Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
Boddddddsaaay
Sol
Silver III
Level 123
God Stats
4W - 2L
1,767 SR
Queue Stats
34W - 36L
1,330 MMR
Party 1
Thoth
Thoth
Gold II
SensibIe
Thoth
Gold II
Level 155
God Stats
0W - 1L
1,285 SR
Queue Stats
131W - 122L
1,468 MMR
Solo
Awilix
Awilix
Bronze III
ZzEternalHazardZ
Awilix
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,499 MMR
Solo
Aphrodite
Aphrodite
Gold II
oAyuna
Aphrodite
Gold II
Level 154
God Stats
19W - 12L
1,796 SR
Queue Stats
121W - 122L
1,626 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,569 SR
1,485 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,623 SR
1,475 MMR
Martichoras
Martichoras
Bronze III
ChadGamingTV
Martichoras
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 MMR
Party 2
Geb
Geb
Bronze III
Eliteulous
Geb
Bronze III
Level 119
God Stats
3W - 5L
1,874 SR
Queue Stats
65W - 67L
1,392 MMR
Party 2
Chaac
Chaac
Silver I
FeetPicsForElo
Chaac
Silver I
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,503 MMR
Solo
Hun Batz
Hun Batz
Gold II
Hazz_Purple
Hun Batz
Gold II
Level 159
God Stats
10W - 14L
1,630 SR
Queue Stats
344W - 355L
1,503 MMR
Solo
Janus
Janus
Silver I
Schicu
Janus
Silver I
Level 148
God Stats
6W - 4L
1,614 SR
Queue Stats
18W - 17L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 0
4,798
600
3,929
7,756
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 0 / 0
4,824
603
4,715
5,692
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
SensibIe
Thoth
10
0 / 0 / 0
4,806
601
2,420
3,362
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 0
4,342
543
1,722
7,860
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
oAyuna
Aphrodite
8
0 / 1 / 1
4,650
581
1,379
5,186
3,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ao KuangKukulkanSusano

VS

Bans
BellonaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChadGamingTV
Martichoras
10
0 / 1 / 0
4,848
606
4,210
5,874
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 0 / 1
4,820
603
1,797
4,728
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,459
807
4,535
7,576
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Hazz_Purple
Hun Batz
10
3 / 0 / 2
5,384
673
2,123
5,396
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Schicu
Janus
11
3 / 1 / 2
5,777
722
3,887
4,497
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
1
0
0
1
W
Martichoras
ChadGamingTV
Martichoras
0
1
0
0
W
1
0
1
1.5
W
1
1
3
2.5
W
Hun Batz
Hazz_Purple
Hun Batz
3
0
2
4
W
Janus
Schicu
Janus
3
1
2
4
L
Thoth
SensibIe
Thoth
0
0
0
0
L
1
5
0
0.2
L
Aphrodite
oAyuna
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
16,552
29,856
Taken
28,071
12,268
Mitigated
13,244
12,042
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,929
1,363
0
2,854
7,756
4,193
0
0
7,756
0
32,355
L
4,715
2,703
0
2,952
5,692
1,468
0
751
4,941
42,821
1,038
W
Martichoras
ChadGamingTV
Martichoras
4,210
936
0
1,849
5,874
2,166
0
3,820
2,054
0
44,252
W
1,797
309
0
1,511
4,728
2,485
0
2,001
2,727
9,284
0
W
4,535
1,076
0
3,200
7,576
5,201
0
0
7,227
0
50,405
W
Hun Batz
Hazz_Purple
Hun Batz
2,123
513
0
3,473
5,396
1,857
0
847
4,549
0
36,727
W
Janus
Schicu
Janus
3,887
640
0
1,201
4,497
1,535
0
1,804
2,693
45,425
1,008
L
Thoth
SensibIe
Thoth
2,420
0
0
459
3,362
1,021
0
1,188
2,090
37,804
812
L
1,722
534
0
1,382
7,860
2,435
0
1,567
6,256
0
15,996
L
Aphrodite
oAyuna
Aphrodite
1,379
413
1,406
2,989
5,186
3,151
0
1,963
3,173
17,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
27,288
259
Minions Killed
352
0
Camps Cleared
0
839,067
Distance Traveled
893,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,798
600
59
7
0
165,030
1
L
Sol
4,824
603
75
9
0
170,692
3
W
Martichoras
4,848
606
88
11
0
160,010
0
W
Geb
4,820
603
9
1
0
191,361
2
W
Chaac
6,459
807
92
12
0
174,057
1
W
Hun Batz
5,384
673
69
9
0
205,875
0
W
Janus
5,777
722
94
12
0
162,268
2
L
Thoth
4,806
601
74
9
0
196,664
2
L
Awilix
4,342
543
27
3
0
145,624
0
L
Aphrodite
4,650
581
24
3
0
161,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role