Player Matchup

Mercury
Mercury
AndyCerveza
Mercury
Level 105
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 9L
1,055 Elo+
Party 1
Hades
Hades
MrSneezyG
Hades
Level 8
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 9L
1,055 Elo+
Party 1
Gilgamesh
Gilgamesh
OdinSonHex1345
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,055 Elo+
Party 1
Team Averages
Level 39
1,330 SR
1,055 Elo+

VS

Team Averages
Level 44
1,625 SR
1,531 Elo+
Sun Wukong
Sun Wukong
AlphaPup5G
Sun Wukong
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Tuxpenguin98
Medusa
Level 67
God Stats
3W - 2L
1,667 SR
Queue Stats
6W - 8L
1,593 Elo+
Party 2
Aphrodite
Aphrodite
brianbebr0ke
Aphrodite
Level 3
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndyCerveza
Mercury
14
0 / 2 / 2
8,409
647
5,985
13,335
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
MrSneezyG
Hades
15
3 / 7 / 1
9,633
741
7,290
20,298
10,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OdinSonHex1345
Gilgamesh
13
1 / 3 / 2
8,307
639
6,351
20,394
20,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaPup5G
Sun Wukong
14
1 / 0 / 8
9,537
734
9,967
11,128
9,218
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
9 / 2 / 3
11,544
888
28,408
12,084
6,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
brianbebr0ke
Aphrodite
14
2 / 2 / 7
9,630
741
4,777
8,699
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaPup5G
Sun Wukong
1
0
8
5
L
Mercury
AndyCerveza
Mercury
0
2
2
0.5
L
Hades
MrSneezyG
Hades
3
7
1
0.5
L
Gilgamesh
OdinSonHex1345
Gilgamesh
1
3
2
0.67
W
Medusa
9
2
3
5.25
W
Aphrodite
brianbebr0ke
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
43,152
54,027
Taken
31,911
38,584
Mitigated
20,918
2,906
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaPup5G
Sun Wukong
9,967
1,574
0
1,933
11,128
9,218
240
3,267
7,851
0
24,304
L
Mercury
AndyCerveza
Mercury
5,985
1,823
0
15
13,335
6,932
0
427
12,908
0
32,356
L
Hades
MrSneezyG
Hades
7,290
776
753
2,068
20,298
10,801
0
2,095
18,203
30,875
0
L
Gilgamesh
OdinSonHex1345
Gilgamesh
6,351
1,485
0
70
20,394
20,851
18
2,303
18,091
0
21,887
W
Medusa
28,408
15,324
222
988
12,084
6,428
1,855
1,914
10,166
0
74,767
W
Aphrodite
brianbebr0ke
Aphrodite
4,777
1,517
4,264
3,978
8,699
5,272
456
2,337
6,356
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
30,711
130
Minions Killed
125
0
Camps Cleared
0
714,528
Distance Traveled
718,268
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,537
734
26
2
0
273,406
5
L
Mercury
8,409
647
51
4
0
278,241
0
L
Hades
9,633
741
53
4
0
204,452
0
L
Gilgamesh
8,307
639
26
2
0
231,835
0
W
Medusa
11,544
888
74
6
0
236,949
0
W
Aphrodite
9,630
741
25
2
0
207,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role