Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Chainy815
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,416 Elo+
Solo
Charon
Charon
Dylan850
Charon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 82L
1,485 Elo+
Solo
Ix Chel
Ix Chel
MCLOVINMOHAMMED1
Ix Chel
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,697 Elo+
Solo
Geb
Geb
XLovelyxo
Geb
Level 106
God Stats
9W - 1L
1,500 SR
Queue Stats
347W - 342L
1,436 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,507 Elo+

VS

Team Averages
Level 80
1,507 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Ezoide
Gilgamesh
Level 38
God Stats
6W - 3L
1,719 SR
Queue Stats
227W - 243L
1,502 Elo+
Solo
He Bo
He Bo
SonFlizz
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 90L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
Utah9811
Zhong Kui
Level 88
God Stats
7W - 5L
1,297 SR
Queue Stats
305W - 330L
1,461 Elo+
Solo
Guan Yu
Guan Yu
makingnanas
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,353 Elo+
Party 2
Janus
Janus
mdancz
Janus
Level 69
God Stats
5W - 3L
1,522 SR
Queue Stats
372W - 367L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 1 / 4
5,338
1,068
1,965
3,594
1,515
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Chainy815
Cliodhna
10
2 / 2 / 8
5,881
1,176
2,487
3,884
1,670
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
Dylan850
Charon
12
5 / 0 / 5
6,539
1,308
3,669
2,201
1,894
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 6
6,762
1,352
7,949
4,235
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
5,880
1,176
3,205
3,597
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ezoide
Gilgamesh
1
0 / 0 / 0
1,276
255
0
0
0
He Bo
SonFlizz
He Bo
10
0 / 3 / 1
4,981
996
1,279
4,136
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Utah9811
Zhong Kui
11
0 / 1 / 3
5,486
1,097
3,017
5,482
5,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
makingnanas
Guan Yu
10
2 / 3 / 2
5,661
1,132
4,156
7,017
5,181
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
mdancz
Janus
12
2 / 3 / 2
5,873
1,175
3,655
4,137
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
10
Kills
4
4
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
4
2
W
Cliodhna
Chainy815
Cliodhna
2
2
8
3
W
Charon
Dylan850
Charon
5
0
5
7.5
L
Gilgamesh
Ezoide
Gilgamesh
0
0
0
0
W
3
1
6
6
L
He Bo
SonFlizz
He Bo
0
3
1
0.17
L
Zhong Kui
Utah9811
Zhong Kui
0
1
3
1.5
W
0
0
4
2
L
Guan Yu
makingnanas
Guan Yu
2
3
2
1
L
Janus
mdancz
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
12,107
17,511
Taken
20,772
10,231
Mitigated
14,324
7,140
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,965
254
511
270
3,594
1,515
356
2,027
1,525
4,361
0
W
Cliodhna
Chainy815
Cliodhna
2,487
0
304
250
3,884
1,670
463
1,659
2,062
0
5,997
W
Charon
Dylan850
Charon
3,669
285
317
124
2,201
1,894
391
911
1,251
6,516
673
L
Gilgamesh
Ezoide
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
7,949
926
1,144
1,494
4,235
2,066
363
2,892
1,219
14,183
472
L
He Bo
SonFlizz
He Bo
1,279
83
335
553
4,136
1,674
0
3,290
846
3,220
0
L
Zhong Kui
Utah9811
Zhong Kui
3,017
181
0
1,551
5,482
5,567
0
4,165
1,317
9,412
0
W
3,205
30
1,340
1,386
3,597
3,086
258
2,460
1,022
8,583
290
L
Guan Yu
makingnanas
Guan Yu
4,156
236
1,051
2,022
7,017
5,181
0
4,785
2,232
2,979
2,006
L
Janus
mdancz
Janus
3,655
297
72
72
4,137
1,902
0
3,403
734
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
23,277
56
Minions Killed
42
0
Camps Cleared
0
468,419
Distance Traveled
353,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,338
1,068
10
2
0
90,690
0
W
Cliodhna
5,881
1,176
8
2
0
87,938
0
W
Charon
6,539
1,308
4
1
0
97,281
0
L
Gilgamesh
1,276
255
0
0
0
0
0
W
Ix Chel
6,762
1,352
20
4
0
90,213
0
L
He Bo
4,981
996
0
0
0
85,893
0
L
Zhong Kui
5,486
1,097
15
3
0
103,561
0
W
Geb
5,880
1,176
14
3
0
102,297
0
L
Guan Yu
5,661
1,132
1
0
0
75,564
0
L
Janus
5,873
1,175
26
5
0
88,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role