Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
Cxhill
Ishtar
Gold III
Level 100
God Stats
1W - 1L
1,879 SR
Queue Stats
190W - 176L
1,595 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
JackSensei0923
Cu Chulainn
Silver I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,355 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Luke Forde 92
Baron Samedi
Gold III
Level 173
God Stats
7W - 3L
1,922 SR
Queue Stats
221W - 230L
1,507 MMR
Solo
Raijin
Raijin
Gold V
dragonboyyy7
Raijin
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,367 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,660 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,522 SR
1,511 MMR
Ao Kuang
Ao Kuang
Silver IV
Amun-Heru
Ao Kuang
Silver IV
Level 64
God Stats
1W - 2L
1,284 SR
Queue Stats
34W - 32L
1,356 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
JimboJones151
Morgan Le Fay
Gold I
Level 142
God Stats
7W - 9L
1,923 SR
Queue Stats
372W - 371L
1,660 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
LtK-Killaz
Sun Wukong
Platinum II
Level 159
God Stats
78W - 65L
1,661 SR
Queue Stats
185W - 171L
1,877 MMR
Solo
Charon
Charon
Gold IV
Microwaver
Charon
Gold IV
Level 201
God Stats
2W - 7L
1,529 SR
Queue Stats
182W - 200L
1,342 MMR
Solo
Freya
Freya
Bronze III
yacksin0345
Freya
Bronze III
Level 107
God Stats
2W - 4L
1,215 SR
Queue Stats
82W - 90L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
4 / 2 / 4
9,922
496
19,510
21,172
10,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Cxhill
Ishtar
17
3 / 3 / 2
9,597
480
9,588
13,133
5,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
JackSensei0923
Cu Chulainn
14
0 / 6 / 1
8,793
440
12,090
23,418
22,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Luke Forde 92
Baron Samedi
15
1 / 2 / 3
8,363
418
5,410
13,182
13,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
1 / 4 / 3
9,498
475
5,458
14,026
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BellonaVulcanAthenaAh Muzen CabGeb

VS

Bans
AwilixBake KujiraThorThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amun-Heru
Ao Kuang
18
5 / 2 / 8
10,294
515
9,223
20,406
11,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
JimboJones151
Morgan Le Fay
19
6 / 1 / 1
10,606
530
10,168
8,732
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
LtK-Killaz
Sun Wukong
19
5 / 0 / 9
12,570
629
23,864
20,297
19,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Microwaver
Charon
15
0 / 2 / 9
9,894
495
5,966
15,773
17,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 4 / 7
8,651
433
8,463
15,391
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
17
17
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
2
4
3
W
Ao Kuang
Amun-Heru
Ao Kuang
5
2
8
4.5
L
Ishtar
Cxhill
Ishtar
3
3
2
1.33
L
Cu Chulainn
JackSensei0923
Cu Chulainn
0
6
1
0.08
W
Morgan Le Fay
JimboJones151
Morgan Le Fay
6
1
1
6.5
W
Sun Wukong
LtK-Killaz
Sun Wukong
5
0
9
9.5
L
Baron Samedi
Luke Forde 92
Baron Samedi
1
2
3
1.25
W
Charon
Microwaver
Charon
0
2
9
2.25
L
Raijin
1
4
3
0.63
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
57,684
84,931
Taken
80,599
58,893
Mitigated
60,263
18,137
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
19,510
5,736
0
3,589
21,172
10,791
0
6,177
14,672
0
116,169
W
Ao Kuang
Amun-Heru
Ao Kuang
9,223
1,788
0
6,027
20,406
11,006
0
2,287
18,092
96,981
1,462
L
Ishtar
Cxhill
Ishtar
9,588
6,428
0
4,032
13,133
5,666
1,390
5,482
7,415
0
84,415
L
Cu Chulainn
JackSensei0923
Cu Chulainn
12,090
1,407
0
3,381
23,418
22,878
0
5,249
18,082
3,401
71,709
W
Morgan Le Fay
JimboJones151
Morgan Le Fay
10,168
1,236
0
878
8,732
4,941
0
3,018
5,643
95,439
771
W
Sun Wukong
LtK-Killaz
Sun Wukong
23,864
6,298
0
6,295
20,297
19,751
93
1,270
18,991
0
117,910
L
Baron Samedi
Luke Forde 92
Baron Samedi
5,410
88
567
3,330
13,182
13,352
28
7,121
5,609
38,713
3,352
W
Charon
Microwaver
Charon
5,966
900
0
2,353
15,773
17,473
0
3,749
11,765
38,240
4,005
L
Raijin
5,458
472
0
3,238
14,026
6,206
61
7,933
5,551
81,494
1,662
W
8,463
2,864
0
2,827
15,391
7,092
0
1,911
13,314
66,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
52,015
621
Minions Killed
618
0
Camps Cleared
0
1,847,615
Distance Traveled
1,925,427
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,922
496
136
7
0
465,871
0
W
Ao Kuang
10,294
515
117
6
0
402,260
4
L
Ishtar
9,597
480
138
7
0
369,183
0
L
Cu Chulainn
8,793
440
134
7
0
345,427
1
W
Morgan Le Fay
10,606
530
161
8
0
398,777
4
W
Sun Wukong
12,570
629
184
9
0
384,018
0
L
Baron Samedi
8,363
418
69
3
0
337,444
0
W
Charon
9,894
495
56
3
0
356,071
6
L
Raijin
9,498
475
144
7
0
329,690
4
W
Freya
8,651
433
100
5
0
384,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role