Player Matchup

Anubis
Anubis
BrazilianGiant
Anubis
Level 156
God Stats
50W - 29L
1,681 SR
Queue Stats
114W - 92L
1,585 Elo+
Solo
Mulan
Mulan
Kirigaya_LUN
Mulan
Level 77
God Stats
3W - 6L
1,400 SR
Queue Stats
16W - 29L
1,435 Elo+
Party 2
Susano
Susano
NilChronos
Susano
Level 125
God Stats
12W - 8L
1,419 SR
Queue Stats
277W - 283L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
Oldou
Kumbhakarna
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,727 Elo+
Solo
Nut
Nut
Victorpa_12
Nut
Level 119
God Stats
5W - 5L
1,333 SR
Queue Stats
137W - 146L
1,501 Elo+
Party 2
Team Averages
Level 123
1,466 SR
1,554 Elo+

VS

Team Averages
Level 124
1,561 SR
1,505 Elo+
Mercury
Mercury
Decker4123
Mercury
Level 125
God Stats
1W - 9L
1,500 SR
Queue Stats
307W - 335L
1,463 Elo+
Solo
Khepri
Khepri
Fackterx
Khepri
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 22L
1,599 Elo+
Party 1
Hades
Hades
Golbx
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,421 Elo+
Solo
Apollo
Apollo
PanchoWacha
Apollo
Level 124
God Stats
6W - 3L
1,806 SR
Queue Stats
123W - 116L
1,540 Elo+
Solo
Nut
Nut
TomiP7
Nut
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,232
804
5,756
4,315
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 3
5,433
604
2,484
5,530
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
NilChronos
Susano
10
1 / 0 / 4
5,441
605
3,848
6,070
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Oldou
Kumbhakarna
9
0 / 0 / 5
5,318
591
2,758
7,472
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
5,519
613
6,170
6,765
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Decker4123
Mercury
10
2 / 2 / 0
5,466
607
2,996
7,780
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Fackterx
Khepri
8
0 / 2 / 0
4,728
525
1,739
6,386
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Golbx
Hades
7
0 / 2 / 0
4,123
458
495
4,906
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
10
1 / 1 / 1
5,470
608
6,841
9,069
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
TomiP7
Nut
7
0 / 2 / 1
4,956
551
3,037
5,119
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Mercury
Decker4123
Mercury
2
2
0
1
L
Khepri
Fackterx
Khepri
0
2
0
0
L
Hades
Golbx
Hades
0
2
0
0
W
1
1
3
2.5
W
Susano
NilChronos
Susano
1
0
4
3
W
Kumbhakarna
Oldou
Kumbhakarna
0
0
5
2.5
L
Apollo
1
1
1
1.5
L
Nut
TomiP7
Nut
0
2
1
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
15,108
30,152
Taken
33,260
13,521
Mitigated
14,467
13,703
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,756
497
0
2,607
4,315
1,967
949
495
3,820
65,418
1,156
L
Mercury
Decker4123
Mercury
2,996
1,409
0
1,245
7,780
3,231
0
588
7,192
0
35,453
L
Khepri
Fackterx
Khepri
1,739
246
0
573
6,386
4,800
0
1,472
4,914
15,328
0
L
Hades
Golbx
Hades
495
41
195
1,687
4,906
1,531
0
2,852
2,054
17,336
0
W
2,484
547
0
1,664
5,530
2,434
254
0
5,530
0
27,663
W
Susano
NilChronos
Susano
3,848
1,137
0
3,663
6,070
2,325
0
75
5,995
0
32,831
W
Kumbhakarna
Oldou
Kumbhakarna
2,758
541
0
2,859
7,472
4,284
127
1,124
6,348
14,844
1,074
L
Apollo
6,841
4,424
0
4,261
9,069
3,447
0
2,249
6,820
0
47,686
L
Nut
TomiP7
Nut
3,037
1,716
0
1,288
5,119
1,458
0
1,150
3,969
0
23,104
W
6,170
4,142
0
2,910
6,765
2,511
0
540
6,225
0
39,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
24,743
307
Minions Killed
245
0
Camps Cleared
0
929,052
Distance Traveled
822,823
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,232
804
112
12
0
169,210
2
L
Mercury
5,466
607
57
6
0
207,172
1
L
Khepri
4,728
525
26
3
0
180,801
3
L
Hades
4,123
458
28
3
0
121,383
1
W
Mulan
5,433
604
45
5
0
163,212
0
W
Susano
5,441
605
57
6
0
230,131
0
W
Kumbhakarna
5,318
591
19
2
0
200,350
3
L
Apollo
5,470
608
83
9
0
173,742
1
L
Nut
4,956
551
51
6
0
139,725
0
W
Nut
5,519
613
74
8
0
166,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role