096
1,894
0
1,833
12,483
5,951
41
848
11,635
0
86,499
W
Pele
8,449
1,525
0
3,718
15,559
7,582
542
1,900
13,659
0
104,278
L
Poseidon
cottonswabs
Poseidon
8,837
898
0
1,904
11,217
4,448
0
6,028
5,189
58,007
0
L
Cerberus
iChromeee
Cerberus
9,918
245
0
8,254
22,700
23,241
0
6,664
16,036
39,049
2,797
L
9,355
3,763
0
5,502
20,261
16,604
0
1,115
19,146
1,803
55,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
40,631
509
Minions Killed
487
0
Camps Cleared
0
1,688,060
Distance Traveled
1,584,928
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,020
531
105
6
0
314,799
2
W
Yemoja
9,136
537
45
3
0
308,008
1
W
Bellona
9,376
552
103
6
0
339,631
1
W
Nut
9,250
544
110
6
0
327,367
2
L
Danzaburou
8,276
487
108
6
0
281,318
2
L
Nemesis
7,909
465
116
7
0
384,553
8
W
Pele
9,694
570
146
9
0
398,255
0
L
Poseidon
7,717
454
99
6
0
312,770
5
L
Cerberus
8,518
501
88
5
0
325,931
2
L
Surtr
8,211
483
76
4
0
280,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role