Player Matchup

Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
Aror
Geb
Masters
Level 257
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
2,154 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
FreEloOrNah
Ix Chel
Diamond IV
Level 85
God Stats
5W - 1L
1,841 SR
Queue Stats
412W - 377L
2,129 MMR
Party 1
Pele
Pele
Masters
Gozenn
Pele
Masters
Level 205
God Stats
5W - 1L
1,500 SR
Queue Stats
474W - 440L
2,618 MMR
Solo
Thor
Thor
Diamond III
PlatanitoDuro
Thor
Diamond III
Level 127
God Stats
6W - 7L
1,643 SR
Queue Stats
197W - 167L
2,239 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 178
1,597 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,647 SR
1,959 MMR
Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
 
Bake Kujira
Platinum IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
Apothéōsis
Sobek
Platinum I
Level 71
God Stats
2W - 5L
1,530 SR
Queue Stats
69W - 60L
1,973 MMR
Solo
Charybdis
Charybdis
Masters
KikiGoPewPew
Charybdis
Masters
Level 209
God Stats
3W - 3L
1,934 SR
Queue Stats
220W - 195L
2,412 MMR
Solo
Scylla
Scylla
Diamond II
moon2987
Scylla
Diamond II
Level 107
God Stats
176W - 113L
1,772 SR
Queue Stats
446W - 423L
2,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 1 / 1
3,661
610
3,384
2,723
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
Aror
Geb
6
0 / 1 / 2
4,007
668
2,669
3,707
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
FreEloOrNah
Ix Chel
8
0 / 0 / 0
4,406
734
1,059
1,938
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
Gozenn
Pele
7
1 / 1 / 0
4,126
688
4,540
6,965
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 0 / 0
3,954
659
843
3,518
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixKukulkanCharonThanatos

VS

Bans
SusanoOsirisAphroditeKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 2
4,103
684
3,014
4,642
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bake Kujira
 
Bake Kujira
7
2 / 1 / 0
3,800
633
2,576
5,113
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 0
3,390
565
849
3,438
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
KikiGoPewPew
Charybdis
8
0 / 1 / 0
4,187
698
2,697
5,578
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
moon2987
Scylla
8
0 / 0 / 0
4,037
673
864
1,822
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
1
1.5
L
Cthulhu
 
Cthulhu
1
0
2
2
L
Bake Kujira
 
Bake Kujira
2
1
0
2
L
0
1
0
0
W
Geb
Aror
Geb
0
1
2
1
W
Ix Chel
FreEloOrNah
Ix Chel
0
0
0
0
W
Pele
Gozenn
Pele
1
1
0
1
L
Charybdis
KikiGoPewPew
Charybdis
0
1
0
0
W
1
0
0
1
L
Scylla
moon2987
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,495
Damage
10,000
18,851
Taken
20,593
8,178
Mitigated
11,397
6,273
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,384
2,339
0
1,248
2,723
960
0
1,579
1,144
0
21,024
L
Cthulhu
 
Cthulhu
3,014
955
68
500
4,642
3,372
0
194
4,448
24,932
1,576
L
Bake Kujira
 
Bake Kujira
2,576
1,407
0
2,027
5,113
3,447
0
1,660
3,453
20,189
0
L
849
127
0
1,721
3,438
2,454
0
1,009
2,429
6,257
0
W
Geb
Aror
Geb
2,669
949
0
1,242
3,707
2,243
0
2,283
1,424
13,747
0
W
Ix Chel
FreEloOrNah
Ix Chel
1,059
407
150
725
1,938
496
0
677
1,261
27,521
2,250
W
Pele
Gozenn
Pele
4,540
1,173
0
2,282
6,965
3,108
0
1,983
4,982
0
25,252
L
Charybdis
KikiGoPewPew
Charybdis
2,697
1,429
0
2,718
5,578
1,612
0
0
5,578
0
28,502
W
843
404
0
626
3,518
1,371
0
737
2,781
0
25,292
L
Scylla
moon2987
Scylla
864
290
0
625
1,822
512
0
865
957
26,611
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,154
Gold Earned
19,517
214
Minions Killed
196
0
Camps Cleared
0
641,389
Distance Traveled
569,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,661
610
42
7
0
115,933
0
L
Cthulhu
4,103
684
47
8
0
137,496
0
L
Bake Kujira
3,800
633
33
6
0
134,904
0
L
Sobek
3,390
565
8
1
0
69,237
0
W
Geb
4,007
668
8
1
0
133,435
0
W
Ix Chel
4,406
734
74
12
0
118,800
0
W
Pele
4,126
688
48
8
0
129,714
0
L
Charybdis
4,187
698
51
9
0
119,588
1
W
Thor
3,954
659
42
7
0
143,507
0
L
Scylla
4,037
673
57
10
0
107,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role