Player Matchup

Sylvanus
Sylvanus
Silver I
Checho3312
Sylvanus
Silver I
Level 115
God Stats
12W - 13L
1,675 SR
Queue Stats
217W - 238L
1,234 MMR
Solo
Vamana
Vamana
Gold V
CodeRed2319
Vamana
Gold V
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 183L
1,329 MMR
Solo
Susano
Susano
Silver I
Increadable
Susano
Silver I
Level 136
God Stats
22W - 19L
1,394 SR
Queue Stats
122W - 138L
1,300 MMR
Solo
Nu Wa
Nu Wa
Gold V
Tequila Warhead
Nu Wa
Gold V
Level 125
God Stats
37W - 22L
1,728 SR
Queue Stats
125W - 144L
1,341 MMR
Solo
Hachiman
Hachiman
Silver I
ohls33
Hachiman
Silver I
Level 128
God Stats
4W - 7L
1,386 SR
Queue Stats
96W - 107L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,537 SR
1,308 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,512 SR
1,310 MMR
Ravana
Ravana
Bronze I
Antisocial-Kz
Ravana
Bronze I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,215 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Jwatt
Xing Tian
Silver II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,288 MMR
Solo
Chaac
Chaac
Silver I
RicoFN-
Chaac
Silver I
Level 124
God Stats
6W - 6L
1,542 SR
Queue Stats
64W - 74L
1,375 MMR
Solo
Charybdis
Charybdis
Silver I
Rigby0307
Charybdis
Silver I
Level 172
God Stats
2W - 3L
1,262 SR
Queue Stats
351W - 393L
1,185 MMR
Solo
Ra
Ra
Silver III
Slimzcapo_
Ra
Silver III
Level 155
God Stats
18W - 10L
1,754 SR
Queue Stats
36W - 37L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Checho3312
Sylvanus
12
2 / 3 / 5
7,351
525
5,231
15,576
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
14
0 / 1 / 2
8,555
611
9,238
15,058
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
15
5 / 0 / 3
8,316
594
7,249
9,669
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 4
7,800
557
6,492
5,426
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ohls33
Hachiman
12
3 / 2 / 2
7,471
534
10,663
11,630
4,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosSurtrDanzaburouApollo

VS

Bans
Ao KuangCerberusJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,404
529
7,422
10,279
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Jwatt
Xing Tian
12
0 / 1 / 5
7,368
526
8,225
14,946
14,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chaac
RicoFN-
Chaac
10
0 / 1 / 0
6,379
456
6,795
12,525
12,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Rigby0307
Charybdis
12
3 / 5 / 2
7,652
547
10,519
12,707
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
7,932
567
5,070
7,699
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Sylvanus
Checho3312
Sylvanus
2
3
5
1.5
W
Vamana
0
1
2
1
W
Susano
5
0
3
6.5
L
Xing Tian
Jwatt
Xing Tian
0
1
5
2.5
L
Chaac
RicoFN-
Chaac
0
1
0
0
L
Charybdis
Rigby0307
Charybdis
3
5
2
0.8
L
1
2
2
1
W
1
2
4
1.5
W
Hachiman
ohls33
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
38,031
57,359
Taken
58,156
28,801
Mitigated
40,321
18,000
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,422
1,914
0
1,232
10,279
5,658
0
1,773
8,371
0
69,169
W
Sylvanus
Checho3312
Sylvanus
5,231
2,116
793
3,471
15,576
8,846
166
4,516
10,976
23,186
7,800
W
Vamana
9,238
5,988
0
5,594
15,058
9,771
450
2,123
12,815
0
70,769
W
Susano
7,249
1,510
0
3,374
9,669
4,316
379
2,025
7,644
0
54,123
L
Xing Tian
Jwatt
Xing Tian
8,225
767
0
2,199
14,946
14,027
0
3,671
11,095
28,385
881
L
Chaac
RicoFN-
Chaac
6,795
1,146
0
3,891
12,525
12,951
0
531
11,914
0
46,676
L
Charybdis
Rigby0307
Charybdis
10,519
6,780
0
5,397
12,707
4,165
418
2,475
10,162
0
63,359
L
5,070
50
300
1,816
7,699
3,520
0
2,251
5,260
95,203
0
W
6,492
1,868
0
250
5,426
1,655
522
1,590
3,767
61,829
0
W
Hachiman
ohls33
Hachiman
10,663
6,268
0
4,518
11,630
4,213
0
2,541
9,089
0
54,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
36,735
469
Minions Killed
458
0
Camps Cleared
0
1,384,748
Distance Traveled
1,380,975
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,404
529
92
7
0
339,621
0
W
Sylvanus
7,351
525
45
3
0
257,335
0
W
Vamana
8,555
611
129
9
0
240,761
0
W
Susano
8,316
594
93
7
0
356,690
0
L
Xing Tian
7,368
526
27
2
0
311,607
2
L
Chaac
6,379
456
67
5
0
187,721
2
L
Charybdis
7,652
547
110
8
0
245,990
2
L
Ra
7,932
567
162
12
0
296,036
4
W
Nu Wa
7,800
557
107
8
0
259,598
4
W
Hachiman
7,471
534
95
7
0
270,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role