Player Matchup

Nut
Nut
Blackchexxy
Nut
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,470 Elo+
Solo
Fafnir
Fafnir
Camandjay
Fafnir
Level 125
God Stats
5W - 2L
1,949 SR
Queue Stats
56W - 60L
1,461 Elo+
Party 1
Chiron
Chiron
Col Sanders40
Chiron
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 269L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Elze00
Danzaburou
Level 107
God Stats
27W - 20L
1,676 SR
Queue Stats
993W - 1,027L
1,486 Elo+
Solo
Pele
Pele
numbersixteen72
Pele
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,500 Elo+
Party 1
Team Averages
Level 112
1,625 SR
1,496 Elo+

VS

Team Averages
Level 85
1,500 SR
1,586 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AlphaLegend05
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,543 Elo+
Solo
Danzaburou
Danzaburou
ERn1204
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,613 Elo+
Party 2
Scylla
Scylla
Oranberryman
Scylla
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 51L
1,613 Elo+
Party 2
Hun Batz
Hun Batz
Paratil
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,339
934
7,770
8,207
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Camandjay
Fafnir
15
2 / 3 / 6
9,522
952
7,837
15,704
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 8
8,636
864
8,607
9,238
4,086
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Elze00
Danzaburou
16
4 / 3 / 5
9,390
939
7,620
13,085
8,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 5
8,589
859
10,808
13,160
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 11
8,234
823
11,420
13,731
19,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
AlphaLegend05
Yu Huang
16
6 / 4 / 6
8,696
870
13,413
9,142
5,287
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ERn1204
Danzaburou
16
3 / 4 / 8
8,476
848
10,460
11,033
6,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
5 / 4 / 6
9,187
919
8,516
10,891
5,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Paratil
Hun Batz
5
0 / 0 / 0
5,576
558
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
15
Kills
16
16
Deaths
15
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
11
2.5
L
Yu Huang
AlphaLegend05
Yu Huang
6
4
6
2.25
W
6
2
5
4.25
W
Fafnir
Camandjay
Fafnir
2
3
6
1.67
W
1
4
8
1.25
L
Danzaburou
ERn1204
Danzaburou
3
4
8
1.75
W
Danzaburou
Elze00
Danzaburou
4
3
5
2.17
L
Scylla
5
4
6
2
L
Hun Batz
Paratil
Hun Batz
0
0
0
0
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
43,809
59,394
Taken
44,797
43,475
Mitigated
36,148
17,003
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,420
1,304
1,253
3,356
13,731
19,419
0
2,820
10,911
473
15,649
L
Yu Huang
AlphaLegend05
Yu Huang
13,413
1,134
831
504
9,142
5,287
0
1,669
7,473
23,322
0
W
7,770
3,237
731
1,038
8,207
3,221
1,777
3,553
4,612
0
14,070
W
Fafnir
Camandjay
Fafnir
7,837
1,903
1,093
4,998
15,704
20,571
128
5,722
9,527
13,718
2,633
W
8,607
1,819
1,031
1,424
9,238
4,086
180
3,525
5,358
0
23,046
L
Danzaburou
ERn1204
Danzaburou
10,460
2,830
200
2,257
11,033
6,118
0
1,317
9,716
0
26,775
W
Danzaburou
Elze00
Danzaburou
7,620
549
1,269
2,045
13,085
8,075
629
6,343
6,607
0
17,257
L
Scylla
8,516
674
289
1,934
10,891
5,324
0
894
9,997
19,925
0
L
Hun Batz
Paratil
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
10,808
1,085
771
2,603
13,160
7,522
91
3,237
9,611
0
23,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
40,169
133
Minions Killed
104
0
Camps Cleared
0
979,384
Distance Traveled
749,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,234
823
11
1
0
211,321
0
L
Yu Huang
8,696
870
25
3
0
183,899
0
W
Nut
9,339
934
21
2
0
195,249
0
W
Fafnir
9,522
952
23
2
0
196,002
0
W
Chiron
8,636
864
36
4
0
170,108
0
L
Danzaburou
8,476
848
29
3
0
162,062
0
W
Danzaburou
9,390
939
31
3
0
199,138
0
L
Scylla
9,187
919
39
4
0
192,070
0
L
Hun Batz
5,576
558
0
0
0
0
0
W
Pele
8,589
859
22
2
0
218,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role