Player Matchup

Hera
Hera
DekuLuvsDaiquiri
Hera
Level 109
God Stats
1W - 6L
1,305 SR
Queue Stats
255W - 299L
1,489 Elo+
Solo
Nut
Nut
Rhialto
Nut
Level 149
God Stats
28W - 30L
1,500 SR
Queue Stats
162W - 170L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
SwanDawn
Sun Wukong
Level 146
God Stats
27W - 20L
1,870 SR
Queue Stats
99W - 100L
1,521 Elo+
Party 1
Tyr
Tyr
millionbucks245
Tyr
Level 129
God Stats
2W - 6L
1,378 SR
Queue Stats
152W - 162L
1,530 Elo+
Party 1
Thor
Thor
unotione
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,592 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,544 Elo+

VS

Team Averages
Level 127
1,415 SR
1,510 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cords4me
Nox
Level 170
God Stats
21W - 17L
1,550 SR
Queue Stats
109W - 106L
1,539 Elo+
Solo
Medusa
Medusa
Klau5nevermore
Medusa
Level 104
God Stats
2W - 7L
1,320 SR
Queue Stats
104W - 86L
1,554 Elo+
Solo
Ymir
Ymir
ShutupFatBrain
Ymir
Level 39
God Stats
1W - 2L
1,203 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,828
483
3,426
5,418
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
10
1 / 4 / 0
5,759
576
3,332
6,242
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SwanDawn
Sun Wukong
9
1 / 3 / 1
4,805
481
3,801
8,117
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,457
546
3,596
8,471
5,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
8
1 / 3 / 0
4,713
471
1,893
9,166
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 4
6,056
606
5,652
6,808
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
9
4 / 1 / 6
5,495
550
5,054
7,977
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
4,928
493
3,045
4,086
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 2
6,144
614
3,378
5,574
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 0
5,896
590
3,994
6,992
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
W
Chaac
 
Chaac
4
1
6
7
W
0
0
2
1
L
0
3
2
0.33
W
4
1
2
5
L
Nut
1
4
0
0.25
W
2
0
0
2
L
Sun Wukong
SwanDawn
Sun Wukong
1
3
1
0.5
L
0
0
0
0
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,048
Damage
21,123
37,414
Taken
31,437
16,498
Mitigated
19,056
7,716
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,652
1,270
0
3,690
6,808
2,510
0
457
6,351
0
52,756
W
Chaac
 
Chaac
5,054
880
0
4,194
7,977
7,720
20
745
7,232
0
18,883
W
3,045
109
0
500
4,086
1,637
0
1,949
2,137
28,888
0
L
3,426
732
0
555
5,418
1,776
0
1,745
3,508
24,456
375
W
3,378
1,448
0
1,603
5,574
1,822
0
0
5,574
0
43,764
L
Nut
3,332
2,134
0
987
6,242
2,107
0
0
6,059
0
41,537
W
3,994
1,784
0
1,358
6,992
5,367
0
187
6,805
32,789
5,544
L
Sun Wukong
SwanDawn
Sun Wukong
3,801
1,415
0
583
8,117
4,043
0
313
7,383
0
27,239
L
3,596
323
0
2,972
8,471
5,525
0
3,067
5,375
0
35,031
L
Thor
1,893
580
0
2,619
9,166
3,047
0
1,352
7,646
0
23,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
28,519
263
Minions Killed
315
0
Camps Cleared
0
939,030
Distance Traveled
980,909
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,056
606
87
9
0
203,522
0
W
Chaac
5,495
550
20
2
0
203,926
2
W
Nox
4,928
493
54
5
0
200,250
0
L
Hera
4,828
483
54
5
0
168,102
0
W
Medusa
6,144
614
81
8
0
207,273
0
L
Nut
5,759
576
78
8
0
164,582
0
W
Ymir
5,896
590
73
7
0
165,938
0
L
Sun Wukong
4,805
481
38
4
0
202,213
0
L
Tyr
5,457
546
53
5
0
211,515
3
L
Thor
4,713
471
40
4
0
192,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role