Player Matchup

Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
CaptianObviousz
Vamana
Silver IV
Level 66
God Stats
0W - 3L
1,257 SR
Queue Stats
226W - 274L
786 MMR
Solo
Discordia
Discordia
Gold III
Firedrake123
Discordia
Gold III
Level 247
God Stats
2W - 1L
1,840 SR
Queue Stats
78W - 69L
1,568 MMR
Solo
Bacchus
Bacchus
Silver I
Fox-Crow-Grizzly
Bacchus
Silver I
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 78L
1,295 MMR
Solo
Izanami
Izanami
Gold V
Morloun
Izanami
Gold V
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 322L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,520 SR
1,332 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,453 SR
1,274 MMR
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze IV
GsmoothXD
Geb
Bronze IV
Level 147
God Stats
2W - 1L
1,358 SR
Queue Stats
12W - 19L
1,186 MMR
Solo
Nike
Nike
Silver III
Kamui1311
Nike
Silver III
Level 97
God Stats
9W - 7L
1,544 SR
Queue Stats
139W - 169L
1,052 MMR
Solo
Janus
Janus
Gold II
SomeWhiteKid07
Janus
Gold II
Level 107
God Stats
3W - 8L
1,210 SR
Queue Stats
78W - 74L
1,633 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
sligmaballz
Maman Brigitte
Silver II
Level 140
God Stats
3W - 3L
1,652 SR
Queue Stats
385W - 394L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 0
6,136
511
1,368
6,984
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 0
6,891
574
4,414
11,916
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Firedrake123
Discordia
11
0 / 2 / 0
6,065
505
5,038
6,320
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,140
512
5,897
10,890
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Morloun
Izanami
11
1 / 2 / 0
5,862
489
4,810
9,684
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThanatosAthenaLokiAo Kuang

VS

Bans
ChaacThorCharybdisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 3
6,603
550
5,576
5,748
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
6,208
517
4,694
8,274
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
12
1 / 1 / 1
6,777
565
7,391
10,073
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
6,432
536
6,745
7,260
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
sligmaballz
Maman Brigitte
12
5 / 1 / 0
6,569
547
4,212
9,721
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
8
8
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Artemis
 
Artemis
0
0
3
1.5
L
1
3
0
0.33
L
Discordia
Firedrake123
Discordia
0
2
0
0
L
0
0
0
0
W
1
0
3
2.5
W
Nike
1
1
1
1.5
L
Izanami
Morloun
Izanami
1
2
0
0.5
W
1
0
2
2
W
Maman Brigitte
sligmaballz
Maman Brigitte
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
28,618
45,794
Taken
41,076
28,545
Mitigated
20,915
12,941
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,368
547
0
2,636
6,984
2,666
0
1,405
5,579
0
43,129
W
Artemis
 
Artemis
5,576
2,064
0
1,505
5,748
2,224
26
1,144
4,604
0
53,526
L
4,414
1,697
0
1,768
11,916
10,271
63
1,809
9,390
0
47,389
L
Discordia
Firedrake123
Discordia
5,038
193
0
1,373
6,320
2,267
0
4,273
1,898
49,487
982
L
5,897
463
0
3,383
10,890
9,910
0
4,049
6,680
30,086
4,665
W
4,694
612
0
2,025
8,274
6,269
0
2,250
6,024
18,564
0
W
Nike
7,391
1,270
0
2,271
10,073
5,534
0
609
8,995
0
54,265
L
Izanami
Morloun
Izanami
4,810
2,301
0
3,781
9,684
3,431
0
3,793
5,752
0
53,142
W
6,745
307
0
2,150
7,260
3,135
0
4,523
2,737
53,997
0
W
Maman Brigitte
sligmaballz
Maman Brigitte
4,212
435
0
4,312
9,721
3,753
0
1,615
8,062
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
32,589
391
Minions Killed
370
0
Camps Cleared
0
1,149,836
Distance Traveled
1,333,791
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,136
511
89
7
0
224,361
1
W
Artemis
6,603
550
101
8
0
230,921
2
L
Vamana
6,891
574
92
8
0
193,491
0
L
Discordia
6,065
505
92
8
0
233,910
4
L
Bacchus
6,140
512
43
4
0
267,683
1
W
Geb
6,208
517
19
2
0
299,313
3
W
Nike
6,777
565
96
8
0
241,261
0
L
Izanami
5,862
489
75
6
0
230,391
0
W
Janus
6,432
536
97
8
0
264,950
0
W
Maman Brigitte
6,569
547
57
5
0
297,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role