Player Matchup

Bacchus
Bacchus
KernelError98
Bacchus
Level 23
God Stats
8W - 2L
1,573 SR
Queue Stats
213W - 217L
1,375 Elo+
Party 1
Nut
Nut
RoZe_HyPeRxX
Nut
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 37L
1,514 Elo+
Solo
Surtr
Surtr
Scofield_Flavio
Surtr
Level 64
God Stats
11W - 5L
1,620 SR
Queue Stats
38W - 38L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
hugo77d
Zhong Kui
Level 69
God Stats
20W - 11L
1,552 SR
Queue Stats
73W - 74L
1,495 Elo+
Party 3
Apollo
Apollo
ivan9xulo
Apollo
Level 98
God Stats
4W - 4L
1,283 SR
Queue Stats
140W - 146L
1,357 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,438 Elo+

VS

Team Averages
Level 62
1,491 SR
1,412 Elo+
Nut
Nut
 
Nut
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BaScU_PeDrE
Loki
Level 17
God Stats
5W - 6L
1,312 SR
Queue Stats
21W - 36L
1,255 Elo+
Party 2
Neith
Neith
PATRIMQ8
Neith
Level 68
God Stats
5W - 5L
1,723 SR
Queue Stats
188W - 183L
1,445 Elo+
Solo
Poseidon
Poseidon
dcb_01_
Poseidon
Level 69
God Stats
4W - 8L
1,421 SR
Queue Stats
117W - 114L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 1 / 2
7,096
473
4,024
10,155
9,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 0
7,230
482
4,007
4,941
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 2
8,979
599
6,446
12,896
11,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
hugo77d
Zhong Kui
14
4 / 0 / 2
9,012
601
8,105
7,194
5,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ivan9xulo
Apollo
15
4 / 0 / 3
8,454
564
5,496
9,220
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 3 / 0
7,500
500
9,476
11,752
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
 
Fenrir
8
0 / 3 / 2
5,677
378
3,044
9,204
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,117
408
3,724
11,102
4,210
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
PATRIMQ8
Neith
12
1 / 1 / 1
6,886
459
4,541
6,751
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
dcb_01_
Poseidon
12
0 / 3 / 0
6,423
428
3,666
6,038
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Fenrir
 
Fenrir
0
3
2
0.33
L
1
2
0
0.5
W
Bacchus
1
1
2
2
L
Neith
PATRIMQ8
Neith
1
1
1
1.5
W
1
1
0
1
W
2
0
2
3
L
Poseidon
dcb_01_
Poseidon
0
3
0
0
W
Zhong Kui
hugo77d
Zhong Kui
4
0
2
5
W
Apollo
ivan9xulo
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
24,451
44,406
Taken
44,847
33,140
Mitigated
19,007
10,880
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,476
5,155
0
2,000
11,752
5,136
0
1,482
10,270
0
72,911
L
Fenrir
 
Fenrir
3,044
679
0
1,145
9,204
4,520
0
3,239
5,965
0
16,404
L
3,724
868
0
3,718
11,102
4,210
0
3,029
8,073
0
43,988
W
Bacchus
4,024
489
0
1,372
10,155
9,319
179
169
9,986
21,297
766
L
Neith
PATRIMQ8
Neith
4,541
1,823
0
1,306
6,751
2,924
0
1,394
5,357
0
60,515
W
4,007
2,294
0
1,203
4,941
1,744
609
0
4,941
0
49,458
W
6,446
927
0
3,607
12,896
11,636
573
0
12,896
2,371
64,699
L
Poseidon
dcb_01_
Poseidon
3,666
821
0
822
6,038
2,217
0
3,582
2,456
45,243
0
W
Zhong Kui
hugo77d
Zhong Kui
8,105
1,541
0
3,141
7,194
5,828
539
2,677
4,517
70,502
2,164
W
Apollo
ivan9xulo
Apollo
5,496
3,489
0
1,557
9,220
4,613
0
820
8,400
0
73,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
32,603
460
Minions Killed
429
0
Camps Cleared
0
1,433,309
Distance Traveled
1,252,014
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,500
500
149
10
0
232,740
0
L
Fenrir
5,677
378
36
2
0
213,385
0
L
Loki
6,117
408
67
4
0
255,903
0
W
Bacchus
7,096
473
30
2
0
322,461
0
L
Neith
6,886
459
87
6
0
249,229
5
W
Nut
7,230
482
73
5
0
246,623
0
W
Surtr
8,979
599
111
7
0
237,588
0
L
Poseidon
6,423
428
90
6
0
300,757
0
W
Zhong Kui
9,012
601
128
9
0
314,718
6
W
Apollo
8,454
564
118
8
0
311,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role