Player Matchup

Nut
Nut
 
Nut
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Jamty
Maui
Level 159
God Stats
1W - 1L
1,695 SR
Queue Stats
47W - 30L
1,582 Elo+
Solo
Merlin
Merlin
TheOpArgus
Merlin
Level 117
God Stats
8W - 7L
1,690 SR
Queue Stats
48W - 57L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Umbriel5279
Aphrodite
Level 108
God Stats
2W - 7L
1,474 SR
Queue Stats
123W - 134L
1,481 Elo+
Solo
Loki
Loki
xXGCx
Loki
Level 107
God Stats
4W - 2L
1,724 SR
Queue Stats
57W - 58L
1,618 Elo+
Party 2
Team Averages
Level 127
1,617 SR
1,545 Elo+

VS

Team Averages
Level 106
1,446 SR
1,581 Elo+
Sylvanus
Sylvanus
AtreusRaverus
Sylvanus
Level 47
God Stats
4W - 6L
1,324 SR
Queue Stats
64W - 64L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
BubbleRockk
Aphrodite
Level 169
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 73L
1,673 Elo+
Solo
Nut
Nut
IIenvoII
Nut
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 102L
1,548 Elo+
Party 1
Chaac
Chaac
Thomas276
Chaac
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 141L
1,544 Elo+
Party 1
Thor
Thor
reddead-ian
Thor
Level 153
God Stats
18W - 26L
1,405 SR
Queue Stats
263W - 243L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 2
6,202
564
6,104
6,821
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
Jamty
Maui
5
0 / 0 / 2
4,419
402
1,200
3,109
1,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
TheOpArgus
Merlin
11
0 / 2 / 0
5,488
499
2,120
4,985
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Umbriel5279
Aphrodite
11
0 / 2 / 0
5,593
508
2,537
8,372
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Loki
xXGCx
Loki
11
2 / 2 / 1
5,682
517
3,521
8,554
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtreusRaverus
Sylvanus
11
0 / 1 / 1
5,669
515
2,580
6,444
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
BubbleRockk
Aphrodite
12
1 / 0 / 2
6,510
592
2,492
4,332
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 2 / 1
5,791
526
3,859
7,782
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Thomas276
Chaac
12
2 / 0 / 0
7,236
658
6,317
7,232
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 0
6,939
631
4,703
8,281
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
7
7
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
2
2
W
Sylvanus
AtreusRaverus
Sylvanus
0
1
1
0.5
W
Aphrodite
BubbleRockk
Aphrodite
1
0
2
2
W
0
2
1
0.25
L
Maui
Jamty
Maui
0
0
2
1
L
Merlin
TheOpArgus
Merlin
0
2
0
0
W
Chaac
Thomas276
Chaac
2
0
0
2
L
Aphrodite
Umbriel5279
Aphrodite
0
2
0
0
W
4
0
0
4
L
Loki
xXGCx
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,482
Damage
19,951
31,841
Taken
34,071
12,115
Mitigated
18,366
13,482
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,104
3,988
0
2,540
6,821
2,774
0
691
6,130
0
50,005
W
Sylvanus
AtreusRaverus
Sylvanus
2,580
1,216
424
2,688
6,444
3,285
164
464
5,980
30,431
15,948
W
Aphrodite
BubbleRockk
Aphrodite
2,492
514
436
3,215
4,332
1,782
0
1,613
2,719
42,158
537
W
3,859
2,521
0
2,244
7,782
3,316
0
785
6,997
0
38,121
L
Maui
Jamty
Maui
1,200
419
0
1,538
3,109
1,813
0
1,055
2,054
9,419
0
L
Merlin
TheOpArgus
Merlin
2,120
321
0
317
4,985
1,556
0
1,680
3,186
41,748
0
W
Chaac
Thomas276
Chaac
6,317
708
0
3,816
7,232
6,621
0
2,537
4,695
0
53,376
L
Aphrodite
Umbriel5279
Aphrodite
2,537
28
0
4,761
8,372
3,049
0
0
7,820
37,672
0
W
4,703
1,101
0
5,057
8,281
3,362
0
458
7,823
0
66,686
L
Loki
xXGCx
Loki
3,521
1,602
0
4,326
8,554
2,923
0
1,105
7,339
0
39,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
32,145
330
Minions Killed
439
0
Camps Cleared
0
932,103
Distance Traveled
1,067,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,202
564
96
9
0
193,491
2
W
Sylvanus
5,669
515
74
7
0
211,278
4
W
Aphrodite
6,510
592
87
8
0
215,753
0
W
Nut
5,791
526
70
6
0
186,574
0
L
Maui
4,419
402
14
1
0
90,248
0
L
Merlin
5,488
499
75
7
0
215,210
0
W
Chaac
7,236
658
100
9
0
176,894
2
L
Aphrodite
5,593
508
73
7
0
198,037
1
W
Thor
6,939
631
108
10
0
277,473
0
L
Loki
5,682
517
72
7
0
235,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role