Player Matchup

Hel
Hel
Diamond II
Axariun
Hel
Diamond II
Level 58
God Stats
9W - 2L
1,698 SR
Queue Stats
80W - 20L
2,162 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 58
1,698 SR
2,162 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
2,038 SR
1,720 MMR
Hera
Hera
Gold I
wamakaskan
Hera
Gold I
Level 148
God Stats
3W - 1L
2,038 SR
Queue Stats
3W - 5L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 0 / 0
10,762
1,076
6,127
11,267
8,624
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ChironArachneMartichorasAwilixCupid

VS

Bans
CharybdisDanzaburouIshtarXbalanqueBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,429
843
6,845
7,889
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,127
Damage
6,845
11,267
Taken
7,889
8,624
Mitigated
6,689
7,711
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,127
463
0
7,711
11,267
8,624
879
6,836
4,431
66,057
1,368
L
6,845
2,334
0
250
7,889
6,689
0
6,480
1,409
37,919
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,762
Gold Earned
8,429
139
Minions Killed
85
7
Camps Cleared
2
212,778
Distance Traveled
187,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,762
1,076
139
14
7
212,778
0
L
Hera
8,429
843
85
9
2
187,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role