Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Arklegend88
Hercules
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 275L
1,471 Elo+
Party 1
Mercury
Mercury
Lord7th__
Mercury
Level 159
God Stats
1W - 0L
1,268 SR
Queue Stats
233W - 250L
1,518 Elo+
Party 1
Nox
Nox
Rag_na_rok-_-
Nox
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 49L
1,540 Elo+
Party 1
Artemis
Artemis
Rorri934
Artemis
Level 106
God Stats
6W - 8L
1,665 SR
Queue Stats
82W - 80L
1,476 Elo+
Solo
Team Averages
Level 144
1,487 SR
1,501 Elo+

VS

Team Averages
Level 131
1,534 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hoxton
Sol
Level 69
God Stats
3W - 6L
1,476 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
ScottishSpells
Erlang Shen
Level 155
God Stats
2W - 2L
1,696 SR
Queue Stats
129W - 109L
1,575 Elo+
Solo
Artemis
Artemis
temp-311030
Artemis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 0
6,285
483
2,811
10,065
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Arklegend88
Hercules
11
4 / 3 / 2
6,288
484
6,655
14,451
8,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Lord7th__
Mercury
14
3 / 0 / 2
6,985
537
4,301
10,847
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 5
7,248
558
6,670
6,939
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rorri934
Artemis
13
0 / 1 / 2
7,776
598
4,959
5,542
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 1
7,152
550
4,136
10,327
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
 
Bake Kujira
4
0 / 0 / 0
4,654
358
533
2,619
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Hoxton
Sol
11
2 / 4 / 0
6,607
508
5,807
9,275
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
ScottishSpells
Erlang Shen
13
1 / 0 / 1
7,567
582
7,068
9,500
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
temp-311030
Artemis
12
0 / 2 / 1
5,800
446
1,731
7,576
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
L
Arachne
 
Arachne
2
2
1
1.25
L
Bake Kujira
 
Bake Kujira
0
0
0
0
W
Hercules
Arklegend88
Hercules
4
3
2
1.67
L
Sol
Hoxton
Sol
2
4
0
0.5
W
Mercury
Lord7th__
Mercury
3
0
2
4
W
1
0
5
3.5
W
Artemis
Rorri934
Artemis
0
1
2
1
L
Erlang Shen
ScottishSpells
Erlang Shen
1
0
1
1.5
L
Artemis
temp-311030
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
19,275
47,844
Taken
39,297
27,504
Mitigated
20,730
13,363
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,811
181
0
2,317
10,065
8,562
0
0
9,452
38,314
4,094
L
Arachne
 
Arachne
4,136
3,272
0
3,137
10,327
4,685
1,292
2,217
8,072
0
51,679
L
Bake Kujira
 
Bake Kujira
533
474
0
990
2,619
1,360
0
0
2,619
4,309
0
W
Hercules
Arklegend88
Hercules
6,655
3,222
0
5,006
14,451
8,768
524
1,854
12,425
0
30,526
L
Sol
Hoxton
Sol
5,807
1,508
0
1,795
9,275
3,229
0
3,904
5,371
31,764
489
W
Mercury
Lord7th__
Mercury
4,301
1,477
0
1,099
10,847
4,959
0
873
9,812
0
69,939
W
6,670
741
0
2,949
6,939
2,839
434
2,766
3,778
50,819
0
W
Artemis
Rorri934
Artemis
4,959
1,251
0
1,992
5,542
2,376
784
185
5,357
0
62,069
L
Erlang Shen
ScottishSpells
Erlang Shen
7,068
3,214
0
2,928
9,500
8,699
0
2,401
6,459
0
54,595
L
Artemis
temp-311030
Artemis
1,731
638
0
2,440
7,576
2,757
0
0
7,576
0
38,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
31,780
408
Minions Killed
303
0
Camps Cleared
0
1,291,168
Distance Traveled
1,023,945
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,285
483
66
5
0
219,874
0
L
Arachne
7,152
550
83
6
0
246,363
0
L
Bake Kujira
4,654
358
9
1
0
62,461
0
W
Hercules
6,288
484
46
4
0
277,155
0
L
Sol
6,607
508
65
5
0
217,503
5
W
Mercury
6,985
537
107
8
0
343,378
0
W
Nox
7,248
558
99
8
0
232,810
2
W
Artemis
7,776
598
90
7
0
217,951
0
L
Erlang Shen
7,567
582
94
7
0
249,785
0
L
Artemis
5,800
446
52
4
0
247,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role