Player Matchup

Merlin
Merlin
Captin3rdleg
Merlin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,125 Elo+
Solo
Chiron
Chiron
Gifted mayan
Chiron
Level 146
God Stats
9W - 6L
1,434 SR
Queue Stats
66W - 65L
1,341 Elo+
Solo
Fenrir
Fenrir
Jswiss1904
Fenrir
Level 159
God Stats
42W - 33L
1,579 SR
Queue Stats
116W - 93L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
OFWGKTAdomo
Ao Kuang
Level 104
God Stats
24W - 32L
1,313 SR
Queue Stats
37W - 49L
1,380 Elo+
Solo
Horus
Horus
literary-zigzag9
Horus
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
534W - 520L
1,499 Elo+
Solo
Team Averages
Level 124
1,465 SR
1,378 Elo+

VS

Team Averages
Level 117
1,547 SR
1,542 Elo+
Chaac
Chaac
DROBODAN
Chaac
Level 106
God Stats
6W - 12L
1,362 SR
Queue Stats
441W - 421L
1,511 Elo+
Solo
Bastet
Bastet
Dragoneye905
Bastet
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 112L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
KEJmommy
Aphrodite
Level 104
God Stats
12W - 8L
1,763 SR
Queue Stats
72W - 67L
1,373 Elo+
Solo
Izanami
Izanami
KittySorcerer
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 1
Hel
Hel
dxikirai
Hel
Level 128
God Stats
2W - 3L
1,611 SR
Queue Stats
178W - 171L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 3
7,604
447
7,637
9,260
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
15
2 / 0 / 2
8,894
523
12,626
7,804
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Jswiss1904
Fenrir
15
3 / 3 / 2
9,243
544
11,725
16,687
14,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
OFWGKTAdomo
Ao Kuang
12
0 / 5 / 0
6,561
386
4,343
14,309
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 3
8,632
508
7,972
14,139
14,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DROBODAN
Chaac
13
1 / 2 / 0
8,181
481
4,182
12,565
10,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
15
5 / 2 / 2
9,056
533
11,270
15,061
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
KEJmommy
Aphrodite
14
2 / 0 / 3
8,671
510
4,443
12,959
8,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
1 / 2 / 3
8,024
472
5,528
12,480
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 3
9,502
559
11,059
11,343
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
11
12
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
3
0.83
L
Chaac
DROBODAN
Chaac
1
2
0
0.5
L
Bastet
5
2
2
3
W
Chiron
2
0
2
3
W
Fenrir
Jswiss1904
Fenrir
3
3
2
1.33
L
Aphrodite
KEJmommy
Aphrodite
2
0
3
3.5
L
Izanami
1
2
3
1.25
W
Ao Kuang
OFWGKTAdomo
Ao Kuang
0
5
0
0
L
2
1
3
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
36,482
62,199
Taken
64,408
42,243
Mitigated
36,285
12,918
Healing
34,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,637
52
0
250
9,260
3,745
411
3,753
5,261
47,452
0
L
Chaac
DROBODAN
Chaac
4,182
1,190
0
5,319
12,565
10,150
0
1,516
11,049
0
45,336
L
Bastet
11,270
3,010
0
6,834
15,061
7,188
4
1,907
13,154
0
72,525
W
Chiron
12,626
3,678
827
3,204
7,804
3,327
865
900
6,904
0
82,485
W
Fenrir
Jswiss1904
Fenrir
11,725
1,843
0
2,013
16,687
14,696
282
3,080
13,437
995
64,091
L
Aphrodite
KEJmommy
Aphrodite
4,443
643
5,496
8,188
12,959
8,524
301
1,897
11,062
31,685
1,214
L
Izanami
5,528
4,096
0
2,463
12,480
5,373
1,830
2,182
10,298
0
71,905
W
Ao Kuang
OFWGKTAdomo
Ao Kuang
4,343
1,013
0
1,253
14,309
6,280
0
2,447
11,774
47,185
0
L
11,059
545
625
5,295
11,343
5,050
1,324
5,073
6,270
70,909
2,279
W
7,972
2,822
726
4,645
14,139
14,195
1
4,257
9,726
0
32,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
43,434
437
Minions Killed
483
0
Camps Cleared
0
1,584,716
Distance Traveled
1,681,350
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,604
447
87
5
0
300,399
0
L
Chaac
8,181
481
76
4
0
305,197
0
L
Bastet
9,056
533
101
6
0
363,607
2
W
Chiron
8,894
523
137
8
0
336,590
4
W
Fenrir
9,243
544
98
6
0
299,161
0
L
Aphrodite
8,671
510
54
3
0
343,234
1
L
Izanami
8,024
472
115
7
0
317,888
0
W
Ao Kuang
6,561
386
82
5
0
273,989
3
L
Hel
9,502
559
137
8
0
351,424
2
W
Horus
8,632
508
33
2
0
374,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role