Player Matchup

Thor
Thor
Keep24LikeImKobe
Thor
Level 158
God Stats
5W - 4L
1,720 SR
Queue Stats
210W - 206L
1,611 Elo+
Solo
Janus
Janus
Mosefresh
Janus
Level 124
God Stats
5W - 8L
1,262 SR
Queue Stats
64W - 64L
1,544 Elo+
Solo
Ravana
Ravana
WompWomp69
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,597 Elo+
Solo
Chaac
Chaac
bigbadmamajama1
Chaac
Level 114
God Stats
1W - 0L
1,984 SR
Queue Stats
17W - 19L
1,548 Elo+
Solo
Nut
Nut
sbxas
Nut
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 73L
1,634 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,587 Elo+

VS

Team Averages
Level 120
1,542 SR
1,568 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Nagashika
Geb
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,615 Elo+
Solo
Achilles
Achilles
PapaBoar
Achilles
Level 104
God Stats
100W - 70L
1,709 SR
Queue Stats
252W - 215L
1,537 Elo+
Solo
Nut
Nut
Terranova360
Nut
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
142W - 103L
1,570 Elo+
Solo
Loki
Loki
wtcGalahad
Loki
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,333
667
774
3,600
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Janus
Mosefresh
Janus
7
0 / 0 / 0
3,638
728
1,831
2,239
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
WompWomp69
Ravana
6
0 / 0 / 2
3,674
735
1,473
2,363
1,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 1
3,138
628
715
2,980
940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
sbxas
Nut
6
2 / 0 / 0
3,661
732
2,218
2,380
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 0 / 0
3,769
754
687
2,810
1,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,379
676
592
2,907
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
PapaBoar
Achilles
2
0 / 1 / 0
2,580
516
691
1,989
778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,261
652
1,549
3,228
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,267
653
736
3,096
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
0
0
0
0
W
Janus
Mosefresh
Janus
0
0
0
0
L
0
0
0
0
L
Achilles
PapaBoar
Achilles
0
1
0
0
L
0
1
0
0
W
Ravana
WompWomp69
Ravana
0
0
2
1
W
0
0
1
0.5
W
Nut
sbxas
Nut
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,011
Damage
4,255
13,562
Taken
14,030
4,774
Mitigated
5,323
4,881
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
687
224
0
1,007
2,810
1,370
0
0
2,666
306
19,632
W
774
50
0
980
3,600
1,251
0
32
3,497
0
16,155
W
Janus
Mosefresh
Janus
1,831
88
0
750
2,239
616
0
495
1,676
23,562
469
L
592
0
0
875
2,907
1,090
0
1,166
1,639
13,918
404
L
Achilles
PapaBoar
Achilles
691
162
0
500
1,989
778
0
0
1,989
0
2,967
L
1,549
768
0
1,693
3,228
1,012
0
0
3,228
0
18,633
W
Ravana
WompWomp69
Ravana
1,473
422
108
1,578
2,363
1,188
0
0
2,363
0
5,873
W
715
171
0
1,134
2,980
940
0
0
2,980
0
13,956
W
Nut
sbxas
Nut
2,218
1,614
0
331
2,380
779
0
0
2,380
0
21,511
L
736
118
0
629
3,096
1,073
0
420
2,635
0
16,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,444
Gold Earned
16,256
160
Minions Killed
145
0
Camps Cleared
0
560,142
Distance Traveled
470,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,769
754
41
8
0
116,201
1
W
Thor
3,333
667
30
6
0
106,216
0
W
Janus
3,638
728
47
9
0
117,014
0
L
Geb
3,379
676
35
7
0
116,101
2
L
Achilles
2,580
516
7
1
0
29,825
0
L
Nut
3,261
652
27
5
0
88,440
0
W
Ravana
3,674
735
14
3
0
127,240
0
W
Chaac
3,138
628
29
6
0
111,686
0
W
Nut
3,661
732
40
8
0
97,986
0
L
Loki
3,267
653
35
7
0
119,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role