Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DeadlyAntonello
Aphrodite
Level 175
God Stats
29W - 21L
1,579 SR
Queue Stats
162W - 164L
1,540 Elo+
Solo
Sol
Sol
Hoxton
Sol
Level 69
God Stats
3W - 6L
1,549 SR
Queue Stats
6W - 11L
1,436 Elo+
Solo
Achilles
Achilles
ShegoBwoy
Achilles
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 331L
1,461 Elo+
Party 2
Team Averages
Level 146
1,526 SR
1,488 Elo+

VS

Team Averages
Level 108
1,580 SR
1,536 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DREDGENzzz
Anubis
Level 117
God Stats
4W - 2L
1,464 SR
Queue Stats
75W - 73L
1,545 Elo+
Solo
Medusa
Medusa
Elpapito_oficiaL
Medusa
Level 127
God Stats
2W - 0L
1,523 SR
Queue Stats
51W - 43L
1,457 Elo+
Party 1
Ymir
Ymir
JonesyBD
Ymir
Level 47
God Stats
1W - 0L
1,535 SR
Queue Stats
39W - 18L
1,678 Elo+
Solo
Mercury
Mercury
SalvadorFG03
Mercury
Level 94
God Stats
9W - 1L
1,881 SR
Queue Stats
75W - 75L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 5 / 1
5,815
485
4,828
12,766
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
 
Xbalanque
11
0 / 0 / 1
5,814
485
3,027
8,333
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
DeadlyAntonello
Aphrodite
12
2 / 2 / 0
6,374
531
5,995
9,089
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Hoxton
Sol
11
0 / 2 / 0
5,710
476
3,357
5,950
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
ShegoBwoy
Achilles
10
0 / 2 / 0
5,685
474
2,923
9,168
6,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 1
7,034
586
7,119
11,076
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
DREDGENzzz
Anubis
13
3 / 0 / 3
7,268
606
4,526
5,932
3,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 2
6,499
542
6,724
4,233
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 0 / 4
6,064
505
4,561
5,804
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
SalvadorFG03
Mercury
11
4 / 2 / 1
6,325
527
3,667
7,130
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
1
0.3
L
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Surtr
 
Surtr
2
1
1
2.5
W
Anubis
DREDGENzzz
Anubis
3
0
3
4.5
L
Aphrodite
DeadlyAntonello
Aphrodite
2
2
0
1
W
0
0
2
1
L
Sol
Hoxton
Sol
0
2
0
0
W
Ymir
2
0
4
4
W
Mercury
SalvadorFG03
Mercury
4
2
1
2.25
L
Achilles
ShegoBwoy
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
26,597
45,306
Taken
34,175
20,581
Mitigated
20,634
14,510
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,828
1,171
0
1,509
12,766
4,840
0
3,587
9,095
0
43,064
L
Xbalanque
 
Xbalanque
3,027
643
0
3,461
8,333
3,217
0
679
7,519
0
48,653
W
Surtr
 
Surtr
7,119
2,368
0
3,863
11,076
8,653
0
4,102
5,962
1,005
48,874
W
Anubis
DREDGENzzz
Anubis
4,526
438
0
3,220
5,932
3,131
0
1,826
3,915
58,206
3,226
L
Aphrodite
DeadlyAntonello
Aphrodite
5,995
758
690
5,328
9,089
3,863
0
1,141
7,432
44,114
4,164
W
6,724
2,982
0
500
4,233
1,497
20
0
4,233
0
60,616
L
Sol
Hoxton
Sol
3,357
649
0
1,079
5,950
1,853
0
2,144
3,806
42,913
0
W
Ymir
4,561
1,616
0
2,425
5,804
4,299
0
988
4,748
13,840
0
W
Mercury
SalvadorFG03
Mercury
3,667
1,569
0
260
7,130
3,054
0
702
6,344
0
40,962
L
Achilles
ShegoBwoy
Achilles
2,923
713
0
2,443
9,168
6,808
0
1,646
7,522
0
16,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
33,190
343
Minions Killed
362
0
Camps Cleared
0
1,143,077
Distance Traveled
1,178,324
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,815
485
70
6
0
249,590
0
L
Xbalanque
5,814
485
88
7
0
232,870
5
W
Surtr
7,034
586
65
5
0
208,587
0
W
Anubis
7,268
606
113
9
0
229,151
2
L
Aphrodite
6,374
531
78
7
0
207,892
8
W
Medusa
6,499
542
93
8
0
223,839
0
L
Sol
5,710
476
76
6
0
204,156
4
W
Ymir
6,064
505
20
2
0
232,730
2
W
Mercury
6,325
527
71
6
0
284,017
4
L
Achilles
5,685
474
31
3
0
248,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role