Player Matchup

Ra
Ra
AdaptableGolem4
Ra
Level 89
God Stats
67W - 42L
1,569 SR
Queue Stats
472W - 458L
1,571 Elo+
Solo
Atlas
Atlas
FindingRyan
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Geñsy
Amaterasu
Level 155
God Stats
1W - 0L
1,759 SR
Queue Stats
28W - 21L
1,558 Elo+
Party 1
Fenrir
Fenrir
tDOVAKINGt
Fenrir
Level 122
God Stats
18W - 14L
1,320 SR
Queue Stats
226W - 222L
1,613 Elo+
Solo
Nut
Nut
xxx LAMOTHE xxx
Nut
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 108L
1,564 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,575 Elo+

VS

Team Averages
Level 107
1,407 SR
1,557 Elo+
Da Ji
Da Ji
HokageBrock
Da Ji
Level 145
God Stats
14W - 19L
1,395 SR
Queue Stats
274W - 252L
1,581 Elo+
Solo
Artemis
Artemis
Leg1tXLegend
Artemis
Level 41
God Stats
1W - 6L
1,341 SR
Queue Stats
42W - 34L
1,537 Elo+
Solo
Jormungandr
Jormungandr
LegoshiBreedMe
Jormungandr
Level 114
God Stats
6W - 9L
1,339 SR
Queue Stats
262W - 272L
1,601 Elo+
Solo
Mulan
Mulan
aoscott255
Mulan
Level 109
God Stats
10W - 6L
1,462 SR
Queue Stats
57W - 52L
1,469 Elo+
Solo
The Morrigan
The Morrigan
kriz350
The Morrigan
Level 124
God Stats
10W - 6L
1,500 SR
Queue Stats
63W - 50L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
7,848
713
4,165
4,278
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 1
5,624
511
1,554
7,861
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Geñsy
Amaterasu
12
4 / 0 / 1
7,324
666
9,945
12,312
9,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
tDOVAKINGt
Fenrir
11
3 / 0 / 2
6,209
564
4,139
7,098
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,892
445
4,627
6,925
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,404
491
2,270
10,479
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Leg1tXLegend
Artemis
11
2 / 0 / 0
6,074
552
6,295
4,770
1,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
LegoshiBreedMe
Jormungandr
10
0 / 1 / 1
5,665
515
5,145
9,541
7,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
11
0 / 3 / 0
6,083
553
7,238
12,299
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
kriz350
The Morrigan
11
0 / 2 / 0
6,073
552
2,132
4,909
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
0
1
1
0.5
W
Amaterasu
Geñsy
Amaterasu
4
0
1
4.5
L
0
4
0
0
L
Artemis
Leg1tXLegend
Artemis
2
0
0
2
L
Jormungandr
LegoshiBreedMe
Jormungandr
0
1
1
0.5
L
Mulan
0
3
0
0
L
The Morrigan
kriz350
The Morrigan
0
2
0
0
W
Fenrir
tDOVAKINGt
Fenrir
3
0
2
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
23,080
38,474
Taken
41,998
22,564
Mitigated
22,456
14,841
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,165
1,287
360
1,961
4,278
1,945
0
1,634
2,644
81,188
1,673
W
1,554
735
0
3,859
7,861
5,089
0
2,226
5,635
14,429
0
W
Amaterasu
Geñsy
Amaterasu
9,945
4,374
0
5,329
12,312
9,749
0
0
11,414
0
54,883
L
2,270
586
0
3,885
10,479
4,103
0
517
9,962
0
38,743
L
Artemis
Leg1tXLegend
Artemis
6,295
3,616
0
2,361
4,770
1,879
645
665
4,105
0
45,668
L
Jormungandr
LegoshiBreedMe
Jormungandr
5,145
1,672
0
2,735
9,541
7,605
310
1,921
7,620
36,788
1,451
L
Mulan
7,238
1,445
0
6,375
12,299
6,978
0
0
12,299
0
45,840
L
The Morrigan
kriz350
The Morrigan
2,132
424
0
740
4,909
1,891
0
2,308
2,601
46,308
191
W
Fenrir
tDOVAKINGt
Fenrir
4,139
1,157
0
2,332
7,098
3,362
0
1,052
6,046
0
39,714
W
4,627
2,399
0
1,000
6,925
2,419
0
2,085
4,840
0
43,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
29,299
401
Minions Killed
375
0
Camps Cleared
0
1,192,247
Distance Traveled
1,078,119
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,848
713
151
14
0
264,577
0
W
Atlas
5,624
511
9
1
0
223,574
0
W
Amaterasu
7,324
666
95
9
0
227,287
1
L
Da Ji
5,404
491
77
7
0
251,129
0
L
Artemis
6,074
552
64
6
0
186,259
2
L
Jormungandr
5,665
515
62
6
0
207,168
0
L
Mulan
6,083
553
76
7
0
212,686
1
L
The Morrigan
6,073
552
96
9
0
220,877
0
W
Fenrir
6,209
564
65
6
0
270,285
0
W
Nut
4,892
445
81
7
0
206,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role