Player Matchup

Nut
Nut
GNNY
Nut
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,423 Elo+
Party 1
Anubis
Anubis
ImZhan
Anubis
Level 84
God Stats
4W - 6L
1,500 SR
Queue Stats
140W - 162L
1,518 Elo+
Party 1
Set
Set
ONI85
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 157L
1,516 Elo+
Party 1
King Arthur
King Arthur
Th7z
King Arthur
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 203L
1,506 Elo+
Party 1
Ares
Ares
fmlte
Ares
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,510 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,495 Elo+

VS

Team Averages
Level 114
1,446 SR
1,590 Elo+
Nut
Nut
AaronSketch
Nut
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 123L
1,519 Elo+
Party 2
Horus
Horus
Chosenone4121999
Horus
Level 127
God Stats
7W - 11L
1,119 SR
Queue Stats
145W - 144L
1,508 Elo+
Party 2
Hercules
Hercules
REmoteyy
Hercules
Level 68
God Stats
1W - 0L
1,271 SR
Queue Stats
13W - 12L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
kv1nto
Zhong Kui
Level 145
God Stats
50W - 18L
1,924 SR
Queue Stats
138W - 109L
1,791 Elo+
Solo
Thanatos
Thanatos
lovebeingTOXIC
Thanatos
Level 76
God Stats
1W - 5L
1,419 SR
Queue Stats
122W - 122L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
GNNY
Nut
9
0 / 1 / 0
4,968
497
2,360
6,405
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ImZhan
Anubis
10
1 / 3 / 2
5,595
560
5,542
6,565
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
ONI85
Set
9
2 / 4 / 1
5,226
523
5,170
10,628
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Th7z
King Arthur
10
0 / 2 / 0
5,536
554
5,789
9,709
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
fmlte
Ares
6
0 / 4 / 0
4,289
429
1,368
8,171
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,030
503
3,458
5,633
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 6
5,225
523
4,859
6,559
5,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
REmoteyy
Hercules
12
3 / 0 / 0
6,697
670
8,793
10,262
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
kv1nto
Zhong Kui
14
5 / 0 / 1
7,467
747
6,631
5,086
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
10
4 / 1 / 2
5,614
561
3,196
7,473
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
1
0
6
4
L
Nut
GNNY
Nut
0
1
0
0
L
Anubis
ImZhan
Anubis
1
3
2
0.67
L
Set
ONI85
Set
2
4
1
0.63
W
Hercules
REmoteyy
Hercules
3
0
0
3
L
King Arthur
Th7z
King Arthur
0
2
0
0
L
Ares
fmlte
Ares
0
4
0
0
W
Zhong Kui
kv1nto
Zhong Kui
5
0
1
5.5
W
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,229
Damage
26,937
41,478
Taken
35,013
20,275
Mitigated
20,517
12,356
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,458
1,605
0
750
5,633
1,218
0
3,217
2,416
0
30,655
W
4,859
2,495
558
3,407
6,559
5,011
0
2,040
4,519
0
18,124
L
Nut
GNNY
Nut
2,360
1,607
0
2,762
6,405
2,312
0
3,664
2,741
0
34,645
L
Anubis
ImZhan
Anubis
5,542
583
0
2,190
6,565
2,637
0
0
6,565
45,218
1,131
L
Set
ONI85
Set
5,170
1,528
0
4,039
10,628
4,316
0
1,009
9,494
0
30,193
W
Hercules
REmoteyy
Hercules
8,793
3,294
0
4,252
10,262
7,416
0
0
10,262
0
52,437
L
King Arthur
Th7z
King Arthur
5,789
424
0
1,555
9,709
7,465
0
0
9,154
0
41,233
L
Ares
fmlte
Ares
1,368
89
0
1,810
8,171
3,545
0
1,365
6,806
7,336
0
W
Zhong Kui
kv1nto
Zhong Kui
6,631
3,158
0
4,138
5,086
3,997
22
217
4,869
56,968
18,967
W
Thanatos
3,196
633
0
5,270
7,473
2,875
0
1,337
6,136
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
30,033
277
Minions Killed
371
0
Camps Cleared
0
985,831
Distance Traveled
999,315
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,030
503
47
5
0
189,518
0
W
Horus
5,225
523
15
2
0
215,224
3
L
Nut
4,968
497
70
7
0
186,022
2
L
Anubis
5,595
560
83
8
0
177,671
2
L
Set
5,226
523
54
5
0
227,297
0
W
Hercules
6,697
670
104
10
0
183,335
0
L
King Arthur
5,536
554
65
7
0
195,856
0
L
Ares
4,289
429
5
1
0
198,985
0
W
Zhong Kui
7,467
747
136
14
0
179,263
0
W
Thanatos
5,614
561
69
7
0
231,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role